Player Matchup

Ymir
Ymir
FelineEmu
Ymir
Level 4
God Stats
1W - 5L
1,202 SR
Queue Stats
6W - 19L
1,073 Elo+
Party 1
Heimdallr
Heimdallr
MythicalKamui
Heimdallr
Level 15
God Stats
1W - 5L
1,046 SR
Queue Stats
6W - 29L
818 Elo+
Party 1
Vulcan
Vulcan
YOGSATHOG
Vulcan
Level 16
God Stats
4W - 2L
1,137 SR
Queue Stats
28W - 29L
1,094 Elo+
Party 1
Bakasura
Bakasura
Zentachix
Bakasura
Level 4
God Stats
0W - 3L
1,145 SR
Queue Stats
1W - 8L
1,073 Elo+
Party 1
Achilles
Achilles
tactical takeda
Achilles
Level 62
God Stats
2W - 14L
1,009 SR
Queue Stats
25W - 37L
818 Elo+
Party 1
Team Averages
Level 20
1,108 SR
975 Elo+

VS

Team Averages
Level 60
1,318 SR
1,219 Elo+
Shiva
Shiva
AvÃgantos
Shiva
Level 118
God Stats
1W - 0L
1,266 SR
Queue Stats
12W - 9L
1,230 Elo+
Party 3
Thanatos
Thanatos
CakeFlavorDuck
Thanatos
Level 20
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 2
Agni
Agni
Kamik423
Agni
Level 35
God Stats
2W - 3L
1,167 SR
Queue Stats
6W - 7L
1,088 Elo+
Party 3
Thoth
Thoth
Milk00000
Thoth
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Party 2
Neith
Neith
SouqqMadeeq
Neith
Level 72
God Stats
3W - 4L
1,374 SR
Queue Stats
12W - 11L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 3
7,506
442
2,777
14,285
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
MythicalKamui
Heimdallr
11
4 / 6 / 2
7,164
421
7,703
12,223
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
YOGSATHOG
Vulcan
13
3 / 6 / 3
8,307
489
9,585
10,832
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Zentachix
Bakasura
9
0 / 14 / 0
6,159
362
2,669
15,600
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
13
4 / 6 / 3
8,653
509
5,896
15,864
9,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
19 / 3 / 1
11,472
675
18,852
17,530
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
13
6 / 2 / 4
8,945
526
6,480
12,219
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
1 / 5 / 6
7,337
432
7,444
7,673
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Milk00000
Thoth
16
8 / 2 / 4
10,312
607
12,326
8,040
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 7
8,285
487
10,045
7,072
2,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
12
Kills
35
35
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
19
3
1
6.5
W
Thanatos
6
2
4
4
L
Ymir
1
3
3
0.83
W
Agni
1
5
6
0.8
W
Thoth
Milk00000
Thoth
8
2
4
5
L
Heimdallr
MythicalKamui
Heimdallr
4
6
2
0.83
W
1
2
7
2.25
L
Vulcan
YOGSATHOG
Vulcan
3
6
3
0.75
L
Bakasura
Zentachix
Bakasura
0
14
0
0
L
Achilles
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,630
Damage
55,147
68,804
Taken
52,534
31,520
Mitigated
25,153
10,617
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
18,852
4,448
0
5,117
17,530
14,025
2,533
4,701
12,668
0
77,783
W
Thanatos
6,480
1,198
0
10,474
12,219
4,092
0
2,738
9,481
0
38,110
L
Ymir
2,777
391
0
3,623
14,285
10,355
78
4,230
10,055
25,949
0
W
Agni
7,444
372
0
621
7,673
1,940
1,639
1,745
5,928
26,701
0
W
Thoth
Milk00000
Thoth
12,326
266
0
377
8,040
2,793
833
1,974
6,011
70,818
0
L
Heimdallr
MythicalKamui
Heimdallr
7,703
2,553
0
1,934
12,223
4,846
258
4,954
7,225
0
34,849
W
10,045
3,645
176
2,735
7,072
2,303
1,329
1,204
5,868
0
50,927
L
Vulcan
YOGSATHOG
Vulcan
9,585
3,009
0
0
10,832
3,329
0
3,837
6,734
34,766
0
L
Bakasura
Zentachix
Bakasura
2,669
2,057
0
1,616
15,600
3,801
162
2,738
12,475
0
17,149
L
Achilles
5,896
780
0
3,444
15,864
9,189
0
4,011
11,524
0
31,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,789
Gold Earned
46,351
261
Minions Killed
452
0
Camps Cleared
0
1,471,277
Distance Traveled
1,689,290
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,472
675
136
8
0
298,999
1
W
Thanatos
8,945
526
63
4
0
385,797
0
L
Ymir
7,506
442
43
3
0
303,319
0
W
Agni
7,337
432
30
2
0
384,816
2
W
Thoth
10,312
607
135
8
0
327,642
2
L
Heimdallr
7,164
421
60
4
0
268,217
1
W
Neith
8,285
487
88
5
0
292,036
6
L
Vulcan
8,307
489
56
3
0
306,039
0
L
Bakasura
6,159
362
50
3
0
286,967
1
L
Achilles
8,653
509
52
3
0
306,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role