Player Matchup

Cabrakan
Cabrakan
Gold IV
ChabozZ38
Cabrakan
Gold IV
Level 129
God Stats
10W - 11L
1,464 SR
Queue Stats
214W - 238L
1,463 MMR
Party 2
Hou Yi
Hou Yi
Silver II
Haftii38
Hou Yi
Silver II
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
148W - 181L
1,234 MMR
Party 2
Eset
Eset
Gold III
Jenksy22
Eset
Gold III
Level 160
God Stats
19W - 10L
1,678 SR
Queue Stats
174W - 116L
1,534 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,547 SR
1,410 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,637 SR
1,432 MMR
Cthulhu
Cthulhu
Silver III
JnfJareau
Cthulhu
Silver III
Level 156
God Stats
3W - 0L
1,696 SR
Queue Stats
48W - 97L
1,018 MMR
Solo
Medusa
Medusa
Gold I
Perfect_StaR_92
Medusa
Gold I
Level 110
God Stats
10W - 9L
1,700 SR
Queue Stats
79W - 77L
1,588 MMR
Party 1
Discordia
Discordia
Platinum II
TS-xCxRecoxCx
Discordia
Platinum II
Level 107
God Stats
3W - 2L
1,516 SR
Queue Stats
77W - 71L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChabozZ38
Cabrakan
15
2 / 4 / 4
10,856
571
12,204
25,556
25,864
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
Haftii38
Hou Yi
16
2 / 4 / 3
11,352
597
6,768
14,646
4,291
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
17
3 / 5 / 1
11,704
616
13,493
13,388
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ShivaBastetGilgameshThothScylla

VS

Bans
FenrirAthenaAchillesHorusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JnfJareau
Cthulhu
17
5 / 3 / 6
13,505
711
15,132
20,455
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 1 / 5
12,715
669
13,134
13,060
4,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
TS-xCxRecoxCx
Discordia
17
4 / 3 / 7
12,259
645
18,493
11,588
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
13
13
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ChabozZ38
Cabrakan
2
4
4
1
L
Hou Yi
Haftii38
Hou Yi
2
4
3
0.88
L
Eset
3
5
1
0.7
W
Cthulhu
JnfJareau
Cthulhu
5
3
6
2.67
W
4
1
5
6.5
W
Discordia
TS-xCxRecoxCx
Discordia
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
46,759
53,590
Taken
45,103
34,425
Mitigated
33,310
11,945
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ChabozZ38
Cabrakan
12,204
1,350
0
6,301
25,556
25,864
0
17,492
8,064
23,151
0
L
Hou Yi
Haftii38
Hou Yi
6,768
2,640
0
3,229
14,646
4,291
845
8,529
6,117
0
35,049
L
Eset
13,493
539
221
2,194
13,388
4,270
514
7,969
5,419
59,415
0
W
Cthulhu
JnfJareau
Cthulhu
15,132
1,416
1,640
4,137
20,455
25,241
445
9,484
10,003
36,625
0
W
13,134
4,182
0
1,788
13,060
4,633
1,333
7,220
5,357
0
81,282
W
Discordia
TS-xCxRecoxCx
Discordia
18,493
184
0
4,588
11,588
3,436
816
7,917
3,204
46,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
38,479
184
Minions Killed
201
7
Camps Cleared
8
962,909
Distance Traveled
1,048,053
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,856
571
22
1
4
337,102
9
L
Hou Yi
11,352
597
56
3
0
328,157
1
L
Eset
11,704
616
106
6
3
297,650
5
W
Cthulhu
13,505
711
42
2
1
336,298
0
W
Medusa
12,715
669
115
6
4
376,919
2
W
Discordia
12,259
645
44
2
3
334,836
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role