Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BlackGooptaChild
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,685 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,562 Elo+

VS

Team Averages
Level 74
1,625 SR
1,506 Elo+
Nike
Nike
An Iguana Army
Nike
Level 104
God Stats
1W - 2L
1,757 SR
Queue Stats
15W - 10L
1,620 Elo+
Party 2
Bacchus
Bacchus
mailman 3p
Bacchus
Level 108
God Stats
7W - 7L
1,618 SR
Queue Stats
13W - 13L
1,580 Elo+
Party 2
Jormungandr
Jormungandr
oWildCvt
Jormungandr
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 5 / 5
9,612
961
11,702
8,611
2,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
13
5 / 3 / 9
8,591
859
11,772
12,754
7,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 3 / 12
8,225
823
8,675
13,310
7,211
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 5
8,713
871
11,373
12,710
8,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
mailman 3p
Bacchus
12
6 / 6 / 5
8,567
857
9,340
11,405
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
oWildCvt
Jormungandr
10
0 / 3 / 10
7,517
752
6,219
14,076
12,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
15
Kills
11
11
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
5
5
2.1
W
Gilgamesh
 
Gilgamesh
5
3
9
3.17
L
5
6
5
1.25
W
2
3
12
2.67
L
Bacchus
mailman 3p
Bacchus
6
6
5
1.42
L
Jormungandr
oWildCvt
Jormungandr
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
26,932
34,675
Taken
38,191
16,652
Mitigated
26,888
8,131
Healing
1,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,702
6,594
0
2,637
8,611
2,088
2,072
4,153
4,252
37,320
0
W
Gilgamesh
 
Gilgamesh
11,772
3,646
0
459
12,754
7,353
415
5,548
6,944
0
21,656
L
11,373
814
0
865
12,710
8,291
222
4,163
8,547
0
28,195
W
8,675
1,790
426
4,609
13,310
7,211
743
5,664
7,416
0
17,202
L
Bacchus
mailman 3p
Bacchus
9,340
717
0
348
11,405
5,707
0
4,570
6,835
22,108
0
L
Jormungandr
oWildCvt
Jormungandr
6,219
1,689
0
533
14,076
12,890
161
3,059
11,017
13,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
24,797
98
Minions Killed
84
6
Camps Cleared
3
602,423
Distance Traveled
578,608
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,612
961
59
6
2
179,766
1
W
Gilgamesh
8,591
859
19
2
4
220,100
1
L
Nike
8,713
871
33
3
1
190,582
1
W
Chaac
8,225
823
20
2
0
202,557
2
L
Bacchus
8,567
857
37
4
2
186,509
2
L
Jormungandr
7,517
752
14
1
0
201,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role