Player Matchup

Chaac
Chaac
BeliberBoy
Chaac
Level 128
God Stats
7W - 3L
1,763 SR
Queue Stats
121W - 143L
1,410 Elo+
Solo
Arachne
Arachne
HeroldOfHash
Arachne
Level 63
God Stats
25W - 16L
1,721 SR
Queue Stats
162W - 162L
1,492 Elo+
Solo
Izanami
Izanami
MiiCrOOnDEaD
Izanami
Level 156
God Stats
41W - 64L
1,440 SR
Queue Stats
538W - 570L
1,487 Elo+
Party 1
Ra
Ra
Vanadis240
Ra
Level 69
God Stats
75W - 69L
1,567 SR
Queue Stats
484W - 517L
1,511 Elo+
Party 1
Bastet
Bastet
youtubedstroyzz
Bastet
Level 83
God Stats
31W - 20L
1,618 SR
Queue Stats
170W - 160L
1,524 Elo+
Solo
Team Averages
Level 100
1,622 SR
1,485 Elo+

VS

Team Averages
Level 128
1,559 SR
1,532 Elo+
King Arthur
King Arthur
Dopp1erEffect
King Arthur
Level 120
God Stats
1W - 4L
1,515 SR
Queue Stats
122W - 117L
1,524 Elo+
Party 2
Sobek
Sobek
Hfud
Sobek
Level 123
God Stats
3W - 1L
2,040 SR
Queue Stats
34W - 33L
1,479 Elo+
Solo
Ra
Ra
Jkhersh13
Ra
Level 148
God Stats
1W - 2L
1,430 SR
Queue Stats
40W - 35L
1,700 Elo+
Solo
Artemis
Artemis
MysticMidnight
Artemis
Level 127
God Stats
9W - 14L
1,519 SR
Queue Stats
184W - 211L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
SchrisllexX
Ao Kuang
Level 121
God Stats
2W - 3L
1,292 SR
Queue Stats
121W - 132L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 0 / 5
8,612
662
9,617
11,211
8,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
HeroldOfHash
Arachne
13
8 / 1 / 7
8,383
645
7,737
8,962
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
MiiCrOOnDEaD
Izanami
12
1 / 4 / 0
7,355
566
6,027
8,524
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
8 / 1 / 5
8,298
638
10,799
6,045
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 7
6,920
532
5,416
7,116
2,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dopp1erEffect
King Arthur
11
1 / 6 / 0
6,257
481
4,492
11,895
5,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Hfud
Sobek
9
1 / 5 / 4
6,032
464
4,434
14,319
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 7 / 2
5,804
446
2,674
7,508
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 3
6,500
500
6,012
10,914
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
SchrisllexX
Ao Kuang
10
1 / 4 / 0
6,347
488
4,291
11,301
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
7
7
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
5
6.5
L
King Arthur
Dopp1erEffect
King Arthur
1
6
0
0.17
W
Arachne
HeroldOfHash
Arachne
8
1
7
11.5
L
Sobek
Hfud
Sobek
1
5
4
0.6
L
1
7
2
0.29
W
Izanami
MiiCrOOnDEaD
Izanami
1
4
0
0.25
L
3
3
3
1.5
L
Ao Kuang
SchrisllexX
Ao Kuang
1
4
0
0.25
W
8
1
5
10.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
21,903
41,858
Taken
55,937
18,078
Mitigated
23,270
14,364
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,617
2,112
0
5,659
11,211
8,090
62
2,502
8,709
0
51,858
L
King Arthur
Dopp1erEffect
King Arthur
4,492
214
0
1,969
11,895
5,106
0
1,552
10,262
0
38,255
W
Arachne
HeroldOfHash
Arachne
7,737
4,818
0
2,760
8,962
2,939
285
1,432
7,530
0
40,354
L
Sobek
Hfud
Sobek
4,434
717
0
4,389
14,319
8,980
161
2,463
11,694
15,408
0
L
2,674
193
419
950
7,508
2,392
0
2,840
4,420
33,961
0
W
Izanami
MiiCrOOnDEaD
Izanami
6,027
4,098
0
1,286
8,524
2,471
694
1,057
7,467
0
48,972
L
6,012
3,339
0
5,707
10,914
3,120
286
1,061
9,795
0
34,039
L
Ao Kuang
SchrisllexX
Ao Kuang
4,291
1,512
0
4,111
11,301
3,672
12
2,180
8,967
29,079
0
W
10,799
1,169
569
2,002
6,045
2,425
235
4,135
1,910
45,172
0
W
5,416
1,682
167
1,921
7,116
2,153
0
2,273
4,843
0
24,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
30,940
421
Minions Killed
303
0
Camps Cleared
0
1,274,038
Distance Traveled
1,272,245
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,612
662
118
9
0
237,064
0
L
King Arthur
6,257
481
74
6
0
281,698
2
W
Arachne
8,383
645
73
6
0
288,467
3
L
Sobek
6,032
464
21
2
0
260,450
8
L
Ra
5,804
446
64
5
0
236,010
3
W
Izanami
7,355
566
96
7
0
228,338
3
L
Artemis
6,500
500
75
6
0
224,554
3
L
Ao Kuang
6,347
488
69
5
0
269,533
1
W
Ra
8,298
638
87
7
0
268,050
1
W
Bastet
6,920
532
47
4
0
252,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role