Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Im BDE
Jormungandr
Level 122
God Stats
3W - 3L
1,827 SR
Queue Stats
14W - 29L
1,389 Elo+
Party 1
Izanami
Izanami
KingJadin
Izanami
Level 101
God Stats
9W - 8L
1,447 SR
Queue Stats
290W - 251L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Optimum Recoil
Tsukuyomi
Level 144
God Stats
4W - 3L
1,618 SR
Queue Stats
261W - 255L
1,526 Elo+
Party 2
Nox
Nox
The Coldmaker
Nox
Level 148
God Stats
13W - 12L
1,509 SR
Queue Stats
247W - 229L
1,588 Elo+
Party 2
Team Averages
Level 124
1,580 SR
1,507 Elo+

VS

Team Averages
Level 116
1,557 SR
1,499 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Chris_Gack
Atlas
Level 160
God Stats
3W - 5L
1,522 SR
Queue Stats
206W - 203L
1,595 Elo+
Party 4
Neith
Neith
DeadShot3021
Neith
Level 133
God Stats
40W - 20L
1,743 SR
Queue Stats
205W - 189L
1,503 Elo+
Solo
Jormungandr
Jormungandr
JokerJ0rdan
Jormungandr
Level 100
God Stats
17W - 8L
1,520 SR
Queue Stats
287W - 258L
1,472 Elo+
Party 3
Skadi
Skadi
XxCERTIFIEDxX_24
Skadi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 7 / 1
7,015
468
4,476
11,877
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Im BDE
Jormungandr
10
1 / 5 / 3
6,475
432
10,465
14,055
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Izanami
KingJadin
Izanami
14
7 / 4 / 1
8,452
563
9,339
10,817
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Optimum Recoil
Tsukuyomi
12
0 / 3 / 1
6,999
467
5,296
11,360
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 4 / 1
7,454
497
4,021
7,286
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 2 / 6
9,521
635
10,237
12,663
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
12
4 / 3 / 8
7,809
521
6,571
12,897
9,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 0 / 6
9,313
621
8,036
7,016
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
JokerJ0rdan
Jormungandr
15
3 / 1 / 5
9,148
610
7,095
10,118
7,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 5 / 5
9,776
652
10,718
11,092
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
10
Kills
23
23
Deaths
11
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
7
1
0.36
W
Thanatos
 
Thanatos
7
2
6
5
W
Atlas
4
3
8
2.67
W
4
0
6
7
L
Jormungandr
Im BDE
Jormungandr
1
5
3
0.5
W
Jormungandr
JokerJ0rdan
Jormungandr
3
1
5
5.5
L
Izanami
KingJadin
Izanami
7
4
1
1.88
L
Tsukuyomi
Optimum Recoil
Tsukuyomi
0
3
1
0.17
L
0
4
1
0.13
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,597
Damage
42,657
55,395
Taken
53,786
24,625
Mitigated
28,633
8,759
Healing
24,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,476
975
0
1,126
11,877
3,187
0
1,392
10,485
0
42,206
W
Thanatos
 
Thanatos
10,237
3,175
0
12,850
12,663
5,872
0
2,991
9,637
0
61,535
W
Atlas
6,571
2,364
1,138
2,823
12,897
9,518
0
5,410
7,451
22,300
0
W
8,036
4,961
0
1,592
7,016
3,172
1,509
3,458
3,558
0
66,528
L
Jormungandr
Im BDE
Jormungandr
10,465
3,553
201
516
14,055
11,698
0
3,665
10,390
31,100
0
W
Jormungandr
JokerJ0rdan
Jormungandr
7,095
2,332
0
3,000
10,118
7,387
506
676
8,830
51,985
0
L
Izanami
KingJadin
Izanami
9,339
6,816
0
2,985
10,817
2,338
0
1,433
9,384
0
62,573
L
Tsukuyomi
Optimum Recoil
Tsukuyomi
5,296
957
0
3,431
11,360
5,089
0
5,967
5,393
0
43,052
L
4,021
0
0
500
7,286
2,313
0
1,209
6,077
48,472
0
W
10,718
5,291
0
3,489
11,092
2,684
3,536
1,951
9,141
0
77,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,395
Gold Earned
45,567
423
Minions Killed
515
0
Camps Cleared
0
1,445,038
Distance Traveled
1,450,803
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,015
468
70
5
0
297,502
4
W
Thanatos
9,521
635
96
6
0
292,199
0
W
Atlas
7,809
521
27
2
0
300,564
3
W
Neith
9,313
621
137
9
0
273,203
3
L
Jormungandr
6,475
432
48
3
0
259,998
4
W
Jormungandr
9,148
610
121
8
0
294,647
4
L
Izanami
8,452
563
106
7
0
290,084
2
L
Tsukuyomi
6,999
467
89
6
0
318,771
2
L
Nox
7,454
497
110
7
0
278,683
2
W
Skadi
9,776
652
134
9
0
290,190
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role