Player Matchup

Achilles
Achilles
EL_I3osSniAnoO_X
Achilles
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
455W - 452L
1,412 Elo+
Solo
Hachiman
Hachiman
Fredchen84
Hachiman
Level 109
God Stats
0W - 4L
1,299 SR
Queue Stats
204W - 223L
1,390 Elo+
Solo
Odin
Odin
Mencey96
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,370 Elo+
Solo
Susano
Susano
ThunderDragonZ
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,191 Elo+
Solo
Da Ji
Da Ji
mitohondr
Da Ji
Level 78
God Stats
2W - 7L
1,293 SR
Queue Stats
169W - 184L
1,416 Elo+
Solo
Team Averages
Level 92
1,418 SR
1,356 Elo+

VS

Team Averages
Level 82
1,585 SR
1,419 Elo+
Zhong Kui
Zhong Kui
Angel23152914
Zhong Kui
Level 47
God Stats
3W - 0L
1,746 SR
Queue Stats
188W - 177L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
Caelando
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DarkFantasy1804
Tsukuyomi
Level 108
God Stats
8W - 4L
1,681 SR
Queue Stats
384W - 354L
1,509 Elo+
Party 2
Izanami
Izanami
Jordanney
Izanami
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 91L
1,358 Elo+
Party 1
Atlas
Atlas
Y_Belgo-Stick_Y
Atlas
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
8,515
774
11,619
21,065
17,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Fredchen84
Hachiman
15
3 / 7 / 4
8,408
764
8,997
11,756
5,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
13
2 / 7 / 5
7,590
690
4,712
15,883
12,321
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 10 / 4
8,045
731
6,119
14,721
7,532
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
mitohondr
Da Ji
12
2 / 9 / 8
8,045
731
9,317
11,420
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Angel23152914
Zhong Kui
17
11 / 4 / 11
10,999
1,000
17,070
12,417
7,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
Caelando
Kumbhakarna
15
2 / 3 / 23
10,085
917
8,400
13,473
16,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
DarkFantasy1804
Tsukuyomi
19
18 / 4 / 5
11,900
1,082
25,185
11,152
4,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Jordanney
Izanami
16
2 / 1 / 15
9,596
872
4,982
6,568
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 18
9,919
902
9,812
14,355
13,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
107
14
Kills
35
35
Deaths
15
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Angel23152914
Zhong Kui
11
4
11
4.13
W
Kumbhakarna
Caelando
Kumbhakarna
2
3
23
4.5
W
Tsukuyomi
DarkFantasy1804
Tsukuyomi
18
4
5
5.13
L
5
2
7
4.25
L
Hachiman
Fredchen84
Hachiman
3
7
4
0.71
W
Izanami
Jordanney
Izanami
2
1
15
9.5
L
Odin
2
7
5
0.64
L
2
10
4
0.4
W
2
3
18
3.67
L
Da Ji
mitohondr
Da Ji
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,764
Damage
65,449
74,845
Taken
57,965
47,405
Mitigated
43,641
16,065
Healing
24,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Angel23152914
Zhong Kui
17,070
897
505
3,433
12,417
7,110
1,037
0
12,417
27,366
0
W
Kumbhakarna
Caelando
Kumbhakarna
8,400
1,146
2,316
3,714
13,473
16,184
223
0
13,473
13,731
0
W
Tsukuyomi
DarkFantasy1804
Tsukuyomi
25,185
6,236
3,075
3,137
11,152
4,619
1,407
0
11,152
0
38,826
L
11,619
1,277
939
9,824
21,065
17,299
0
9,108
11,957
0
16,174
L
Hachiman
Fredchen84
Hachiman
8,997
3,941
1,034
1,234
11,756
5,278
0
6,241
5,515
0
29,826
W
Izanami
Jordanney
Izanami
4,982
2,784
1,243
2,521
6,568
2,624
1,876
0
6,568
0
18,383
L
Odin
4,712
869
0
1,943
15,883
12,321
0
7,008
8,875
0
7,944
L
6,119
632
0
88
14,721
7,532
0
6,817
7,904
0
13,864
W
9,812
4,187
1,705
3,295
14,355
13,104
69
0
14,355
22,156
0
L
Da Ji
mitohondr
Da Ji
9,317
1,650
270
733
11,420
4,975
0
6,108
5,312
0
11,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,603
Gold Earned
52,499
72
Minions Killed
114
0
Camps Cleared
0
866,372
Distance Traveled
1,183,086
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,999
1,000
31
3
0
218,906
4
W
Kumbhakarna
10,085
917
7
1
0
243,363
5
W
Tsukuyomi
11,900
1,082
28
3
0
263,114
0
L
Achilles
8,515
774
5
0
0
190,025
1
L
Hachiman
8,408
764
42
4
0
167,094
0
W
Izanami
9,596
872
35
3
0
244,330
3
L
Odin
7,590
690
11
1
0
179,516
0
L
Susano
8,045
731
9
1
0
187,954
0
W
Atlas
9,919
902
13
1
0
213,373
0
L
Da Ji
8,045
731
5
0
0
141,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role