Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JennsBootySweat
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,640 Elo+
Solo
Ullr
Ullr
Mewlord13
Ullr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 400L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
swiix
Hou Yi
Level 158
God Stats
2W - 6L
1,191 SR
Queue Stats
614W - 559L
1,613 Elo+
Party 1
Team Averages
Level 124
1,438 SR
1,567 Elo+

VS

Team Averages
Level 139
1,502 SR
1,536 Elo+
Hou Yi
Hou Yi
ImJ0ke
Hou Yi
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,298 Elo+
Solo
Khepri
Khepri
LetPlayabc
Khepri
Level 156
God Stats
4W - 2L
1,549 SR
Queue Stats
331W - 313L
1,597 Elo+
Party 2
Bakasura
Bakasura
MagneticExcalibu
Bakasura
Level 147
God Stats
20W - 18L
1,518 SR
Queue Stats
382W - 340L
1,627 Elo+
Party 2
The Morrigan
The Morrigan
SyNiik
The Morrigan
Level 126
God Stats
2W - 2L
1,388 SR
Queue Stats
47W - 57L
1,588 Elo+
Party 2
Cu Chulainn
Cu Chulainn
domim
Cu Chulainn
Level 122
God Stats
13W - 15L
1,553 SR
Queue Stats
348W - 359L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 0
7,236
557
5,523
7,776
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
10
0 / 3 / 5
6,124
471
2,382
9,238
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 0
6,584
506
5,017
4,999
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
12
0 / 4 / 2
6,381
491
4,183
9,643
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
swiix
Hou Yi
12
5 / 3 / 0
7,433
572
5,510
8,399
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ImJ0ke
Hou Yi
13
3 / 2 / 0
7,190
553
4,752
5,307
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
LetPlayabc
Khepri
11
0 / 2 / 6
6,683
514
3,924
8,466
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
8 / 1 / 1
8,615
663
7,943
7,887
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
SyNiik
The Morrigan
12
0 / 1 / 2
6,690
515
2,239
5,710
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
domim
Cu Chulainn
14
1 / 1 / 1
7,466
574
5,508
8,551
5,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
12
12
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Serqet
 
Serqet
0
3
5
0.83
W
Hou Yi
ImJ0ke
Hou Yi
3
2
0
1.5
L
1
1
0
1
W
Khepri
LetPlayabc
Khepri
0
2
6
1.5
W
8
1
1
8.5
L
Ullr
0
4
2
0.25
W
The Morrigan
SyNiik
The Morrigan
0
1
2
1
W
Cu Chulainn
domim
Cu Chulainn
1
1
1
1.5
L
Hou Yi
swiix
Hou Yi
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
24,366
40,055
Taken
35,921
18,719
Mitigated
18,265
12,731
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,523
1,223
0
2,900
7,776
7,260
0
0
7,552
42,569
9,747
L
Serqet
 
Serqet
2,382
676
0
1,641
9,238
3,261
0
1,735
7,263
0
10,708
W
Hou Yi
ImJ0ke
Hou Yi
4,752
1,904
0
1,572
5,307
1,160
658
0
5,154
0
49,714
L
5,017
602
0
2,045
4,999
2,495
0
1,234
3,485
43,829
0
W
Khepri
LetPlayabc
Khepri
3,924
512
0
1,732
8,466
6,378
0
1,443
6,705
12,593
8,601
W
7,943
5,750
0
3,343
7,887
3,055
50
1,995
5,892
0
60,209
L
Ullr
4,183
1,517
0
3,284
9,643
3,137
0
1,681
7,436
0
42,108
W
The Morrigan
SyNiik
The Morrigan
2,239
727
0
785
5,710
1,854
0
2,313
3,373
45,240
1,037
W
Cu Chulainn
domim
Cu Chulainn
5,508
925
0
2,917
8,551
5,818
0
4,320
4,231
0
48,394
L
Hou Yi
swiix
Hou Yi
5,510
2,855
0
2,861
8,399
2,566
104
393
7,686
0
54,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
36,644
407
Minions Killed
484
0
Camps Cleared
0
1,218,012
Distance Traveled
1,347,837
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,236
557
107
8
0
198,840
8
L
Serqet
6,124
471
14
1
0
270,808
4
W
Hou Yi
7,190
553
96
7
0
218,833
2
L
Tiamat
6,584
506
90
7
0
259,367
5
W
Khepri
6,683
514
26
2
0
260,568
5
W
Bakasura
8,615
663
134
10
0
343,008
3
L
Ullr
6,381
491
92
7
0
264,437
0
W
The Morrigan
6,690
515
107
8
0
250,826
5
W
Cu Chulainn
7,466
574
121
9
0
274,602
3
L
Hou Yi
7,433
572
104
8
0
224,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role