Player Matchup

Baron Samedi
Baron Samedi
Budskii Boy
Baron Samedi
Level 133
God Stats
8W - 4L
1,587 SR
Queue Stats
68W - 95L
1,353 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DrizzyDrastic23
Kumbhakarna
Level 77
God Stats
16W - 16L
1,417 SR
Queue Stats
30W - 32L
1,304 Elo+
Party 2
Xbalanque
Xbalanque
Sahtivah
Xbalanque
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 48L
1,345 Elo+
Party 2
Team Averages
Level 90
1,501 SR
1,334 Elo+

VS

Team Averages
Level 49
1,550 SR
1,314 Elo+
Zeus
Zeus
Aliboyyy4088
Zeus
Level 49
God Stats
35W - 49L
1,490 SR
Queue Stats
166W - 255L
1,338 Elo+
Party 1
Ymir
Ymir
andyyagami
Ymir
Level 60
God Stats
1W - 2L
1,660 SR
Queue Stats
24W - 36L
1,337 Elo+
Solo
Anhur
Anhur
o64Lowkey
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 246L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Budskii Boy
Baron Samedi
17
12 / 1 / 4
11,862
791
17,307
13,097
7,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
DrizzyDrastic23
Kumbhakarna
16
2 / 0 / 14
11,372
758
7,489
19,470
20,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Sahtivah
Xbalanque
14
2 / 4 / 10
9,694
646
9,606
12,771
3,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 0
10,725
715
20,168
11,643
4,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 4 / 5
9,773
652
3,993
14,390
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
o64Lowkey
Anhur
11
0 / 7 / 2
7,983
532
6,436
14,290
5,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Baron Samedi
Budskii Boy
Baron Samedi
12
1
4
14
W
Kumbhakarna
DrizzyDrastic23
Kumbhakarna
2
0
14
9
W
Xbalanque
Sahtivah
Xbalanque
2
4
10
1.75
L
0
4
5
0.63
L
Anhur
o64Lowkey
Anhur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
30,597
45,338
Taken
40,323
32,419
Mitigated
24,989
21,159
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,168
1,342
0
1,338
11,643
4,662
0
7,553
4,090
49,456
0
W
Baron Samedi
Budskii Boy
Baron Samedi
17,307
695
4,284
7,388
13,097
7,980
623
7,210
5,670
62,975
0
W
Kumbhakarna
DrizzyDrastic23
Kumbhakarna
7,489
885
195
6,692
19,470
20,599
302
8,328
10,774
17,967
0
W
Xbalanque
Sahtivah
Xbalanque
9,606
3,892
127
2,473
12,771
3,840
923
8,770
3,813
0
29,895
L
3,993
467
0
1,885
14,390
14,966
0
7,246
7,144
9,617
0
L
Anhur
o64Lowkey
Anhur
6,436
3,781
0
2,409
14,290
5,361
0
10,686
3,604
0
22,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
28,481
146
Minions Killed
106
6
Camps Cleared
6
779,317
Distance Traveled
687,898
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,725
715
70
5
4
237,192
2
W
Baron Samedi
11,862
791
94
6
2
234,371
3
W
Kumbhakarna
11,372
758
21
1
0
288,660
0
W
Xbalanque
9,694
646
31
2
4
256,286
2
L
Ymir
9,773
652
8
1
0
248,163
3
L
Anhur
7,983
532
28
2
2
202,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role