Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DonDuuug
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 83L
1,608 Elo+
Solo
Jormungandr
Jormungandr
ciflielbezi
Jormungandr
Level 149
God Stats
1W - 1L
1,307 SR
Queue Stats
171W - 182L
1,616 Elo+
Solo
Team Averages
Level 157
1,461 SR
1,545 Elo+

VS

Team Averages
Level 135
1,619 SR
1,613 Elo+
Chernobog
Chernobog
Calloi
Chernobog
Level 160
God Stats
3W - 5L
1,602 SR
Queue Stats
192W - 170L
1,611 Elo+
Solo
Neith
Neith
G4ladrieL
Neith
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
436W - 196L
1,714 Elo+
Solo
Bastet
Bastet
Luskentyre
Bastet
Level 142
God Stats
21W - 19L
1,652 SR
Queue Stats
259W - 278L
1,584 Elo+
Solo
Chaac
Chaac
Mythgamer
Chaac
Level 159
God Stats
12W - 15L
1,722 SR
Queue Stats
522W - 517L
1,538 Elo+
Solo
Zeus
Zeus
smurfyaces
Zeus
Level 53
God Stats
0W - 1L
1,619 SR
Queue Stats
2W - 3L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 0
4,080
816
1,468
4,708
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
6
0 / 0 / 1
3,800
760
1,526
3,287
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
 
Xbalanque
6
1 / 2 / 1
3,776
755
4,146
3,454
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 2
3,878
776
1,516
4,453
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
ciflielbezi
Jormungandr
8
3 / 1 / 0
4,491
898
1,584
3,154
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Calloi
Chernobog
7
2 / 2 / 2
4,422
884
3,246
4,106
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
G4ladrieL
Neith
7
2 / 1 / 1
4,099
820
2,611
5,419
918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Luskentyre
Bastet
6
0 / 2 / 0
3,525
705
1,857
3,783
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Mythgamer
Chaac
7
0 / 1 / 1
4,005
801
3,258
5,158
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,580
516
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
4
5
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
0
2
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Chernobog
Calloi
Chernobog
2
2
2
1.5
W
0
1
2
1
L
Neith
G4ladrieL
Neith
2
1
1
2.5
L
Bastet
Luskentyre
Bastet
0
2
0
0
L
Chaac
Mythgamer
Chaac
0
1
1
0.5
W
Jormungandr
ciflielbezi
Jormungandr
3
1
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,240
Damage
10,972
19,056
Taken
18,466
5,457
Mitigated
4,517
6,947
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,468
720
0
1,692
4,708
1,227
0
0
4,708
0
17,628
W
Nu Wa
 
Nu Wa
1,526
717
0
1,640
3,287
967
0
0
3,287
12,974
1,679
W
Xbalanque
 
Xbalanque
4,146
1,425
0
1,154
3,454
622
0
0
3,454
0
19,360
L
Chernobog
Calloi
Chernobog
3,246
2,079
0
1,382
4,106
837
0
1,157
2,949
0
18,613
W
1,516
164
0
1,946
4,453
1,505
0
0
4,453
8,432
0
L
Neith
G4ladrieL
Neith
2,611
1,271
512
1,880
5,419
918
0
1,004
4,415
0
10,573
L
Bastet
Luskentyre
Bastet
1,857
562
0
1,605
3,783
938
0
939
2,844
0
15,691
L
Chaac
Mythgamer
Chaac
3,258
630
0
2,057
5,158
1,824
0
1,381
3,777
0
22,173
W
Jormungandr
ciflielbezi
Jormungandr
1,584
775
0
515
3,154
1,136
0
0
3,154
20,273
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,025
Gold Earned
18,631
162
Minions Killed
147
0
Camps Cleared
0
575,727
Distance Traveled
449,585
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,080
816
44
9
0
127,766
1
W
Nu Wa
3,800
760
33
7
0
116,461
1
W
Xbalanque
3,776
755
37
7
0
101,286
0
L
Chernobog
4,422
884
48
10
0
107,285
0
W
Geb
3,878
776
5
1
0
120,170
3
L
Neith
4,099
820
18
4
0
110,449
2
L
Bastet
3,525
705
33
7
0
128,798
0
L
Chaac
4,005
801
48
10
0
102,887
1
W
Jormungandr
4,491
898
43
9
0
110,044
4
L
Zeus
2,580
516
0
0
0
166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role