Player Matchup

Geb
Geb
Darkforce023
Geb
Level 87
God Stats
2W - 5L
1,505 SR
Queue Stats
877W - 927L
1,401 Elo+
Party 1
Fenrir
Fenrir
DrGirlfriendD
Fenrir
Level 83
God Stats
20W - 23L
1,508 SR
Queue Stats
677W - 737L
1,402 Elo+
Party 1
Agni
Agni
SkoolGirlZombies
Agni
Level 120
God Stats
1W - 2L
1,295 SR
Queue Stats
108W - 103L
1,486 Elo+
Solo
Rama
Rama
VincibleVash
Rama
Level 107
God Stats
10W - 8L
1,593 SR
Queue Stats
770W - 774L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
b0nesley
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,219 Elo+
Solo
Team Averages
Level 82
1,480 SR
1,394 Elo+

VS

Team Averages
Level 122
1,472 SR
1,405 Elo+
Mulan
Mulan
BCP98
Mulan
Level 123
God Stats
6W - 4L
1,503 SR
Queue Stats
382W - 414L
1,396 Elo+
Party 2
Hades
Hades
JAI RAMPAGE
Hades
Level 105
God Stats
2W - 5L
1,124 SR
Queue Stats
466W - 497L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jamesjustice
Tsukuyomi
Level 120
God Stats
8W - 3L
1,710 SR
Queue Stats
320W - 333L
1,471 Elo+
Solo
The Morrigan
The Morrigan
Wampaslayer111
The Morrigan
Level 140
God Stats
3W - 7L
1,501 SR
Queue Stats
270W - 292L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zakine2
Ah Muzen Cab
Level 123
God Stats
11W - 9L
1,525 SR
Queue Stats
334W - 367L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 7
7,768
706
5,714
18,886
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 8 / 6
9,600
873
10,611
13,689
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 6 / 7
9,401
855
11,726
9,260
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 10
8,384
762
7,838
10,966
4,505
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
b0nesley
Morgan Le Fay
15
2 / 8 / 6
8,727
793
7,763
11,975
4,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BCP98
Mulan
17
7 / 4 / 20
10,473
952
11,526
13,022
15,454
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 16
8,444
768
5,390
7,694
3,665
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Jamesjustice
Tsukuyomi
17
7 / 2 / 19
10,054
914
10,002
16,609
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Wampaslayer111
The Morrigan
19
10 / 4 / 14
11,103
1,009
12,263
6,054
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
zakine2
Ah Muzen Cab
19
10 / 2 / 24
11,281
1,026
14,232
12,398
5,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
15
Kills
36
36
Deaths
15
36
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Mulan
BCP98
Mulan
7
4
20
4.25
L
1
9
7
0.5
L
6
8
6
1.13
W
2
3
16
3.33
W
Tsukuyomi
Jamesjustice
Tsukuyomi
7
2
19
8.25
L
5
6
7
1.42
L
1
5
10
1.2
W
The Morrigan
Wampaslayer111
The Morrigan
10
4
14
4.25
L
Morgan Le Fay
b0nesley
Morgan Le Fay
2
8
6
0.63
W
Ah Muzen Cab
zakine2
Ah Muzen Cab
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
53,413
64,776
Taken
55,777
43,854
Mitigated
34,165
10,568
Healing
26,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BCP98
Mulan
11,526
2,354
1,396
3,039
13,022
15,454
1,697
4,164
8,748
0
16,928
L
5,714
597
152
1,058
18,886
17,226
91
3,620
14,894
15,482
0
L
10,611
1,970
491
2,203
13,689
13,556
162
1,712
11,672
0
16,319
W
5,390
169
659
1,470
7,694
3,665
126
3,771
3,866
8,690
0
W
Tsukuyomi
Jamesjustice
Tsukuyomi
10,002
1,593
1,137
7,934
16,609
7,392
446
9,005
7,437
0
17,035
L
11,726
911
1,181
889
9,260
3,955
276
2,892
6,214
32,270
0
L
7,838
5,937
666
2,248
10,966
4,505
563
4,512
6,335
0
21,574
W
The Morrigan
Wampaslayer111
The Morrigan
12,263
847
1,314
2,201
6,054
2,489
759
3,230
2,753
35,960
0
L
Morgan Le Fay
b0nesley
Morgan Le Fay
7,763
1,152
234
1,446
11,975
4,612
118
4,917
6,974
17,986
0
W
Ah Muzen Cab
zakine2
Ah Muzen Cab
14,232
5,672
1,377
5,594
12,398
5,165
2,046
4,990
7,219
0
28,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
51,355
142
Minions Killed
126
0
Camps Cleared
0
814,171
Distance Traveled
980,544
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,473
952
12
1
0
183,405
1
L
Geb
7,768
706
7
1
0
164,701
0
L
Fenrir
9,600
873
18
2
0
188,481
0
W
Hades
8,444
768
9
1
0
164,587
2
W
Tsukuyomi
10,054
914
16
1
0
247,098
1
L
Agni
9,401
855
51
5
0
171,987
1
L
Rama
8,384
762
47
4
0
159,958
0
W
The Morrigan
11,103
1,009
44
4
0
174,260
0
L
Morgan Le Fay
8,727
793
19
2
0
129,044
0
W
Ah Muzen Cab
11,281
1,026
45
4
0
211,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role