Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bandit298
Raijin
Level 129
God Stats
7W - 4L
1,287 SR
Queue Stats
177W - 124L
1,559 Elo+
Party 1
Apollo
Apollo
Cxlte
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,761 Elo+
Solo
Ares
Ares
Lucci20
Ares
Level 149
God Stats
2W - 1L
1,718 SR
Queue Stats
43W - 52L
1,519 Elo+
Solo
Atlas
Atlas
OGBeluga
Atlas
Level 119
God Stats
2W - 2L
1,761 SR
Queue Stats
165W - 135L
1,519 Elo+
Party 1
Team Averages
Level 135
1,553 SR
1,572 Elo+

VS

Team Averages
Level 124
1,446 SR
1,543 Elo+
Thoth
Thoth
GodofGouda
Thoth
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 206L
1,511 Elo+
Solo
Ymir
Ymir
RoxenZoux
Ymir
Level 159
God Stats
0W - 2L
1,363 SR
Queue Stats
134W - 143L
1,587 Elo+
Party 3
Ares
Ares
RuralFalconXD
Ares
Level 46
God Stats
1W - 1L
1,304 SR
Queue Stats
9W - 11L
1,519 Elo+
Party 3
Cliodhna
Cliodhna
mastaspid
Cliodhna
Level 156
God Stats
3W - 5L
1,672 SR
Queue Stats
134W - 130L
1,558 Elo+
Party 2
Anhur
Anhur
norfdork
Anhur
Level 147
God Stats
0W - 2L
1,392 SR
Queue Stats
143W - 128L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 6 / 12
11,373
758
12,419
14,206
5,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Bandit298
Raijin
18
3 / 3 / 17
11,399
760
19,685
12,641
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Cxlte
Apollo
20
10 / 5 / 8
13,048
870
25,121
20,111
10,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Lucci20
Ares
18
4 / 3 / 13
11,452
763
10,100
17,662
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
OGBeluga
Atlas
19
2 / 3 / 19
11,027
735
11,682
18,537
19,681
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
1 / 4 / 8
10,704
714
12,233
12,419
5,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
3 / 5 / 13
10,338
689
10,139
22,198
24,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 12
9,938
663
9,854
20,294
26,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
mastaspid
Cliodhna
18
10 / 4 / 6
10,888
726
23,753
20,825
10,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
norfdork
Anhur
18
5 / 6 / 9
11,114
741
14,176
16,372
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
68
23
Kills
20
20
Deaths
24
69
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
6
12
1.67
W
Raijin
Bandit298
Raijin
3
3
17
3.83
W
Apollo
Cxlte
Apollo
10
5
8
2.8
L
Thoth
1
4
8
1.25
W
Ares
Lucci20
Ares
4
3
13
3.5
W
Atlas
OGBeluga
Atlas
2
3
19
3.83
L
Ymir
3
5
13
1.9
L
1
5
12
1.4
L
Cliodhna
mastaspid
Cliodhna
10
4
6
3.25
L
Anhur
norfdork
Anhur
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,007
Damage
70,155
83,157
Taken
92,108
61,498
Mitigated
73,794
26,102
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,419
5,386
418
2,066
14,206
5,641
1,563
4,992
9,214
0
30,943
W
Raijin
Bandit298
Raijin
19,685
1,589
2,013
2,325
12,641
5,395
808
4,690
7,951
37,291
0
W
Apollo
Cxlte
Apollo
25,121
10,417
0
6,496
20,111
10,692
2,193
7,723
12,388
0
53,323
L
Thoth
12,233
792
1,536
2,624
12,419
5,366
555
7,747
4,672
35,632
0
W
Ares
Lucci20
Ares
10,100
186
1,518
2,924
17,662
20,089
384
6,457
11,205
12,975
0
W
Atlas
OGBeluga
Atlas
11,682
3,318
3,860
4,482
18,537
19,681
222
8,364
10,173
24,497
0
L
Ymir
10,139
921
567
1,674
22,198
24,780
112
9,304
12,894
16,414
0
L
9,854
49
1,031
1,589
20,294
26,320
0
9,227
11,067
16,617
0
L
Cliodhna
mastaspid
Cliodhna
23,753
783
1,153
6,731
20,825
10,803
328
8,029
12,796
0
39,750
L
Anhur
norfdork
Anhur
14,176
5,868
0
3,613
16,372
6,525
613
7,160
9,209
0
25,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,299
Gold Earned
52,982
168
Minions Killed
133
0
Camps Cleared
0
1,357,432
Distance Traveled
1,337,236
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,373
758
38
3
0
230,433
0
W
Raijin
11,399
760
47
3
0
271,485
1
W
Apollo
13,048
870
70
5
0
272,192
3
L
Thoth
10,704
714
51
3
0
250,404
0
W
Ares
11,452
763
4
0
0
285,056
5
W
Atlas
11,027
735
9
1
0
298,266
0
L
Ymir
10,338
689
17
1
0
246,054
3
L
Ares
9,938
663
8
1
0
258,789
0
L
Cliodhna
10,888
726
25
2
0
308,416
0
L
Anhur
11,114
741
32
2
0
273,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role