Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Masters
 
Jormungandr
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Favzy-
Janus
Diamond V
Level 106
God Stats
7W - 9L
1,352 SR
Queue Stats
236W - 241L
1,982 MMR
Solo
Eset
Eset
Platinum II
KazuyaSouma
Eset
Platinum II
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 158L
2,217 MMR
Solo
Jing Wei
Jing Wei
Diamond III
forsenDespair
Jing Wei
Diamond III
Level 45
God Stats
9W - 12L
1,640 SR
Queue Stats
93W - 69L
2,321 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,498 SR
1,904 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,598 SR
2,008 MMR
Kali
Kali
Diamond I
 
Kali
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Masters
Noctros
Persephone
Masters
Level 61
God Stats
12W - 6L
1,686 SR
Queue Stats
114W - 93L
2,382 MMR
Party 1
Heimdallr
Heimdallr
Masters
SacredTrixxy
Heimdallr
Masters
Level 106
God Stats
3W - 2L
1,504 SR
Queue Stats
186W - 151L
2,731 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
mikel19lxrd
Ao Kuang
Platinum II
Level 126
God Stats
8W - 5L
1,799 SR
Queue Stats
58W - 55L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
6 / 0 / 1
6,052
757
4,632
4,319
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
 
Jormungandr
9
2 / 0 / 1
5,749
719
3,150
6,092
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Favzy-
Janus
9
1 / 1 / 2
5,059
632
2,812
3,325
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 3
4,425
553
3,384
5,038
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
forsenDespair
Jing Wei
9
0 / 0 / 1
4,975
622
3,523
5,500
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
NemesisBastetArachneLoki

VS

Bans
MulanShivaGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 1 / 2
4,603
575
2,516
6,210
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
7
0 / 1 / 2
4,434
554
1,993
7,681
4,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Noctros
Persephone
8
1 / 3 / 1
4,719
590
2,684
4,313
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SacredTrixxy
Heimdallr
9
1 / 1 / 0
4,873
609
5,182
5,661
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
mikel19lxrd
Ao Kuang
6
0 / 3 / 0
3,892
487
942
4,032
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
3
3
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
1
6.5
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Kali
 
Kali
1
1
2
2
L
Bacchus
 
Bacchus
0
1
2
1
W
Janus
Favzy-
Janus
1
1
2
2
W
0
2
3
0.75
L
Persephone
Noctros
Persephone
1
3
1
0.5
L
Heimdallr
SacredTrixxy
Heimdallr
1
1
0
1
W
Jing Wei
forsenDespair
Jing Wei
0
0
1
0.5
L
Ao Kuang
mikel19lxrd
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
13,317
24,274
Taken
27,897
8,290
Mitigated
10,109
9,162
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,632
3,428
0
1,714
4,319
1,417
0
1,057
3,262
0
29,335
W
Jormungandr
 
Jormungandr
3,150
1,145
0
2,053
6,092
3,420
262
755
5,337
31,464
0
L
Kali
 
Kali
2,516
1,138
0
1,511
6,210
1,818
0
1,727
4,349
0
22,710
L
Bacchus
 
Bacchus
1,993
286
978
2,430
7,681
4,164
0
3,641
3,704
8,821
0
W
Janus
Favzy-
Janus
2,812
184
0
750
3,325
910
0
1,957
1,368
27,862
0
W
3,384
967
0
1,735
5,038
1,665
0
1,148
3,890
12,204
0
L
Persephone
Noctros
Persephone
2,684
78
0
634
4,313
1,106
0
851
3,059
35,754
0
L
Heimdallr
SacredTrixxy
Heimdallr
5,182
2,918
0
2,733
5,661
1,661
0
773
4,888
0
34,327
W
Jing Wei
forsenDespair
Jing Wei
3,523
3,079
0
2,910
5,500
878
0
624
4,876
0
30,553
L
Ao Kuang
mikel19lxrd
Ao Kuang
942
171
0
997
4,032
1,360
0
2,080
1,939
12,112
1,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
22,521
316
Minions Killed
229
0
Camps Cleared
0
867,998
Distance Traveled
776,552
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,052
757
92
12
0
240,210
3
W
Jormungandr
5,749
719
76
10
0
160,626
5
L
Kali
4,603
575
47
6
0
183,743
3
L
Bacchus
4,434
554
21
3
0
166,181
3
W
Janus
5,059
632
58
7
0
160,323
4
W
Eset
4,425
553
25
3
0
148,343
1
L
Persephone
4,719
590
60
8
0
158,590
2
L
Heimdallr
4,873
609
71
9
0
137,563
2
W
Jing Wei
4,975
622
65
8
0
158,496
1
L
Ao Kuang
3,892
487
30
4
0
130,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role