Player Matchup

Horus
Horus
Donezinhobr
Horus
Level 102
God Stats
1W - 3L
1,109 SR
Queue Stats
308W - 322L
1,494 Elo+
Party 1
Mulan
Mulan
Falcom_01
Mulan
Level 73
God Stats
6W - 7L
1,498 SR
Queue Stats
148W - 181L
1,423 Elo+
Party 1
Zeus
Zeus
UntangleOfThis
Zeus
Level 156
God Stats
2W - 1L
1,753 SR
Queue Stats
556W - 436L
1,574 Elo+
Party 2
Ullr
Ullr
XxNoToRiUs_Boy_
Ullr
Level 84
God Stats
22W - 22L
1,304 SR
Queue Stats
563W - 576L
1,397 Elo+
Party 1
Bellona
Bellona
xSonegadoo_
Bellona
Level 29
God Stats
37W - 33L
1,557 SR
Queue Stats
173W - 133L
1,535 Elo+
Party 2
Team Averages
Level 89
1,444 SR
1,484 Elo+

VS

Team Averages
Level 75
1,446 SR
1,432 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ByllyTheKidZ
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
CanalBiz
Sun Wukong
Level 126
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
Grinloki
Loki
Level 33
God Stats
5W - 10L
1,353 SR
Queue Stats
34W - 59L
1,342 Elo+
Solo
Neith
Neith
iZraks
Neith
Level 21
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,524
502
4,386
8,654
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Falcom_01
Mulan
14
6 / 1 / 3
8,918
595
7,953
11,940
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
9 / 0 / 2
9,529
635
12,689
5,087
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 4
7,536
502
4,390
7,330
2,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
xSonegadoo_
Bellona
14
5 / 3 / 3
8,213
548
6,835
10,965
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 2
7,702
513
5,988
11,383
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ByllyTheKidZ
Baron Samedi
11
0 / 7 / 2
6,847
456
2,226
10,792
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
CanalBiz
Sun Wukong
12
1 / 5 / 1
6,970
465
5,243
11,109
4,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
9
0 / 5 / 2
5,953
397
3,264
7,719
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
iZraks
Neith
11
3 / 5 / 0
7,278
485
6,315
7,429
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
5
5
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
2
2
L
Baron Samedi
ByllyTheKidZ
Baron Samedi
0
7
2
0.14
L
Sun Wukong
CanalBiz
Sun Wukong
1
5
1
0.3
W
2
1
9
6.5
W
Mulan
Falcom_01
Mulan
6
1
3
7.5
L
Loki
0
5
2
0.2
W
9
0
2
10
W
1
0
4
3
L
Neith
iZraks
Neith
3
5
0
0.6
W
Bellona
xSonegadoo_
Bellona
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
23,036
43,976
Taken
48,432
28,794
Mitigated
20,609
15,420
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,988
1,867
209
2,777
11,383
8,671
0
4,061
7,322
28,519
0
L
Baron Samedi
ByllyTheKidZ
Baron Samedi
2,226
220
267
1,919
10,792
3,333
0
4,738
6,018
36,589
0
L
Sun Wukong
CanalBiz
Sun Wukong
5,243
2,032
0
3,017
11,109
4,565
0
0
10,662
0
32,191
W
4,386
1,508
1,050
5,166
8,654
7,059
105
1,813
6,837
0
20,388
W
Mulan
Falcom_01
Mulan
7,953
2,234
0
6,295
11,940
10,224
58
831
11,075
0
52,488
L
Loki
3,264
1,086
0
1,749
7,719
1,919
0
1,556
6,125
0
21,360
W
12,689
1,220
0
930
5,087
1,984
0
1,682
3,341
80,160
0
W
4,390
1,647
0
1,195
7,330
2,557
402
2,710
4,616
0
55,371
L
Neith
iZraks
Neith
6,315
2,540
0
1,069
7,429
2,121
0
2,334
5,095
0
30,546
W
Bellona
xSonegadoo_
Bellona
6,835
2,712
0
784
10,965
6,970
0
998
9,893
0
49,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,720
Gold Earned
34,750
477
Minions Killed
300
0
Camps Cleared
0
1,433,154
Distance Traveled
1,306,509
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,702
513
46
3
0
291,846
4
L
Baron Samedi
6,847
456
80
5
0
226,776
0
L
Sun Wukong
6,970
465
71
5
0
280,903
1
W
Horus
7,524
502
30
2
0
304,484
3
W
Mulan
8,918
595
114
8
0
259,890
2
L
Loki
5,953
397
47
3
0
252,189
1
W
Zeus
9,529
635
131
9
0
291,412
4
W
Ullr
7,536
502
114
8
0
279,408
0
L
Neith
7,278
485
56
4
0
254,795
3
W
Bellona
8,213
548
88
6
0
297,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role