Player Matchup

Horus
Horus
Glxss
Horus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 6L
1,741 Elo+
Party 3
Achilles
Achilles
KingSteezy47
Achilles
Level 100
God Stats
38W - 31L
1,535 SR
Queue Stats
470W - 459L
1,501 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SmiteCantBanMe
Morgan Le Fay
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 78L
1,518 Elo+
Party 2
Ravana
Ravana
bstruck28
Ravana
Level 109
God Stats
2W - 3L
1,418 SR
Queue Stats
155W - 143L
1,529 Elo+
Party 2
Izanami
Izanami
xHourGlass
Izanami
Level 125
God Stats
5W - 4L
1,308 SR
Queue Stats
177W - 166L
1,637 Elo+
Party 3
Team Averages
Level 78
1,452 SR
1,585 Elo+

VS

Team Averages
Level 62
1,526 SR
1,590 Elo+
Sol
Sol
AchillesIMissyou
Sol
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
493W - 428L
1,590 Elo+
Party 4
Rama
Rama
ApexProxii
Rama
Level 129
God Stats
9W - 6L
1,612 SR
Queue Stats
81W - 66L
1,556 Elo+
Party 1
Fenrir
Fenrir
OkDrezy
Fenrir
Level 18
God Stats
8W - 1L
1,500 SR
Queue Stats
402W - 321L
1,546 Elo+
Party 4
Shiva
Shiva
Yohan123456
Shiva
Level 62
God Stats
8W - 6L
1,516 SR
Queue Stats
78W - 84L
1,476 Elo+
Solo
Mercury
Mercury
yDarthDaddy
Mercury
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 57L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Glxss
Horus
16
7 / 1 / 11
10,943
547
11,748
15,630
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
KingSteezy47
Achilles
16
2 / 4 / 3
10,244
512
10,055
19,381
14,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
SmiteCantBanMe
Morgan Le Fay
19
6 / 4 / 6
11,857
593
8,148
10,150
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
bstruck28
Ravana
18
2 / 0 / 11
10,974
549
6,130
7,823
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
xHourGlass
Izanami
17
6 / 5 / 10
11,336
567
12,228
13,438
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
10,220
511
6,611
12,873
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 2
8,685
434
5,791
9,805
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
OkDrezy
Fenrir
12
0 / 5 / 2
8,101
405
1,994
17,317
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 2
10,188
509
11,222
13,615
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
yDarthDaddy
Mercury
19
7 / 6 / 2
11,362
568
15,932
15,873
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
23
Kills
14
14
Deaths
23
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
0
5
2
0.2
W
Horus
Glxss
Horus
7
1
11
12.5
W
Achilles
KingSteezy47
Achilles
2
4
3
0.88
L
Fenrir
OkDrezy
Fenrir
0
5
2
0.2
W
Morgan Le Fay
SmiteCantBanMe
Morgan Le Fay
6
4
6
2.25
L
3
4
2
1
W
Ravana
bstruck28
Ravana
2
0
11
7.5
W
Izanami
xHourGlass
Izanami
6
5
10
2.2
L
Mercury
yDarthDaddy
Mercury
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,309
Damage
41,550
66,422
Taken
69,483
41,521
Mitigated
30,534
14,938
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,611
907
0
4,282
12,873
3,729
1,118
3,051
9,822
81,486
0
L
5,791
4,050
0
2,286
9,805
1,913
0
933
8,872
0
53,567
W
Horus
Glxss
Horus
11,748
3,657
994
3,733
15,630
12,739
0
1,346
12,874
4,534
41,240
W
Achilles
KingSteezy47
Achilles
10,055
3,100
0
4,249
19,381
14,819
182
2,141
16,518
0
57,324
L
Fenrir
OkDrezy
Fenrir
1,994
255
406
3,770
17,317
5,438
0
2,689
14,628
0
24,358
W
Morgan Le Fay
SmiteCantBanMe
Morgan Le Fay
8,148
1,293
0
1,268
10,150
4,456
36
1,706
8,444
88,269
0
L
11,222
2,635
25
1,670
13,615
14,242
0
783
12,832
0
61,934
W
Ravana
bstruck28
Ravana
6,130
1,099
0
1,288
7,823
3,779
176
1,418
6,405
0
96,229
W
Izanami
xHourGlass
Izanami
12,228
7,043
0
3,406
13,438
5,728
222
0
13,403
0
83,308
L
Mercury
yDarthDaddy
Mercury
15,932
11,566
0
310
15,873
5,212
0
1,894
13,979
0
91,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,354
Gold Earned
48,556
596
Minions Killed
555
0
Camps Cleared
0
1,970,143
Distance Traveled
1,934,571
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,220
511
132
7
0
379,971
7
L
Rama
8,685
434
108
5
0
342,888
2
W
Horus
10,943
547
53
3
0
381,250
0
W
Achilles
10,244
512
118
6
0
366,184
6
L
Fenrir
8,101
405
46
2
0
385,719
5
W
Morgan Le Fay
11,857
593
144
7
0
400,222
12
L
Shiva
10,188
509
121
6
0
389,528
0
W
Ravana
10,974
549
140
7
0
488,232
1
W
Izanami
11,336
567
141
7
0
334,255
2
L
Mercury
11,362
568
148
7
0
436,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role