Player Matchup

Hera
Hera
Silver II
LimRaven
Hera
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,205 MMR
Party 1
Danzaburou
Danzaburou
Silver I
TylerDurden57
Danzaburou
Silver I
Level 158
God Stats
0W - 1L
1,660 SR
Queue Stats
11W - 16L
1,304 MMR
Party 1
Awilix
Awilix
Gold V
zakarul
Awilix
Gold V
Level 155
God Stats
36W - 32L
1,603 SR
Queue Stats
670W - 658L
1,259 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,588 SR
1,256 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,659 SR
1,251 MMR
Baron Samedi
Baron Samedi
Gold V
IAmDWinner
Baron Samedi
Gold V
Level 63
God Stats
3W - 2L
1,538 SR
Queue Stats
78W - 93L
1,261 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
KillaSnickers
Gilgamesh
Bronze IV
Level 67
God Stats
2W - 0L
1,799 SR
Queue Stats
12W - 20L
1,232 MMR
Solo
Bastet
Bastet
Gold V
Tee Blaine
Bastet
Gold V
Level 129
God Stats
28W - 19L
1,640 SR
Queue Stats
367W - 414L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 7 / 8
12,757
671
17,410
11,999
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TylerDurden57
Danzaburou
16
4 / 3 / 6
12,476
657
12,499
10,597
4,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
zakarul
Awilix
17
5 / 6 / 6
13,159
693
17,963
20,885
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah PuchShivaHadesAtlasZeus

VS

Bans
ThothKukulkanAresPoseidonKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IAmDWinner
Baron Samedi
17
4 / 5 / 7
13,153
692
9,968
17,392
14,118
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
KillaSnickers
Gilgamesh
20
8 / 3 / 8
14,399
758
12,156
26,970
22,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
Tee Blaine
Bastet
19
4 / 5 / 9
13,343
702
11,282
20,343
13,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
13
Kills
16
16
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IAmDWinner
Baron Samedi
4
5
7
1.5
W
Gilgamesh
KillaSnickers
Gilgamesh
8
3
8
4
L
Hera
4
7
8
1.14
W
Bastet
Tee Blaine
Bastet
4
5
9
1.7
L
Danzaburou
TylerDurden57
Danzaburou
4
3
6
2.33
L
Awilix
zakarul
Awilix
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,872
Damage
33,406
43,481
Taken
64,705
18,280
Mitigated
50,424
6,976
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IAmDWinner
Baron Samedi
9,968
608
1,931
5,237
17,392
14,118
567
5,168
11,868
38,920
0
W
Gilgamesh
KillaSnickers
Gilgamesh
12,156
2,739
0
3,546
26,970
22,436
1,228
6,417
19,742
0
63,892
L
Hera
17,410
5,477
0
1,901
11,999
4,135
787
2,977
9,022
48,724
0
W
Bastet
Tee Blaine
Bastet
11,282
3,182
0
4,055
20,343
13,870
1,567
5,998
13,788
0
52,344
L
Danzaburou
TylerDurden57
Danzaburou
12,499
3,256
0
2,827
10,597
4,035
1,198
3,983
6,614
0
43,450
L
Awilix
zakarul
Awilix
17,963
6,562
0
2,248
20,885
10,110
2,034
3,274
17,611
0
48,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
40,895
188
Minions Killed
199
5
Camps Cleared
10
972,269
Distance Traveled
1,112,635
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,153
692
55
3
2
341,352
5
W
Gilgamesh
14,399
758
75
4
4
375,556
4
L
Hera
12,757
671
79
4
0
295,339
7
W
Bastet
13,343
702
69
4
4
395,727
7
L
Danzaburou
12,476
657
60
3
2
334,780
0
L
Awilix
13,159
693
49
3
3
342,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role