Player Matchup

Bakasura
Bakasura
Lazarus4e
Bakasura
Level 68
God Stats
12W - 11L
1,500 SR
Queue Stats
76W - 91L
1,349 Elo+
Party 1
Achilles
Achilles
Svihs
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,400 Elo+
Solo
Yemoja
Yemoja
ThreePPP32
Yemoja
Level 63
God Stats
1W - 2L
1,263 SR
Queue Stats
12W - 17L
1,276 Elo+
Solo
He Bo
He Bo
kidbuu66
He Bo
Level 68
God Stats
17W - 14L
1,492 SR
Queue Stats
139W - 179L
1,328 Elo+
Party 1
Jing Wei
Jing Wei
mokniot
Jing Wei
Level 59
God Stats
1W - 4L
1,655 SR
Queue Stats
235W - 262L
1,428 Elo+
Party 1
Team Averages
Level 77
1,482 SR
1,356 Elo+

VS

Team Averages
Level 96
1,406 SR
1,483 Elo+
Poseidon
Poseidon
 
Poseidon
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Feimus
Thanatos
Level 158
God Stats
3W - 3L
1,265 SR
Queue Stats
122W - 123L
1,515 Elo+
Party 2
Ymir
Ymir
Qvixo
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
raulh1997
Hachiman
Level 78
God Stats
1W - 2L
1,262 SR
Queue Stats
48W - 40L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lazarus4e
Bakasura
12
2 / 5 / 2
6,874
491
3,579
10,940
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Svihs
Achilles
11
3 / 4 / 0
6,934
495
5,161
11,927
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
ThreePPP32
Yemoja
10
2 / 1 / 0
6,427
459
5,368
10,509
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
kidbuu66
He Bo
12
1 / 6 / 1
6,672
477
3,029
8,953
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
mokniot
Jing Wei
9
1 / 5 / 2
5,855
418
5,593
11,155
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 2 / 2
8,401
600
3,363
4,889
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
 
Shiva
14
3 / 3 / 4
8,389
599
10,713
11,408
6,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Feimus
Thanatos
14
12 / 0 / 4
8,704
622
11,243
9,887
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Qvixo
Ymir
11
1 / 3 / 3
6,763
483
3,753
9,928
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
raulh1997
Hachiman
12
2 / 1 / 4
7,098
507
6,635
6,773
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
21
21
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
2
2
W
Shiva
 
Shiva
3
3
4
1.67
W
Thanatos
Feimus
Thanatos
12
0
4
14
L
Bakasura
Lazarus4e
Bakasura
2
5
2
0.6
W
Ymir
Qvixo
Ymir
1
3
3
0.83
L
Achilles
Svihs
Achilles
3
4
0
0.75
L
Yemoja
ThreePPP32
Yemoja
2
1
0
2
L
He Bo
kidbuu66
He Bo
1
6
1
0.25
L
Jing Wei
mokniot
Jing Wei
1
5
2
0.4
W
Hachiman
raulh1997
Hachiman
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
35,707
53,484
Taken
42,885
23,738
Mitigated
22,047
8,863
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,363
263
0
698
4,889
1,565
1,526
1,964
2,925
51,789
0
W
Shiva
 
Shiva
10,713
4,501
0
159
11,408
6,780
0
60
10,604
0
54,817
W
Thanatos
Feimus
Thanatos
11,243
2,059
0
10,057
9,887
3,988
197
1,105
8,642
0
46,666
L
Bakasura
Lazarus4e
Bakasura
3,579
2,662
0
1,605
10,940
2,828
10
451
10,395
0
32,224
W
Ymir
Qvixo
Ymir
3,753
670
0
788
9,928
7,892
470
3,633
6,295
19,022
0
L
Achilles
Svihs
Achilles
5,161
1,842
0
954
11,927
9,113
0
103
11,816
0
29,066
L
Yemoja
ThreePPP32
Yemoja
5,368
1,362
419
1,672
10,509
7,228
314
2,361
8,148
23,749
0
L
He Bo
kidbuu66
He Bo
3,029
139
0
1,378
8,953
2,299
0
2,427
6,246
32,759
0
L
Jing Wei
mokniot
Jing Wei
5,593
4,344
0
2,835
11,155
2,270
0
1,392
9,763
0
25,419
W
Hachiman
raulh1997
Hachiman
6,635
3,879
115
1,022
6,773
1,822
489
1,635
5,104
0
42,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
39,355
277
Minions Killed
382
0
Camps Cleared
0
1,262,794
Distance Traveled
1,334,171
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,401
600
120
9
0
259,432
9
W
Shiva
8,389
599
98
7
0
288,021
2
W
Thanatos
8,704
622
71
5
0
302,155
3
L
Bakasura
6,874
491
70
5
0
316,644
0
W
Ymir
6,763
483
34
2
0
221,504
3
L
Achilles
6,934
495
59
4
0
235,191
0
L
Yemoja
6,427
459
31
2
0
231,008
4
L
He Bo
6,672
477
67
5
0
228,750
0
L
Jing Wei
5,855
418
50
4
0
251,201
0
W
Hachiman
7,098
507
59
4
0
263,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role