Player Matchup

Morgan Le Fay
Morgan Le Fay
JhonMedina
Morgan Le Fay
Level 129
God Stats
10W - 7L
1,609 SR
Queue Stats
62W - 48L
1,484 Elo+
Solo
Sobek
Sobek
VenitoKamelas2
Sobek
Level 98
God Stats
12W - 16L
1,343 SR
Queue Stats
340W - 411L
1,330 Elo+
Solo
Susano
Susano
Zottolus
Susano
Level 57
God Stats
3W - 2L
1,487 SR
Queue Stats
48W - 60L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
fingerbleed
Nu Wa
Level 64
God Stats
12W - 10L
1,506 SR
Queue Stats
49W - 65L
1,362 Elo+
Party 2
Rama
Rama
joshyza123
Rama
Level 89
God Stats
5W - 2L
1,778 SR
Queue Stats
246W - 254L
1,448 Elo+
Solo
Team Averages
Level 87
1,544 SR
1,398 Elo+

VS

Team Averages
Level 76
1,557 SR
1,481 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Elvisbrooklyn
Hel
Level 69
God Stats
0W - 1L
1,689 SR
Queue Stats
16W - 12L
1,534 Elo+
Solo
Mercury
Mercury
GbsxJosh
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,423 Elo+
Solo
Fafnir
Fafnir
Uhlnasis
Fafnir
Level 81
God Stats
0W - 2L
1,702 SR
Queue Stats
17W - 21L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
anarchmushroom
Cthulhu
Level 84
God Stats
12W - 11L
1,393 SR
Queue Stats
175W - 214L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JhonMedina
Morgan Le Fay
11
3 / 1 / 0
6,053
605
4,030
5,901
2,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 5
6,221
622
2,948
6,530
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Zottolus
Susano
10
5 / 1 / 3
5,978
598
3,857
6,748
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 3
5,508
551
5,587
4,661
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 0 / 2
5,944
594
5,215
3,060
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 3 / 0
5,315
532
3,491
6,202
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,050
405
2,448
4,063
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
GbsxJosh
Mercury
5
0 / 6 / 1
4,178
418
1,486
7,007
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fafnir
Uhlnasis
Fafnir
7
0 / 2 / 0
4,765
477
1,439
7,489
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
5,413
541
2,796
7,153
4,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
4
4
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
L
0
5
0
0
L
Mercury
GbsxJosh
Mercury
0
6
1
0.08
W
Morgan Le Fay
JhonMedina
Morgan Le Fay
3
1
0
3
L
Fafnir
Uhlnasis
Fafnir
0
2
0
0
W
2
0
5
4.5
W
Susano
Zottolus
Susano
5
1
3
6.5
L
2
1
0
2
W
2
2
3
1.75
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,637
Damage
11,660
26,900
Taken
31,914
12,240
Mitigated
12,463
11,898
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,491
1,512
0
1,108
6,202
1,569
309
3,878
2,028
0
26,917
L
2,448
517
639
525
4,063
802
0
1,221
2,802
17,672
0
L
Mercury
GbsxJosh
Mercury
1,486
963
0
128
7,007
1,392
0
1,321
5,556
0
14,073
W
Morgan Le Fay
JhonMedina
Morgan Le Fay
4,030
670
0
3,114
5,901
2,979
858
2,435
3,466
32,291
0
L
Fafnir
Uhlnasis
Fafnir
1,439
168
130
2,216
7,489
4,519
0
2,013
5,412
7,527
0
W
2,948
598
0
2,997
6,530
5,220
0
2,267
4,263
12,406
0
W
Susano
Zottolus
Susano
3,857
1,296
0
2,993
6,748
2,115
262
611
6,137
0
25,636
L
2,796
454
0
2,751
7,153
4,181
0
3,538
3,551
20,498
0
W
5,587
1,308
0
339
4,661
979
600
0
4,659
25,485
0
W
5,215
4,632
0
2,455
3,060
947
374
1,370
1,690
0
34,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,704
Gold Earned
23,721
253
Minions Killed
168
0
Camps Cleared
0
983,733
Distance Traveled
863,322
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,315
532
46
5
0
158,777
3
L
Hel
4,050
405
35
4
0
167,687
2
L
Mercury
4,178
418
28
3
0
157,586
0
W
Morgan Le Fay
6,053
605
69
7
0
182,542
0
L
Fafnir
4,765
477
17
2
0
195,190
3
W
Sobek
6,221
622
14
1
0
174,185
1
W
Susano
5,978
598
49
5
0
211,211
1
L
Cthulhu
5,413
541
42
4
0
184,082
1
W
Nu Wa
5,508
551
44
4
0
234,255
1
W
Rama
5,944
594
77
8
0
181,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role