Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Snowflake49
Hou Yi
Level 99
God Stats
2W - 2L
1,209 SR
Queue Stats
128W - 140L
1,475 Elo+
Solo
Anubis
Anubis
bshorts2628
Anubis
Level 69
God Stats
5W - 4L
1,588 SR
Queue Stats
146W - 139L
1,543 Elo+
Solo
Ymir
Ymir
dosidahl
Ymir
Level 63
God Stats
2W - 1L
1,498 SR
Queue Stats
241W - 254L
1,510 Elo+
Party 1
Vulcan
Vulcan
vkgamythic
Vulcan
Level 75
God Stats
2W - 1L
1,572 SR
Queue Stats
198W - 175L
1,522 Elo+
Party 1
Team Averages
Level 86
1,473 SR
1,510 Elo+

VS

Team Averages
Level 104
1,459 SR
1,523 Elo+
Tiamat
Tiamat
DerpyBurble
Tiamat
Level 116
God Stats
0W - 1L
1,311 SR
Queue Stats
28W - 22L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Icecards
Cu Chulainn
Level 127
God Stats
80W - 81L
1,434 SR
Queue Stats
227W - 221L
1,495 Elo+
Solo
Olorun
Olorun
Xilverbulet
Olorun
Level 70
God Stats
2W - 5L
1,415 SR
Queue Stats
61W - 48L
1,564 Elo+
Party 2
Medusa
Medusa
nicoleykob
Medusa
Level 67
God Stats
61W - 70L
1,525 SR
Queue Stats
304W - 360L
1,484 Elo+
Solo
Da Ji
Da Ji
raccian
Da Ji
Level 141
God Stats
109W - 85L
1,611 SR
Queue Stats
433W - 459L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 5 / 8
11,892
991
14,959
21,749
23,504
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
18
1 / 2 / 7
11,495
958
13,749
14,176
6,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
18
5 / 0 / 3
12,987
1,082
7,884
11,042
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
18
3 / 0 / 7
13,383
1,115
11,048
22,808
32,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
vkgamythic
Vulcan
18
1 / 2 / 10
12,023
1,002
18,363
10,704
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

191

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 3 / 5
11,774
981
16,699
10,904
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Icecards
Cu Chulainn
17
0 / 2 / 8
11,309
942
14,177
20,659
19,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
17
2 / 1 / 6
11,907
992
14,052
8,966
3,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
nicoleykob
Medusa
17
2 / 3 / 5
11,836
986
15,435
14,935
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
raccian
Da Ji
17
3 / 3 / 5
11,506
959
15,605
14,406
4,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
12
Kills
9
9
Deaths
12
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
5
8
1.2
L
Tiamat
2
3
5
1.5
L
Cu Chulainn
Icecards
Cu Chulainn
0
2
8
2
W
Hou Yi
1
2
7
2.25
L
Olorun
2
1
6
5
W
Anubis
5
0
3
6.5
W
Ymir
3
0
7
6.5
L
Medusa
nicoleykob
Medusa
2
3
5
1.5
L
Da Ji
raccian
Da Ji
3
3
5
1.83
W
Vulcan
vkgamythic
Vulcan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,003
Damage
75,968
80,479
Taken
69,870
72,387
Mitigated
37,000
19,120
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,959
1,931
0
5,260
21,749
23,504
0
9,275
11,519
0
31,003
L
Tiamat
16,699
1,511
0
1,726
10,904
5,234
0
5,617
5,287
30,347
0
L
Cu Chulainn
Icecards
Cu Chulainn
14,177
1,838
0
4,851
20,659
19,560
0
11,589
8,793
5,667
26,973
W
Hou Yi
13,749
4,775
0
441
14,176
6,012
0
4,602
9,323
0
30,684
L
Olorun
14,052
6,185
2,031
4,344
8,966
3,305
0
4,862
4,104
42,863
0
W
Anubis
7,884
638
0
4,229
11,042
5,567
0
3,761
7,079
44,035
0
W
Ymir
11,048
1,357
428
6,305
22,808
32,737
0
11,592
10,289
28,537
0
L
Medusa
nicoleykob
Medusa
15,435
6,144
0
1,964
14,935
4,503
0
6,346
8,589
0
48,617
L
Da Ji
raccian
Da Ji
15,605
2,523
0
298
14,406
4,398
0
8,881
5,388
67
21,828
W
Vulcan
vkgamythic
Vulcan
18,363
3,962
592
1,865
10,704
4,567
0
2,946
7,568
35,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,780
Gold Earned
58,332
274
Minions Killed
266
8
Camps Cleared
7
1,226,874
Distance Traveled
1,237,253
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,892
991
39
3
0
237,553
2
L
Tiamat
11,774
981
59
5
3
230,726
3
L
Cu Chulainn
11,309
942
32
3
0
251,685
0
W
Hou Yi
11,495
958
56
5
1
232,675
3
L
Olorun
11,907
992
82
7
1
259,904
0
W
Anubis
12,987
1,082
99
8
2
248,229
1
W
Ymir
13,383
1,115
35
3
1
257,215
1
L
Medusa
11,836
986
81
7
1
235,391
1
L
Da Ji
11,506
959
12
1
2
259,547
4
W
Vulcan
12,023
1,002
45
4
4
251,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role