Player Matchup

Thanatos
Thanatos
Aokiji 0n3
Thanatos
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 65L
1,530 Elo+
Party 1
The Morrigan
The Morrigan
Matshcoo
The Morrigan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
PR Fearless
Thoth
Level 160
God Stats
0W - 1L
1,769 SR
Queue Stats
8W - 7L
1,760 Elo+
Party 1
Artio
Artio
StormWarrior94
Artio
Level 159
God Stats
2W - 3L
1,728 SR
Queue Stats
104W - 124L
1,479 Elo+
Party 1
Cupid
Cupid
xKoerperKlausx
Cupid
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 42L
1,585 Elo+
Party 1
Team Averages
Level 157
1,599 SR
1,571 Elo+

VS

Team Averages
Level 144
1,432 SR
1,535 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
IIJIacTeJIuH
Chronos
Level 141
God Stats
5W - 4L
1,369 SR
Queue Stats
466W - 464L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
Manchev59370
Zhong Kui
Level 145
God Stats
2W - 9L
1,169 SR
Queue Stats
450W - 458L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
Using
Baron Samedi
Level 142
God Stats
3W - 4L
1,839 SR
Queue Stats
148W - 142L
1,562 Elo+
Solo
Ymir
Ymir
Zoppl
Ymir
Level 146
God Stats
1W - 1L
1,283 SR
Queue Stats
139W - 126L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aokiji 0n3
Thanatos
13
3 / 5 / 5
8,856
738
9,301
15,853
8,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Matshcoo
The Morrigan
18
6 / 5 / 9
10,950
913
12,321
11,104
6,703
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 12
10,287
857
21,803
13,103
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
3 / 6 / 9
9,948
829
7,507
22,703
28,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 3 / 11
10,130
844
11,706
12,032
5,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 4 / 11
10,864
905
13,149
15,175
6,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
IIJIacTeJIuH
Chronos
17
5 / 4 / 13
10,096
841
10,435
15,639
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Manchev59370
Zhong Kui
18
3 / 4 / 15
10,552
879
11,738
15,949
11,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Using
Baron Samedi
17
6 / 3 / 14
10,539
878
21,116
14,854
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zoppl
Ymir
18
2 / 3 / 19
10,929
911
7,766
19,643
21,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
18
Kills
24
24
Deaths
18
46
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
11
3.38
L
Thanatos
Aokiji 0n3
Thanatos
3
5
5
1.1
W
Chronos
IIJIacTeJIuH
Chronos
5
4
13
2.88
W
Zhong Kui
Manchev59370
Zhong Kui
3
4
15
2.63
L
The Morrigan
Matshcoo
The Morrigan
6
5
9
2.1
L
3
5
12
1.8
L
3
6
9
1.25
W
Baron Samedi
Using
Baron Samedi
6
3
14
4.33
W
Ymir
Zoppl
Ymir
2
3
19
3.83
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,638
Damage
64,204
74,795
Taken
81,260
54,804
Mitigated
51,940
37,314
Healing
42,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,149
1,057
3,000
8,337
15,175
6,231
1,093
6,313
8,693
0
22,334
L
Thanatos
Aokiji 0n3
Thanatos
9,301
1,402
1,416
6,437
15,853
8,849
210
11,644
4,209
0
11,281
W
Chronos
IIJIacTeJIuH
Chronos
10,435
2,699
2,362
2,604
15,639
6,158
2,168
7,868
7,627
25,689
0
W
Zhong Kui
Manchev59370
Zhong Kui
11,738
1,454
1,539
5,213
15,949
11,415
1,780
9,863
5,985
31,209
0
L
The Morrigan
Matshcoo
The Morrigan
12,321
2,136
2,061
1,991
11,104
6,703
1,300
8,620
2,415
30,762
0
L
21,803
451
797
2,395
13,103
5,363
856
8,842
4,261
36,720
0
L
7,507
368
5,531
6,863
22,703
28,198
255
12,364
10,339
13,063
0
W
Baron Samedi
Using
Baron Samedi
21,116
827
8,605
7,134
14,854
6,977
666
9,319
5,447
46,147
0
W
Ymir
Zoppl
Ymir
7,766
482
0
3,478
19,643
21,159
375
8,137
11,407
15,950
0
L
11,706
4,602
6,026
3,797
12,032
5,691
1,062
9,585
2,447
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
52,980
125
Minions Killed
140
0
Camps Cleared
0
1,078,441
Distance Traveled
1,152,978
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,864
905
11
1
0
268,136
1
L
Thanatos
8,856
738
2
0
0
244,552
1
W
Chronos
10,096
841
34
3
0
240,415
4
W
Zhong Kui
10,552
879
40
3
0
193,504
0
L
The Morrigan
10,950
913
31
3
0
197,733
2
L
Thoth
10,287
857
46
4
0
220,044
2
L
Artio
9,948
829
2
0
0
210,654
0
W
Baron Samedi
10,539
878
46
4
0
228,624
0
W
Ymir
10,929
911
9
1
0
222,299
2
L
Cupid
10,130
844
44
4
0
205,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role