Player Matchup

Chronos
Chronos
EarlofBlacksmith
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,105 Elo+
Party 1
Cthulhu
Cthulhu
GnArRaBbiT
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,160 Elo+
Party 1
Danzaburou
Danzaburou
JSPARKS67
Danzaburou
Level 124
God Stats
6W - 6L
1,426 SR
Queue Stats
201W - 216L
1,498 Elo+
Solo
Guan Yu
Guan Yu
alotofYEAST
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,105 Elo+
Party 1
Anubis
Anubis
prellyepic
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Team Averages
Level 61
1,485 SR
1,215 Elo+

VS

Team Averages
Level 96
1,550 SR
1,468 Elo+
Ah Puch
Ah Puch
Angelfart
Ah Puch
Level 138
God Stats
7W - 8L
1,558 SR
Queue Stats
530W - 576L
1,424 Elo+
Solo
Artemis
Artemis
Bros of Ownage
Artemis
Level 96
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 194L
1,533 Elo+
Solo
Artio
Artio
Czunks
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,463 Elo+
Solo
Horus
Horus
MrWalkUmDown995
Horus
Level 84
God Stats
4W - 1L
1,695 SR
Queue Stats
153W - 140L
1,454 Elo+
Solo
Anhur
Anhur
downerrick
Anhur
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 33L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
7,739
774
9,402
12,435
5,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GnArRaBbiT
Cthulhu
14
2 / 5 / 6
7,551
755
6,735
11,686
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
JSPARKS67
Danzaburou
13
3 / 4 / 1
8,222
822
8,296
8,425
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
alotofYEAST
Guan Yu
12
2 / 8 / 3
7,772
777
7,684
12,734
12,866
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
prellyepic
Anubis
11
0 / 8 / 5
6,964
696
3,882
10,079
4,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angelfart
Ah Puch
16
5 / 1 / 19
9,571
957
16,622
8,372
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 2 / 11
10,060
1,006
12,120
9,219
3,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Czunks
Artio
14
2 / 1 / 20
8,908
891
3,525
13,790
13,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 2 / 16
8,989
899
4,774
9,597
7,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
14
8 / 3 / 11
9,485
949
11,547
9,990
3,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
8
Kills
31
31
Deaths
9
21
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Angelfart
Ah Puch
5
1
19
14.5
W
10
2
11
7.75
W
Artio
Czunks
Artio
2
1
20
12
L
1
6
6
0.67
L
Cthulhu
GnArRaBbiT
Cthulhu
2
5
6
1
L
Danzaburou
JSPARKS67
Danzaburou
3
4
1
0.88
W
6
2
16
7
L
Guan Yu
alotofYEAST
Guan Yu
2
8
3
0.44
W
Anhur
8
3
11
4.5
L
Anubis
prellyepic
Anubis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,999
Damage
48,588
55,359
Taken
50,968
34,032
Mitigated
31,779
9,737
Healing
26,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Angelfart
Ah Puch
16,622
1,173
1,353
3,022
8,372
3,627
878
2,953
5,351
40,130
0
W
12,120
4,422
1,484
2,839
9,219
3,514
2,150
2,535
6,618
0
24,473
W
Artio
Czunks
Artio
3,525
311
1,821
3,481
13,790
13,552
319
4,618
8,913
8,506
0
L
9,402
2,825
243
2,073
12,435
5,820
0
5,047
7,388
18,900
0
L
Cthulhu
GnArRaBbiT
Cthulhu
6,735
552
198
1,175
11,686
8,147
0
2,806
8,880
12,775
0
L
Danzaburou
JSPARKS67
Danzaburou
8,296
2,663
962
1,936
8,425
2,944
0
2,483
5,942
0
18,805
W
4,774
2,157
5,358
2,886
9,597
7,211
1,020
4,665
4,514
0
9,265
L
Guan Yu
alotofYEAST
Guan Yu
7,684
1,268
885
888
12,734
12,866
0
5,361
7,373
234
10,615
W
Anhur
11,547
5,963
1,002
2,787
9,990
3,875
640
4,901
4,956
0
17,595
L
Anubis
prellyepic
Anubis
3,882
448
0
1,377
10,079
4,255
0
4,450
5,629
12,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
47,013
115
Minions Killed
96
0
Camps Cleared
0
752,009
Distance Traveled
960,265
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,571
957
41
4
0
201,386
1
W
Artemis
10,060
1,006
20
2
0
176,792
1
W
Artio
8,908
891
15
2
0
209,821
2
L
Chronos
7,739
774
29
3
0
148,622
0
L
Cthulhu
7,551
755
18
2
0
153,954
1
L
Danzaburou
8,222
822
39
4
0
155,859
2
W
Horus
8,989
899
5
1
0
191,059
0
L
Guan Yu
7,772
777
9
1
0
169,246
0
W
Anhur
9,485
949
15
2
0
181,207
0
L
Anubis
6,964
696
20
2
0
124,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role