Player Matchup

Khepri
Khepri
Gold IV
DanielJR799
Khepri
Gold IV
Level 155
God Stats
1W - 0L
1,532 SR
Queue Stats
49W - 40L
1,498 MMR
Party 1
Medusa
Medusa
Gold IV
zenhh
Medusa
Gold IV
Level 138
God Stats
1W - 1L
1,481 SR
Queue Stats
52W - 42L
1,498 MMR
Party 1
Nox
Nox
Gold III
zirus16
Nox
Gold III
Level 159
God Stats
1W - 0L
1,768 SR
Queue Stats
11W - 11L
1,665 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,593 SR
1,554 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 66
1,598 SR
1,435 MMR
Awilix
Awilix
Bronze IV
Jarhead621
Awilix
Bronze IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,435 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze IV
SmurfingLater
Ao Kuang
Bronze IV
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,435 MMR
Party 2
Geb
Geb
Bronze IV
supapie2
Geb
Bronze IV
Level 69
God Stats
1W - 1L
1,794 SR
Queue Stats
8W - 8L
1,435 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 3 / 17
13,449
791
5,561
16,676
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
zenhh
Medusa
19
12 / 6 / 5
14,382
846
32,885
19,766
10,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
15
5 / 6 / 11
12,908
759
11,187
9,920
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaAnhurPersephoneKing ArthurGilgamesh

VS

Bans
MerlinThothAh Muzen CabScyllaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jarhead621
Awilix
15
3 / 11 / 7
11,482
675
9,879
19,931
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
SmurfingLater
Ao Kuang
16
7 / 6 / 4
11,718
689
13,028
18,437
5,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 2 / 10
13,272
781
14,360
28,333
25,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
19
Kills
15
15
Deaths
19
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
3
17
3.5
L
Awilix
Jarhead621
Awilix
3
11
7
0.59
L
Ao Kuang
SmurfingLater
Ao Kuang
7
6
4
1.5
L
5
2
10
5
W
Medusa
zenhh
Medusa
12
6
5
2.42
W
Nox
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,633
Damage
37,267
46,362
Taken
66,701
42,293
Mitigated
37,046
8,427
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,561
857
0
3,540
16,676
27,340
417
6,468
10,208
23,727
0
L
Awilix
Jarhead621
Awilix
9,879
4,481
0
3,333
19,931
6,071
0
4,808
15,123
0
45,916
L
Ao Kuang
SmurfingLater
Ao Kuang
13,028
2,807
0
3,775
18,437
5,769
0
5,138
13,299
32,188
0
L
14,360
1,865
0
1,889
28,333
25,206
14
7,216
21,117
49,638
0
W
Medusa
zenhh
Medusa
32,885
17,272
0
4,040
19,766
10,163
1,301
13,472
6,294
0
88,038
W
Nox
11,187
893
0
847
9,920
4,790
521
8,222
1,698
36,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
36,472
179
Minions Killed
141
8
Camps Cleared
5
903,413
Distance Traveled
968,005
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,449
791
20
1
0
325,508
1
L
Awilix
11,482
675
51
3
3
294,181
0
L
Ao Kuang
11,718
689
42
2
2
305,520
5
L
Geb
13,272
781
48
3
0
368,304
4
W
Medusa
14,382
846
108
6
5
283,033
3
W
Nox
12,908
759
51
3
3
294,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role