Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Chaos15Warrior
Hel
Level 81
God Stats
7W - 15L
1,414 SR
Queue Stats
488W - 472L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
raydu80000
Ne Zha
Level 122
God Stats
3W - 1L
1,813 SR
Queue Stats
254W - 256L
1,499 Elo+
Party 1
Izanami
Izanami
saiki_ki
Izanami
Level 36
God Stats
7W - 8L
1,274 SR
Queue Stats
406W - 358L
1,492 Elo+
Party 1
Ymir
Ymir
skyfall20ve
Ymir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 256L
1,473 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,491 Elo+

VS

Team Averages
Level 75
1,556 SR
1,580 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fortgamer_02
Ymir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,200 Elo+
Solo
Ullr
Ullr
TheRapToR_x
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 15L
1,771 Elo+
Party 2
Sobek
Sobek
feroid93
Sobek
Level 28
God Stats
7W - 6L
1,600 SR
Queue Stats
143W - 55L
1,726 Elo+
Party 2
Fenrir
Fenrir
loku1106
Fenrir
Level 136
God Stats
5W - 3L
1,679 SR
Queue Stats
163W - 71L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 5 / 1
6,564
438
7,867
12,360
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 3 / 5
7,529
502
8,619
7,403
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
raydu80000
Ne Zha
14
3 / 4 / 1
8,252
550
8,436
11,990
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
saiki_ki
Izanami
12
3 / 1 / 1
7,635
509
6,474
6,303
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 4
7,575
505
3,703
9,584
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 3
8,667
578
6,917
6,563
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 0
6,727
448
3,308
12,818
8,052
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 2
6,892
459
3,480
6,103
1,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
feroid93
Sobek
13
1 / 1 / 3
7,614
508
5,742
12,290
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
loku1106
Fenrir
15
7 / 2 / 2
8,674
578
7,400
12,706
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
10
Kills
13
14
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
1
0.1
W
Kukulkan
 
Kukulkan
3
2
3
2.25
L
2
3
5
1.5
W
2
4
0
0.5
W
0
1
2
1
W
Sobek
feroid93
Sobek
1
1
3
2.5
W
Fenrir
loku1106
Fenrir
7
2
2
4
L
Ne Zha
raydu80000
Ne Zha
3
4
1
0.88
L
Izanami
saiki_ki
Izanami
3
1
1
3.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
26,847
47,640
Taken
50,480
20,445
Mitigated
24,948
14,056
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,867
3,081
0
3,961
12,360
5,386
44
3,021
8,826
26,100
0
W
Kukulkan
 
Kukulkan
6,917
110
0
1,626
6,563
2,297
0
2,109
4,454
62,438
0
L
8,619
348
1,476
2,946
7,403
2,646
491
3,279
4,124
42,714
0
W
3,308
645
88
1,833
12,818
8,052
0
5,990
6,828
17,270
0
W
3,480
758
0
447
6,103
1,698
872
2,168
3,935
0
47,472
W
Sobek
feroid93
Sobek
5,742
788
0
5,611
12,290
8,446
0
5,997
6,293
33,618
0
W
Fenrir
loku1106
Fenrir
7,400
2,181
0
6,998
12,706
4,455
0
3,925
8,781
0
48,444
L
Ne Zha
raydu80000
Ne Zha
8,436
3,616
0
1,752
11,990
4,124
197
3,859
8,031
0
60,149
L
Izanami
saiki_ki
Izanami
6,474
4,866
0
1,866
6,303
1,731
1,056
1,609
4,694
0
49,781
L
3,703
914
281
1,774
9,584
6,558
361
3,470
5,998
22,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
38,574
372
Minions Killed
389
0
Camps Cleared
0
1,373,670
Distance Traveled
1,377,087
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,564
438
51
3
0
236,460
2
W
Kukulkan
8,667
578
118
8
0
286,605
7
L
Hel
7,529
502
75
5
0
286,821
6
W
Ymir
6,727
448
43
3
0
275,946
5
W
Ullr
6,892
459
73
5
0
279,545
5
W
Sobek
7,614
508
69
5
0
237,447
4
W
Fenrir
8,674
578
86
6
0
297,544
1
L
Ne Zha
8,252
550
105
7
0
312,712
0
L
Izanami
7,635
509
103
7
0
262,877
1
L
Ymir
7,575
505
38
3
0
274,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role