Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AdAstra2
Horus
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
30W - 16L
1,656 Elo+
Party 2
Guan Yu
Guan Yu
PhantomShark00
Guan Yu
Level 22
God Stats
2W - 0L
1,720 SR
Queue Stats
35W - 21L
1,653 Elo+
Party 2
Nemesis
Nemesis
wiscrebel1488
Nemesis
Level 109
God Stats
2W - 0L
1,727 SR
Queue Stats
179W - 140L
1,716 Elo+
Party 2
Team Averages
Level 66
1,630 SR
1,605 Elo+

VS

Team Averages
Level 79
1,658 SR
1,547 Elo+
Chaac
Chaac
Dalrain
Chaac
Level 88
God Stats
0W - 6L
1,307 SR
Queue Stats
404W - 335L
1,577 Elo+
Party 1
Zhong Kui
Zhong Kui
El1onidas
Zhong Kui
Level 85
God Stats
18W - 9L
1,700 SR
Queue Stats
456W - 348L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
HairyBallsagna22
Sylvanus
Level 39
God Stats
11W - 3L
1,914 SR
Queue Stats
201W - 192L
1,494 Elo+
Solo
Medusa
Medusa
McGee03
Medusa
Level 88
God Stats
22W - 14L
1,807 SR
Queue Stats
299W - 293L
1,510 Elo+
Party 1
Atlas
Atlas
TheTrueGrease
Atlas
Level 94
God Stats
96W - 66L
1,562 SR
Queue Stats
431W - 348L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 1 / 0
8,549
712
7,590
5,260
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
 
Baba Yaga
13
3 / 1 / 8
7,759
647
8,018
4,594
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
AdAstra2
Horus
10
0 / 2 / 12
6,781
565
5,324
11,792
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 4
6,874
573
3,968
7,195
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
14
10 / 0 / 4
8,487
707
12,884
10,208
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dalrain
Chaac
11
1 / 3 / 0
6,526
544
5,038
9,916
3,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
El1onidas
Zhong Kui
10
0 / 6 / 2
5,972
498
5,215
9,258
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 4 / 1
5,982
499
5,376
8,942
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
McGee03
Medusa
11
0 / 2 / 2
6,111
509
1,767
5,089
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 4 / 3
6,054
505
4,716
13,299
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
5
5
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
0
6
W
Baba Yaga
 
Baba Yaga
3
1
8
7
W
Horus
AdAstra2
Horus
0
2
12
3
L
Chaac
Dalrain
Chaac
1
3
0
0.33
L
Zhong Kui
El1onidas
Zhong Kui
0
6
2
0.17
L
2
4
1
0.63
L
Medusa
McGee03
Medusa
0
2
2
0.5
W
0
1
4
2
L
2
4
3
0.88
W
Nemesis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,784
Damage
22,112
39,049
Taken
46,504
17,260
Mitigated
19,289
11,445
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,590
3,303
0
2,772
5,260
1,432
0
1,429
3,831
66,539
0
W
Baba Yaga
 
Baba Yaga
8,018
408
0
1,235
4,594
1,894
208
2,330
2,264
57,625
0
W
Horus
AdAstra2
Horus
5,324
2,025
1,069
3,102
11,792
5,827
0
5,660
6,132
0
14,396
L
Chaac
Dalrain
Chaac
5,038
816
0
2,732
9,916
3,567
0
2,416
7,150
0
33,311
L
Zhong Kui
El1onidas
Zhong Kui
5,215
433
0
2,226
9,258
3,616
0
1,935
7,290
36,887
0
L
5,376
1,418
833
2,540
8,942
3,380
0
3,114
5,828
21,445
7,169
L
Medusa
McGee03
Medusa
1,767
752
0
1,591
5,089
1,169
0
2,265
2,824
0
34,538
W
3,968
233
85
2,032
7,195
4,326
617
1,251
5,944
0
32,602
L
4,716
1,721
0
2,064
13,299
7,557
0
5,878
7,421
14,878
0
W
Nemesis
12,884
6,309
0
1,150
10,208
3,781
0
4,237
5,971
0
60,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
30,645
434
Minions Killed
303
0
Camps Cleared
0
1,253,717
Distance Traveled
1,181,519
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,549
712
128
11
0
218,668
6
W
Baba Yaga
7,759
647
100
8
0
257,174
6
W
Horus
6,781
565
16
1
0
239,191
5
L
Chaac
6,526
544
69
6
0
231,926
4
L
Zhong Kui
5,972
498
80
7
0
220,107
1
L
Sylvanus
5,982
499
54
5
0
232,434
4
L
Medusa
6,111
509
84
7
0
252,861
1
W
Guan Yu
6,874
573
87
7
0
244,016
5
L
Atlas
6,054
505
16
1
0
244,191
3
W
Nemesis
8,487
707
103
9
0
294,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role