Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Kaebi
Jing Wei
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,326 Elo+
Party 2
Thanatos
Thanatos
LuccasLima07
Thanatos
Level 153
God Stats
5W - 1L
1,527 SR
Queue Stats
147W - 119L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
kelvin29000000
Cthulhu
Level 103
God Stats
11W - 9L
1,599 SR
Queue Stats
31W - 36L
1,451 Elo+
Party 2
Shiva
Shiva
z Aegon I z
Shiva
Level 142
God Stats
6W - 0L
1,500 SR
Queue Stats
178W - 160L
1,514 Elo+
Party 2
Team Averages
Level 134
1,525 SR
1,466 Elo+

VS

Team Averages
Level 107
1,519 SR
1,521 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BlackWithe
Agni
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 128L
1,567 Elo+
Party 1
Horus
Horus
JhonProton
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 298L
1,514 Elo+
Solo
Heimdallr
Heimdallr
XxNatsumexX
Heimdallr
Level 81
God Stats
9W - 9L
1,594 SR
Queue Stats
216W - 166L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 2 / 2
4,252
709
2,839
3,299
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Kaebi
Jing Wei
6
0 / 0 / 1
3,643
607
835
2,307
457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
LuccasLima07
Thanatos
8
4 / 2 / 1
4,667
778
2,350
4,970
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
3,472
579
425
1,189
408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 1
4,372
729
1,447
3,709
903

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 3 / 1
4,246
708
2,348
4,736
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
7
0 / 0 / 1
4,009
668
720
2,711
1,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 1
4,454
742
2,243
3,041
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
4
0 / 1 / 0
3,183
531
1,358
2,253
752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
XxNatsumexX
Heimdallr
7
0 / 0 / 0
3,851
642
528
1,768
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Ymir
 
Ymir
0
0
1
0.5
L
2
2
1
1.25
L
Horus
0
1
0
0
W
Jing Wei
Kaebi
Jing Wei
0
0
1
0.5
W
Thanatos
LuccasLima07
Thanatos
4
2
1
2.25
L
Heimdallr
XxNatsumexX
Heimdallr
0
0
0
0
W
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,896
Damage
7,197
15,474
Taken
14,509
3,807
Mitigated
4,304
8,321
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,839
796
0
509
3,299
790
0
714
2,585
19,130
0
L
Fenrir
 
Fenrir
2,348
641
0
1,844
4,736
1,275
0
2,227
2,509
0
15,497
L
Ymir
 
Ymir
720
137
0
1,037
2,711
1,200
0
507
2,204
13,903
0
L
2,243
327
0
455
3,041
585
0
378
2,663
19,438
0
L
Horus
1,358
588
0
1,258
2,253
752
0
0
2,253
0
7,526
W
Jing Wei
Kaebi
Jing Wei
835
745
0
1,765
2,307
457
0
222
2,085
0
17,443
W
Thanatos
LuccasLima07
Thanatos
2,350
663
0
4,107
4,970
1,249
0
1,529
3,441
0
15,741
L
Heimdallr
XxNatsumexX
Heimdallr
528
300
0
1,068
1,768
492
0
152
1,616
0
17,355
W
425
54
0
565
1,189
408
0
169
1,020
2,297
0
W
1,447
107
0
1,375
3,709
903
0
329
3,260
0
18,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,406
Gold Earned
19,743
157
Minions Killed
165
0
Camps Cleared
0
598,432
Distance Traveled
563,148
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,252
709
43
7
0
118,777
0
L
Fenrir
4,246
708
40
7
0
134,093
3
L
Ymir
4,009
668
28
5
0
124,757
3
L
Agni
4,454
742
35
6
0
118,412
1
L
Horus
3,183
531
15
3
0
67,510
0
W
Jing Wei
3,643
607
38
6
0
114,720
4
W
Thanatos
4,667
778
42
7
0
133,274
1
L
Heimdallr
3,851
642
47
8
0
118,376
1
W
Cthulhu
3,472
579
3
1
0
89,327
1
W
Shiva
4,372
729
31
5
0
142,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role