Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FazbearInc21
Shiva
Level 70
God Stats
4W - 4L
1,729 SR
Queue Stats
89W - 66L
1,654 Elo+
Party 1
Jormungandr
Jormungandr
Heavenly Pepsi
Jormungandr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 92L
1,526 Elo+
Party 1
Anhur
Anhur
Pypit
Anhur
Level 122
God Stats
38W - 55L
1,535 SR
Queue Stats
633W - 528L
1,661 Elo+
Party 1
Aphrodite
Aphrodite
lookagat
Aphrodite
Level 141
God Stats
14W - 8L
1,886 SR
Queue Stats
435W - 376L
1,610 Elo+
Party 1
Team Averages
Level 111
1,630 SR
1,590 Elo+

VS

Team Averages
Level 115
1,663 SR
1,573 Elo+
Mulan
Mulan
DarkFenix64
Mulan
Level 147
God Stats
10W - 11L
1,735 SR
Queue Stats
120W - 120L
1,641 Elo+
Party 2
Hachiman
Hachiman
ItsJared89
Hachiman
Level 88
God Stats
1W - 3L
1,618 SR
Queue Stats
41W - 42L
1,568 Elo+
Solo
Thanatos
Thanatos
Jaguernaut
Thanatos
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 128L
1,559 Elo+
Party 2
Sobek
Sobek
Nurrfy
Sobek
Level 145
God Stats
4W - 5L
1,593 SR
Queue Stats
82W - 88L
1,564 Elo+
Solo
Thoth
Thoth
VulcanDanger
Thoth
Level 128
God Stats
1W - 2L
1,867 SR
Queue Stats
120W - 106L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 1 / 4
9,001
818
3,253
6,482
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
4 / 2 / 11
8,565
779
9,542
10,600
7,711
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Heavenly Pepsi
Jormungandr
14
1 / 2 / 13
7,744
704
3,377
9,828
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Pypit
Anhur
17
10 / 0 / 7
9,273
843
13,532
9,483
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
lookagat
Aphrodite
15
2 / 0 / 13
8,469
770
7,931
8,467
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,254
659
7,115
10,615
6,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
ItsJared89
Hachiman
14
1 / 3 / 1
7,328
666
6,407
6,702
1,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Jaguernaut
Thanatos
13
2 / 5 / 0
7,190
654
4,772
7,362
2,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Nurrfy
Sobek
14
1 / 4 / 3
7,853
714
6,299
14,731
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 5 / 4
8,375
761
8,196
8,038
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
22
Kills
5
5
Deaths
22
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
4
7
L
0
5
3
0.3
W
4
2
11
4.75
W
Jormungandr
Heavenly Pepsi
Jormungandr
1
2
13
3.75
L
Hachiman
ItsJared89
Hachiman
1
3
1
0.5
L
Thanatos
Jaguernaut
Thanatos
2
5
0
0.4
L
Sobek
Nurrfy
Sobek
1
4
3
0.63
W
Anhur
Pypit
Anhur
10
0
7
13.5
L
1
5
4
0.6
W
Aphrodite
lookagat
Aphrodite
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,635
Damage
32,789
44,860
Taken
47,448
24,545
Mitigated
27,001
15,298
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,253
1,309
0
768
6,482
2,817
0
1,911
4,449
0
34,670
L
7,115
1,518
0
1,327
10,615
6,232
0
2,566
8,049
0
27,566
W
9,542
1,996
62
2,812
10,600
7,711
572
4,092
6,363
0
20,037
W
Jormungandr
Heavenly Pepsi
Jormungandr
3,377
467
273
364
9,828
7,171
438
2,924
6,770
14,534
0
L
Hachiman
ItsJared89
Hachiman
6,407
2,814
0
151
6,702
1,336
284
643
6,059
0
21,226
L
Thanatos
Jaguernaut
Thanatos
4,772
399
0
2,980
7,362
2,227
0
2,657
4,705
0
10,768
L
Sobek
Nurrfy
Sobek
6,299
286
0
4,094
14,731
15,479
58
4,393
10,338
19,453
0
W
Anhur
Pypit
Anhur
13,532
7,511
0
2,094
9,483
3,299
504
1,970
7,413
0
27,297
L
8,196
376
87
1,025
8,038
1,727
0
1,049
6,989
38,936
0
W
Aphrodite
lookagat
Aphrodite
7,931
557
3,562
5,363
8,467
3,547
208
3,003
5,370
33,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
38,000
209
Minions Killed
193
0
Camps Cleared
0
1,206,721
Distance Traveled
1,102,008
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,001
818
67
6
0
266,174
0
L
Mulan
7,254
659
34
3
0
207,067
1
W
Shiva
8,565
779
25
2
0
255,412
2
W
Jormungandr
7,744
704
23
2
0
222,381
0
L
Hachiman
7,328
666
36
3
0
227,135
1
L
Thanatos
7,190
654
13
1
0
233,848
5
L
Sobek
7,853
714
34
3
0
228,320
1
W
Anhur
9,273
843
31
3
0
239,227
0
L
Thoth
8,375
761
76
7
0
205,638
4
W
Aphrodite
8,469
770
63
6
0
223,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role