Player Matchup

Kukulkan
Kukulkan
BoracicSwing281
Kukulkan
Level 27
God Stats
3W - 2L
1,513 SR
Queue Stats
75W - 56L
1,521 Elo+
Party 1
Ymir
Ymir
FakieCrazy
Ymir
Level 141
God Stats
1W - 0L
1,608 SR
Queue Stats
76W - 57L
1,521 Elo+
Party 1
Anhur
Anhur
Wizardy
Anhur
Level 128
God Stats
1W - 1L
1,589 SR
Queue Stats
74W - 54L
1,523 Elo+
Party 1
Team Averages
Level 99
1,570 SR
1,521 Elo+

VS

Team Averages
Level 114
1,504 SR
1,458 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DatCrunoke
Nu Wa
Level 79
God Stats
8W - 14L
1,512 SR
Queue Stats
113W - 154L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 6 / 10
10,098
721
5,294
10,326
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 4 / 10
10,338
738
7,427
13,295
10,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Wizardy
Anhur
18
11 / 2 / 6
12,115
865
13,525
11,253
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 5 / 7
9,814
701
7,991
10,175
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
 
Bastet
13
4 / 7 / 4
9,795
700
11,821
11,762
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
5 / 6 / 7
9,950
711
9,042
8,192
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
18
Kills
12
12
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
5
7
1.3
L
Bastet
 
Bastet
4
7
4
0.86
W
Kukulkan
3
6
10
1.33
L
Nu Wa
5
6
7
1.42
W
4
4
10
2.25
W
Anhur
Wizardy
Anhur
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
28,854
34,874
Taken
30,129
16,413
Mitigated
12,540
7,326
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,991
857
0
1,912
10,175
7,140
332
5,744
4,431
85
18,140
L
Bastet
 
Bastet
11,821
2,898
0
1,434
11,762
3,793
197
4,601
7,161
0
22,476
W
Kukulkan
5,294
791
0
718
10,326
2,725
1,244
2,417
7,516
24,319
0
L
Nu Wa
9,042
4,419
0
625
8,192
1,607
2,069
2,617
5,575
33,710
0
W
7,427
2,005
0
2,773
13,295
10,027
358
4,457
8,386
34,305
0
W
Anhur
Wizardy
Anhur
13,525
6,956
0
3,835
11,253
3,661
1,044
2,739
8,112
0
57,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
29,559
169
Minions Killed
105
7
Camps Cleared
4
693,168
Distance Traveled
646,929
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,814
701
31
2
1
204,575
1
L
Bastet
9,795
700
26
2
1
231,923
1
W
Kukulkan
10,098
721
42
3
1
208,193
1
L
Nu Wa
9,950
711
48
3
2
210,431
4
W
Ymir
10,338
738
30
2
1
239,878
7
W
Anhur
12,115
865
97
7
5
245,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role