Player Matchup

Kumbhakarna
Kumbhakarna
Col_Kabuki
Kumbhakarna
Level 89
God Stats
0W - 2L
1,499 SR
Queue Stats
28W - 33L
1,433 Elo+
Party 2
Ravana
Ravana
SpookyVegeta
Ravana
Level 128
God Stats
0W - 1L
1,261 SR
Queue Stats
32W - 28L
1,453 Elo+
Party 2
Vulcan
Vulcan
TecitoConPan
Vulcan
Level 66
God Stats
15W - 12L
1,498 SR
Queue Stats
100W - 100L
1,460 Elo+
Solo
Artemis
Artemis
iTS A TRAP YO
Artemis
Level 100
God Stats
27W - 18L
1,559 SR
Queue Stats
791W - 824L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
jnelly23969
Erlang Shen
Level 109
God Stats
7W - 5L
1,658 SR
Queue Stats
245W - 224L
1,520 Elo+
Solo
Team Averages
Level 98
1,495 SR
1,470 Elo+

VS

Team Averages
Level 120
1,560 SR
1,450 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
OwNin_yOu44
Hou Yi
Level 117
God Stats
10W - 9L
1,643 SR
Queue Stats
826W - 805L
1,457 Elo+
Party 1
Bakasura
Bakasura
Ozyrel2350
Bakasura
Level 66
God Stats
5W - 8L
1,547 SR
Queue Stats
133W - 146L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
WCM 1985
Zhong Kui
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 170L
1,469 Elo+
Solo
Sol
Sol
edwin-jr21
Sol
Level 147
God Stats
11W - 12L
1,611 SR
Queue Stats
99W - 106L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Col_Kabuki
Kumbhakarna
11
0 / 3 / 1
6,153
385
3,509
17,251
7,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
10
1 / 0 / 0
6,611
413
2,239
5,422
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
1 / 5 / 1
7,761
485
8,145
8,284
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
9
2 / 5 / 0
6,106
382
9,004
9,499
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
jnelly23969
Erlang Shen
12
0 / 6 / 1
7,167
448
3,763
14,809
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 1 / 7
8,454
528
6,622
11,284
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
13
4 / 1 / 4
8,215
513
8,558
10,197
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Ozyrel2350
Bakasura
17
7 / 1 / 4
10,239
640
9,817
13,077
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
WCM 1985
Zhong Kui
16
4 / 0 / 1
10,300
644
8,401
6,718
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
2 / 1 / 2
9,580
599
6,690
8,871
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
19
19
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
7
5.5
L
Kumbhakarna
Col_Kabuki
Kumbhakarna
0
3
1
0.17
W
Hou Yi
4
1
4
6
W
Bakasura
Ozyrel2350
Bakasura
7
1
4
9
L
Ravana
1
0
0
1
L
Vulcan
1
5
1
0.3
W
Zhong Kui
WCM 1985
Zhong Kui
4
0
1
4.5
W
2
1
2
3
L
Artemis
2
5
0
0.4
L
Erlang Shen
jnelly23969
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
40,088
55,265
Taken
50,147
25,183
Mitigated
30,476
14,723
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,622
2,512
493
2,758
11,284
11,960
695
3,323
7,961
22,513
5,875
L
Kumbhakarna
Col_Kabuki
Kumbhakarna
3,509
360
232
5,274
17,251
7,706
0
6,674
10,437
26,198
0
W
Hou Yi
8,558
3,911
0
3,192
10,197
3,486
1,182
3,499
6,698
0
42,937
W
Bakasura
Ozyrel2350
Bakasura
9,817
6,910
0
4,488
13,077
5,458
2,169
2,099
10,978
0
74,200
L
Ravana
2,239
714
0
2,181
5,422
1,808
0
2,197
3,225
0
36,051
L
Vulcan
8,145
1,824
0
480
8,284
2,705
0
2,626
4,984
55,685
0
W
Zhong Kui
WCM 1985
Zhong Kui
8,401
2,275
0
4,668
6,718
6,281
2,554
40
6,678
57,048
6,345
W
6,690
1,636
0
4,272
8,871
3,291
3,346
2,693
6,178
59,249
5,664
L
Artemis
9,004
2,656
0
1,944
9,499
2,636
0
2,986
6,235
0
33,426
L
Erlang Shen
jnelly23969
Erlang Shen
3,763
1,985
0
4,612
14,809
10,328
0
5,020
8,865
0
39,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
46,788
365
Minions Killed
520
0
Camps Cleared
0
1,388,608
Distance Traveled
1,519,972
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,454
528
34
2
0
336,537
1
L
Kumbhakarna
6,153
385
37
2
0
314,437
2
W
Hou Yi
8,215
513
70
4
0
279,079
1
W
Bakasura
10,239
640
137
9
0
381,311
3
L
Ravana
6,611
413
76
5
0
273,173
2
L
Vulcan
7,761
485
111
7
0
301,993
4
W
Zhong Kui
10,300
644
133
8
0
250,734
6
W
Sol
9,580
599
146
9
0
272,311
1
L
Artemis
6,106
382
55
3
0
230,109
2
L
Erlang Shen
7,167
448
86
5
0
268,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role