Player Matchup

Eset
Eset
CondeGordo
Eset
Level 73
God Stats
11W - 4L
1,646 SR
Queue Stats
124W - 113L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
LoveForYourLife
Ne Zha
Level 120
God Stats
31W - 23L
1,952 SR
Queue Stats
495W - 528L
1,559 Elo+
Party 2
Anhur
Anhur
兔牙桃里月
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,679 Elo+
Solo
Team Averages
Level 110
1,699 SR
1,589 Elo+

VS

Team Averages
Level 73
1,433 SR
1,386 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Sconvocchio
Chiron
Level 36
God Stats
13W - 5L
1,513 SR
Queue Stats
246W - 205L
1,383 Elo+
Party 1
Cerberus
Cerberus
magenkosto
Cerberus
Level 34
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 8L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
5,752
575
3,491
10,910
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 7 / 2
6,009
601
5,268
10,300
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 0
8,039
804
4,740
13,964
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 1 / 15
8,416
842
9,190
3,272
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
13
14 / 1 / 7
9,320
932
15,798
8,733
3,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
magenkosto
Cerberus
11
2 / 1 / 15
8,228
823
3,291
10,402
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
21
21
Deaths
3
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
15
12.5
L
0
10
0
0
L
0
7
2
0.14
W
Chiron
14
1
7
17.5
W
Cerberus
magenkosto
Cerberus
2
1
15
9.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,499
Damage
28,279
35,174
Taken
22,407
11,776
Mitigated
10,532
4,005
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,190
114
0
738
3,272
813
405
100
3,146
31,635
0
L
3,491
0
198
1,386
10,910
2,196
0
2,844
8,066
17,461
0
L
5,268
1,252
0
1,030
10,300
5,289
0
4,354
5,946
0
10,785
W
Chiron
15,798
5,859
885
1,764
8,733
3,244
1,307
1,700
6,468
0
32,476
W
Cerberus
magenkosto
Cerberus
3,291
305
465
2,483
10,402
6,475
404
1,309
8,730
8,151
0
L
4,740
1,591
0
1,391
13,964
4,291
0
5,922
8,042
0
26,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,800
Gold Earned
25,964
93
Minions Killed
105
4
Camps Cleared
4
427,008
Distance Traveled
554,159
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,416
842
61
6
1
200,903
5
L
Eset
5,752
575
24
2
1
137,520
3
L
Ne Zha
6,009
601
11
1
0
129,140
0
W
Chiron
9,320
932
33
3
3
191,883
1
W
Cerberus
8,228
823
11
1
0
161,373
0
L
Anhur
8,039
804
58
6
3
160,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role