Player Matchup

Heimdallr
Heimdallr
AndimTank
Heimdallr
Level 88
God Stats
1W - 3L
1,850 SR
Queue Stats
48W - 45L
1,413 Elo+
Party 1
Neith
Neith
Ghost_Ninja57
Neith
Level 98
God Stats
1W - 2L
1,215 SR
Queue Stats
29W - 28L
1,402 Elo+
Party 1
Thanatos
Thanatos
NoxasL
Thanatos
Level 81
God Stats
4W - 5L
1,408 SR
Queue Stats
265W - 224L
1,491 Elo+
Solo
Cthulhu
Cthulhu
UnVmE1984
Cthulhu
Level 145
God Stats
9W - 6L
1,406 SR
Queue Stats
541W - 567L
1,459 Elo+
Solo
Chronos
Chronos
YouRememberMe
Chronos
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 207L
1,463 Elo+
Solo
Team Averages
Level 92
1,476 SR
1,445 Elo+

VS

Team Averages
Level 47
1,556 SR
1,457 Elo+
Jing Wei
Jing Wei
Acirema_zerep
Jing Wei
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 2
Charybdis
Charybdis
HeisenbergF
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,297 Elo+
Party 2
Zeus
Zeus
ImBugged
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
notasmurflokipro
Ao Kuang
Level 28
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
q2livewhite7501
Bastet
Level 100
God Stats
2W - 3L
2,011 SR
Queue Stats
106W - 98L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndimTank
Heimdallr
16
0 / 7 / 12
9,145
653
11,062
12,270
5,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 6 / 8
10,323
737
10,409
13,240
5,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
NoxasL
Thanatos
17
9 / 9 / 6
10,901
779
10,833
14,828
9,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
UnVmE1984
Cthulhu
16
1 / 6 / 9
9,768
698
10,392
22,165
22,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
16
2 / 7 / 5
9,418
673
5,309
14,286
5,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acirema_zerep
Jing Wei
18
4 / 3 / 15
10,795
771
7,485
10,188
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
HeisenbergF
Charybdis
18
4 / 5 / 15
10,981
784
11,056
11,062
3,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
17
6 / 4 / 15
10,548
753
17,443
7,197
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 3 / 14
12,047
861
17,482
14,103
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 6 / 16
11,428
816
15,749
14,317
7,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
18
Kills
35
35
Deaths
21
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Acirema_zerep
Jing Wei
4
3
15
3.83
L
Heimdallr
AndimTank
Heimdallr
0
7
12
0.86
L
6
6
8
1.67
W
Charybdis
HeisenbergF
Charybdis
4
5
15
2.3
W
Zeus
6
4
15
3.38
L
Thanatos
NoxasL
Thanatos
9
9
6
1.33
L
Cthulhu
UnVmE1984
Cthulhu
1
6
9
0.92
L
Chronos
2
7
5
0.64
W
12
3
14
6.33
W
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,005
Damage
69,215
76,789
Taken
56,867
48,111
Mitigated
22,115
14,171
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Acirema_zerep
Jing Wei
7,485
4,284
1,065
1,289
10,188
3,947
1,615
3,361
6,827
0
28,333
L
Heimdallr
AndimTank
Heimdallr
11,062
3,669
606
1,036
12,270
5,064
0
5,832
6,438
0
23,955
L
10,409
2,515
102
1,209
13,240
5,814
0
5,755
7,485
0
25,777
W
Charybdis
HeisenbergF
Charybdis
11,056
5,185
975
2,611
11,062
3,707
1,114
4,081
6,981
0
22,882
W
Zeus
17,443
557
674
1,010
7,197
1,962
537
1,467
5,730
29,182
0
L
Thanatos
NoxasL
Thanatos
10,833
2,339
38
4,593
14,828
9,571
0
7,419
7,409
0
14,643
L
Cthulhu
UnVmE1984
Cthulhu
10,392
197
688
3,919
22,165
22,159
0
11,496
10,669
23,869
0
L
Chronos
5,309
1,058
280
1,700
14,286
5,503
245
4,423
9,863
20,724
0
W
17,482
4,516
2,156
7,037
14,103
5,364
1,778
2,973
11,130
24,123
0
W
15,749
4,478
52
3,247
14,317
7,135
138
3,819
10,498
0
25,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
55,799
145
Minions Killed
144
0
Camps Cleared
0
1,159,682
Distance Traveled
1,377,041
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,795
771
41
3
0
273,290
0
L
Heimdallr
9,145
653
28
2
0
218,606
1
L
Neith
10,323
737
38
3
0
219,206
2
W
Charybdis
10,981
784
35
3
0
233,281
2
W
Zeus
10,548
753
26
2
0
256,193
1
L
Thanatos
10,901
779
4
0
0
235,616
0
L
Cthulhu
9,768
698
30
2
0
242,224
0
L
Chronos
9,418
673
45
3
0
244,030
0
W
Ao Kuang
12,047
861
20
1
0
309,896
1
W
Bastet
11,428
816
22
2
0
304,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role