Player Matchup

Persephone
Persephone
Godzillus93
Persephone
Level 66
God Stats
2W - 2L
1,490 SR
Queue Stats
67W - 88L
1,350 Elo+
Party 1
Shiva
Shiva
Godzillus930
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,345 Elo+
Party 1
He Bo
He Bo
Schoefer1993
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,160 Elo+
Party 4
Camazotz
Camazotz
SioF1992
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,160 Elo+
Party 4
Scylla
Scylla
ostsee2200
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,514 Elo+
Solo
Team Averages
Level 62
1,498 SR
1,306 Elo+

VS

Team Averages
Level 79
1,503 SR
1,317 Elo+
Anhur
Anhur
Bbf234
Anhur
Level 38
God Stats
6W - 1L
1,702 SR
Queue Stats
266W - 333L
1,284 Elo+
Solo
Osiris
Osiris
Jordaaaan4917
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,263 Elo+
Party 2
King Arthur
King Arthur
MiKe2121888
King Arthur
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 75L
1,291 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spechtone
Ah Muzen Cab
Level 101
God Stats
5W - 7L
1,310 SR
Queue Stats
239W - 240L
1,394 Elo+
Party 3
Baron Samedi
Baron Samedi
turboproll
Baron Samedi
Level 129
God Stats
4W - 2L
1,502 SR
Queue Stats
68W - 84L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Godzillus93
Persephone
20
4 / 4 / 11
14,228
678
22,762
19,824
8,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 10 / 9
12,813
610
16,101
29,930
49,388
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 13 / 7
10,690
509
5,465
17,750
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
SioF1992
Camazotz
19
4 / 8 / 7
12,245
583
7,764
21,367
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ostsee2200
Scylla
20
8 / 5 / 8
14,914
710
27,758
17,422
7,645
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bbf234
Anhur
17
2 / 6 / 15
11,684
556
4,315
17,408
7,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 22
15,311
729
14,573
21,629
31,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
MiKe2121888
King Arthur
20
2 / 4 / 25
12,803
610
3,735
21,522
24,526
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Spechtone
Ah Muzen Cab
20
11 / 2 / 20
15,807
753
30,877
19,044
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
turboproll
Baron Samedi
20
15 / 3 / 18
16,109
767
39,507
18,324
8,950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
141
19
Kills
41
40
Deaths
19
42
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bbf234
Anhur
2
6
15
1.58
L
Persephone
Godzillus93
Persephone
4
4
11
2.38
L
3
10
9
0.75
W
11
4
22
5.5
W
King Arthur
MiKe2121888
King Arthur
2
4
25
3.63
L
0
13
7
0.27
L
Camazotz
SioF1992
Camazotz
4
8
7
0.94
W
Ah Muzen Cab
Spechtone
Ah Muzen Cab
11
2
20
10.5
L
Scylla
ostsee2200
Scylla
8
5
8
2.4
W
Baron Samedi
turboproll
Baron Samedi
15
3
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,850
Damage
93,007
106,293
Taken
97,927
84,052
Mitigated
81,731
32,997
Healing
46,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bbf234
Anhur
4,315
1,341
936
3,216
17,408
7,045
1,092
10,479
6,437
0
10,067
L
Persephone
Godzillus93
Persephone
22,762
1,243
2,217
6,586
19,824
8,591
1,006
7,924
11,896
56,924
0
L
16,101
1,542
4,642
7,229
29,930
49,388
66
9,114
20,816
6,728
21,382
W
14,573
3,348
3,629
3,869
21,629
31,245
1,238
11,500
9,340
0
25,512
W
King Arthur
MiKe2121888
King Arthur
3,735
815
895
1,435
21,522
24,526
276
11,699
8,623
0
10,380
L
5,465
1,088
441
830
17,750
6,029
1,616
7,540
10,210
8,090
0
L
Camazotz
SioF1992
Camazotz
7,764
1,520
1,238
4,150
21,367
12,399
2,187
6,344
15,023
0
25,712
W
Ah Muzen Cab
Spechtone
Ah Muzen Cab
30,877
16,179
3,172
9,417
19,044
9,965
1,910
11,615
7,083
0
64,441
L
Scylla
ostsee2200
Scylla
27,758
2,040
1,161
4,503
17,422
7,645
1,110
8,583
8,839
52,635
0
W
Baron Samedi
turboproll
Baron Samedi
39,507
3,355
11,141
8,662
18,324
8,950
1,320
13,691
4,532
86,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,890
Gold Earned
71,714
218
Minions Killed
194
0
Camps Cleared
0
1,708,293
Distance Traveled
1,767,931
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,684
556
9
0
0
308,734
0
L
Persephone
14,228
678
76
4
0
376,947
0
L
Shiva
12,813
610
26
1
0
351,899
0
W
Osiris
15,311
729
8
0
0
375,302
0
W
King Arthur
12,803
610
12
1
0
326,936
0
L
He Bo
10,690
509
18
1
0
276,484
0
L
Camazotz
12,245
583
30
1
0
355,077
0
W
Ah Muzen Cab
15,807
753
58
3
0
396,628
0
L
Scylla
14,914
710
68
3
0
347,886
1
W
Baron Samedi
16,109
767
107
5
0
360,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role