Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
Kiskanakapote
Ao Kuang
Gold IV
Level 143
God Stats
2W - 1L
1,862 SR
Queue Stats
130W - 135L
1,555 MMR
Solo
Hou Yi
Hou Yi
Gold V
LeGrosRat
Hou Yi
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,632 MMR
Party 3
Janus
Janus
Gold V
WarriorHocK
Janus
Gold V
Level 107
God Stats
6W - 4L
1,705 SR
Queue Stats
47W - 52L
1,334 MMR
Party 1
Yemoja
Yemoja
Bronze III
Weasleyyy
Yemoja
Bronze III
Level 160
God Stats
1W - 1L
1,723 SR
Queue Stats
13W - 6L
1,499 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,658 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,616 SR
1,533 MMR
Freya
Freya
Gold I
 
Freya
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
CastOnCritical
Ymir
Gold IV
Level 160
God Stats
5W - 5L
1,484 SR
Queue Stats
172W - 162L
1,475 MMR
Party 2
Agni
Agni
Platinum V
Ludo00
Agni
Platinum V
Level 129
God Stats
10W - 9L
1,870 SR
Queue Stats
358W - 344L
1,695 MMR
Party 2
Bellona
Bellona
Gold II
currobasila
Bellona
Gold II
Level 156
God Stats
6W - 2L
1,724 SR
Queue Stats
230W - 231L
1,495 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 3
6,671
667
6,719
5,092
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Kiskanakapote
Ao Kuang
11
5 / 1 / 2
6,474
647
4,631
9,320
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
LeGrosRat
Hou Yi
12
7 / 0 / 2
6,927
693
8,131
6,776
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 2
5,022
502
1,188
3,299
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Weasleyyy
Yemoja
9
1 / 0 / 4
5,416
542
1,980
4,408
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ApolloArachneAchillesPersephone

VS

Bans
CliodhnaShivaKing ArthurBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 1 / 0
5,121
512
3,602
6,504
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
 
Medusa
7
0 / 5 / 1
4,691
469
3,300
5,718
796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
5,037
504
2,989
6,806
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Ludo00
Agni
9
2 / 5 / 0
5,383
538
4,830
6,106
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
currobasila
Bellona
9
1 / 3 / 0
5,147
515
2,364
7,464
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
3
2.25
L
Freya
 
Freya
1
1
0
1
L
Medusa
 
Medusa
0
5
1
0.1
L
0
2
1
0.25
W
Ao Kuang
Kiskanakapote
Ao Kuang
5
1
2
6
W
Hou Yi
LeGrosRat
Hou Yi
7
0
2
8
L
Agni
Ludo00
Agni
2
5
0
0.4
W
0
1
2
1
W
Yemoja
Weasleyyy
Yemoja
1
0
4
3
L
Bellona
currobasila
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,649
Damage
17,085
28,895
Taken
32,598
10,639
Mitigated
12,951
12,097
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,719
2,311
0
1,876
5,092
1,966
0
1,284
3,808
0
37,152
L
Freya
 
Freya
3,602
1,336
0
1,654
6,504
1,948
16
1,978
4,526
27,695
0
L
Medusa
 
Medusa
3,300
1,646
0
668
5,718
796
0
934
4,784
0
20,114
L
2,989
1,301
0
1,726
6,806
3,001
0
1,853
4,953
11,866
0
W
Ao Kuang
Kiskanakapote
Ao Kuang
4,631
1,076
0
4,557
9,320
3,123
22
2,937
6,383
28,144
0
W
Hou Yi
LeGrosRat
Hou Yi
8,131
5,060
0
2,648
6,776
1,955
0
2,831
3,945
0
47,916
L
Agni
Ludo00
Agni
4,830
961
0
321
6,106
1,311
0
1,875
4,231
28,826
95
W
1,188
186
0
157
3,299
932
0
2,488
811
28,424
0
W
Yemoja
Weasleyyy
Yemoja
1,980
951
1,211
1,648
4,408
2,663
24
1,786
2,622
7,898
0
L
Bellona
currobasila
Bellona
2,364
757
0
1,355
7,464
5,895
0
1,159
6,305
0
21,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
25,379
301
Minions Killed
219
0
Camps Cleared
0
955,005
Distance Traveled
936,302
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,671
667
73
7
0
183,720
0
L
Freya
5,121
512
57
6
0
208,427
0
L
Medusa
4,691
469
35
4
0
171,359
2
L
Ymir
5,037
504
21
2
0
180,680
1
W
Ao Kuang
6,474
647
67
7
0
216,575
1
W
Hou Yi
6,927
693
86
9
0
172,659
1
L
Agni
5,383
538
54
5
0
177,603
3
W
Janus
5,022
502
64
6
0
192,771
2
W
Yemoja
5,416
542
11
1
0
189,280
6
L
Bellona
5,147
515
52
5
0
198,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role