Player Matchup

Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SpecialGoat
Chernobog
Level 147
God Stats
3W - 3L
1,419 SR
Queue Stats
142W - 115L
1,632 Elo+
Party 1
Yemoja
Yemoja
smallch1ld
Yemoja
Level 129
God Stats
10W - 10L
1,596 SR
Queue Stats
133W - 109L
1,576 Elo+
Party 1
Team Averages
Level 116
1,503 SR
1,542 Elo+

VS

Team Averages
Level 124
1,459 SR
1,655 Elo+
Hercules
Hercules
Dookiiehat
Hercules
Level 134
God Stats
2W - 5L
1,468 SR
Queue Stats
355W - 339L
1,593 Elo+
Solo
Nemesis
Nemesis
NATAWS9
Nemesis
Level 123
God Stats
1W - 2L
1,492 SR
Queue Stats
122W - 109L
1,622 Elo+
Solo
Thoth
Thoth
PittsburghAdam9
Thoth
Level 156
God Stats
6W - 6L
1,350 SR
Queue Stats
622W - 446L
1,675 Elo+
Solo
Bacchus
Bacchus
Weebsince1998
Bacchus
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
414W - 348L
1,657 Elo+
Solo
Izanami
Izanami
player112320
Izanami
Level 68
God Stats
1W - 2L
1,487 SR
Queue Stats
69W - 53L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 1 / 6
9,565
683
11,287
7,468
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
 
Shiva
14
6 / 2 / 5
8,478
606
9,886
9,333
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 0 / 0
8,327
595
8,853
6,563
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
SpecialGoat
Chernobog
16
4 / 0 / 5
9,424
673
7,520
7,100
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
smallch1ld
Yemoja
11
2 / 1 / 7
7,471
534
2,835
8,843
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dookiiehat
Hercules
13
1 / 2 / 0
7,796
557
5,564
14,339
17,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
NATAWS9
Nemesis
9
0 / 7 / 4
6,130
438
4,520
12,272
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 4 / 1
7,967
569
4,556
8,505
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
10
0 / 5 / 3
6,464
462
3,395
12,550
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
player112320
Izanami
12
0 / 3 / 2
7,540
539
5,663
10,026
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
4
4
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
6
8
W
Shiva
 
Shiva
6
2
5
4.25
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
0
4
L
Hercules
Dookiiehat
Hercules
1
2
0
0.5
L
Nemesis
NATAWS9
Nemesis
0
7
4
0.29
L
3
4
1
0.88
W
Chernobog
SpecialGoat
Chernobog
4
0
5
6.5
L
Bacchus
0
5
3
0.3
L
Izanami
player112320
Izanami
0
3
2
0.33
W
Yemoja
smallch1ld
Yemoja
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
23,698
39,307
Taken
57,692
17,065
Mitigated
34,361
12,345
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,287
974
0
571
7,468
2,398
180
3,534
3,934
73,233
0
W
Shiva
 
Shiva
9,886
2,934
48
570
9,333
3,705
35
2,200
7,133
0
60,048
W
Ah Muzen Cab
 
Ah Muzen Cab
8,853
2,509
0
2,628
6,563
3,616
0
0
6,453
0
54,100
L
Hercules
Dookiiehat
Hercules
5,564
1,394
0
5,237
14,339
17,046
0
0
14,339
0
43,577
L
Nemesis
NATAWS9
Nemesis
4,520
1,492
0
1,150
12,272
3,182
0
2,440
9,832
0
27,845
L
4,556
0
0
500
8,505
2,283
0
5,043
3,462
53,616
0
W
Chernobog
SpecialGoat
Chernobog
7,520
4,641
0
4,110
7,100
2,478
350
658
6,442
0
79,454
L
Bacchus
3,395
334
0
2,815
12,550
9,233
0
5,036
7,514
16,344
0
L
Izanami
player112320
Izanami
5,663
4,120
0
2,930
10,026
2,617
0
1,190
8,836
0
64,019
W
Yemoja
smallch1ld
Yemoja
2,835
950
2,340
2,078
8,843
4,868
105
1,559
6,606
14,555
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,265
Gold Earned
35,897
513
Minions Killed
447
0
Camps Cleared
0
1,496,532
Distance Traveled
1,336,554
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,565
683
143
10
0
295,229
3
W
Shiva
8,478
606
95
7
0
341,624
6
W
Ah Muzen Cab
8,327
595
103
7
0
287,913
7
L
Hercules
7,796
557
133
10
0
277,446
1
L
Nemesis
6,130
438
49
4
0
267,233
1
L
Thoth
7,967
569
115
8
0
276,601
0
W
Chernobog
9,424
673
150
11
0
285,875
5
L
Bacchus
6,464
462
29
2
0
260,454
4
L
Izanami
7,540
539
121
9
0
254,820
4
W
Yemoja
7,471
534
22
2
0
285,891
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role