Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
AgentDiaz06
Ares
Level 18
God Stats
11W - 4L
1,500 SR
Queue Stats
37W - 29L
1,400 Elo+
Party 3
Hades
Hades
Canicas_01
Hades
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 123L
1,452 Elo+
Party 3
Bellona
Bellona
GrumpyEveryday
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,411 Elo+
Party 3
Nemesis
Nemesis
stonedlel_TTV
Nemesis
Level 104
God Stats
6W - 6L
1,500 SR
Queue Stats
105W - 109L
1,531 Elo+
Party 3
Team Averages
Level 77
1,500 SR
1,459 Elo+

VS

Team Averages
Level 48
1,545 SR
1,430 Elo+
Artemis
Artemis
BigDaddySlick21
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,417 Elo+
Party 1
Zeus
Zeus
CrystalPyro
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 238L
1,253 Elo+
Party 2
Mercury
Mercury
DRich_Sosa
Mercury
Level 38
God Stats
2W - 1L
1,801 SR
Queue Stats
4W - 4L
1,543 Elo+
Party 1
Hercules
Hercules
UnitedEagle
Hercules
Level 29
God Stats
3W - 5L
1,423 SR
Queue Stats
7W - 10L
1,417 Elo+
Party 1
Ares
Ares
loboangel78
Ares
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
249W - 236L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 5
6,732
673
6,408
5,760
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 9
7,061
706
4,781
8,852
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
11
6 / 2 / 5
6,699
670
6,348
8,073
3,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 0
5,822
582
804
3,281
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
11
2 / 0 / 3
6,431
643
3,332
6,545
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,038
504
2,869
4,584
759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 5 / 0
5,640
564
6,223
6,767
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
DRich_Sosa
Mercury
9
1 / 2 / 1
5,584
558
654
6,418
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
UnitedEagle
Hercules
9
0 / 0 / 0
5,308
531
816
2,470
1,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 3
5,121
512
3,144
11,403
5,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
4
4
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
5
6.5
W
5
2
9
4.75
L
1
3
0
0.33
W
Hades
6
2
5
4.25
L
2
5
0
0.4
L
Mercury
DRich_Sosa
Mercury
1
2
1
0.75
W
0
0
0
0
L
Hercules
UnitedEagle
Hercules
0
0
0
0
L
0
7
3
0.21
W
Nemesis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
13,706
32,511
Taken
31,642
17,599
Mitigated
10,542
9,747
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,408
4,480
0
2,533
5,760
1,775
1,185
898
4,862
0
42,851
W
4,781
256
196
1,279
8,852
7,814
240
3,034
5,818
14,176
0
L
2,869
1,065
0
470
4,584
759
0
652
3,932
0
21,755
W
Hades
6,348
291
130
3,917
8,073
3,835
815
3,337
4,736
33,431
0
L
6,223
1,721
0
1,105
6,767
1,771
0
3,425
3,342
28,295
0
L
Mercury
DRich_Sosa
Mercury
654
258
0
1,405
6,418
1,549
0
1,681
4,737
0
27,476
W
804
222
0
1,112
3,281
2,114
502
0
3,143
0
19,308
L
Hercules
UnitedEagle
Hercules
816
261
0
1,344
2,470
1,166
0
0
2,470
0
22,906
L
3,144
698
204
984
11,403
5,297
0
5,371
6,032
11,760
0
W
Nemesis
3,332
1,268
0
580
6,545
2,061
740
2,098
4,447
0
42,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
26,691
291
Minions Killed
218
0
Camps Cleared
0
1,020,091
Distance Traveled
900,401
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,732
673
76
8
0
176,023
1
W
Ares
7,061
706
18
2
0
196,337
0
L
Artemis
5,038
504
41
4
0
173,626
3
W
Hades
6,699
670
58
6
0
192,470
3
L
Zeus
5,640
564
51
5
0
176,148
1
L
Mercury
5,584
558
58
6
0
235,328
1
W
Bellona
5,822
582
61
6
0
225,223
1
L
Hercules
5,308
531
49
5
0
138,946
3
L
Ares
5,121
512
19
2
0
176,353
0
W
Nemesis
6,431
643
78
8
0
230,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role