Player Matchup

Cthulhu
Cthulhu
Chestnut69
Cthulhu
Level 104
God Stats
8W - 3L
1,717 SR
Queue Stats
86W - 94L
1,550 Elo+
Party 2
Hel
Hel
Gees973
Hel
Level 133
God Stats
10W - 11L
1,432 SR
Queue Stats
562W - 626L
1,562 Elo+
Solo
Mercury
Mercury
tnteddybear123
Mercury
Level 99
God Stats
11W - 9L
1,579 SR
Queue Stats
124W - 161L
1,543 Elo+
Party 2
Team Averages
Level 112
1,576 SR
1,551 Elo+

VS

Team Averages
Level 33
1,484 SR
1,500 Elo+
Aphrodite
Aphrodite
BEN W STEEN
Aphrodite
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
IcedAustin
Charybdis
Level 49
God Stats
4W - 12L
1,483 SR
Queue Stats
66W - 72L
1,473 Elo+
Party 1
King Arthur
King Arthur
JwainSmooth
King Arthur
Level 42
God Stats
8W - 8L
1,467 SR
Queue Stats
57W - 43L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chestnut69
Cthulhu
12
3 / 0 / 10
8,555
856
9,416
9,513
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
14
8 / 0 / 5
8,873
887
8,514
6,358
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 0 / 5
7,323
732
2,396
5,786
2,346
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BEN W STEEN
Aphrodite
9
0 / 4 / 0
5,718
572
3,135
6,427
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
IcedAustin
Charybdis
10
0 / 3 / 0
5,952
595
3,962
7,817
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JwainSmooth
King Arthur
9
0 / 6 / 0
5,860
586
5,833
11,199
9,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BEN W STEEN
Aphrodite
0
4
0
0
W
Cthulhu
Chestnut69
Cthulhu
3
0
10
8
W
Hel
8
0
5
10.5
L
Charybdis
IcedAustin
Charybdis
0
3
0
0
L
King Arthur
JwainSmooth
King Arthur
0
6
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,326
Damage
12,930
21,657
Taken
25,443
14,739
Mitigated
15,275
13,352
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BEN W STEEN
Aphrodite
3,135
121
1,233
1,546
6,427
2,745
0
5,315
1,112
8,534
0
W
Cthulhu
Chestnut69
Cthulhu
9,416
981
374
2,808
9,513
9,659
232
1,580
7,933
24,169
0
W
Hel
8,514
287
4,864
4,998
6,358
2,734
830
811
5,547
32,077
0
L
Charybdis
IcedAustin
Charybdis
3,962
1,939
127
395
7,817
2,575
0
6,695
1,122
0
16,954
L
King Arthur
JwainSmooth
King Arthur
5,833
540
41
2,578
11,199
9,955
0
6,000
5,199
0
17,663
W
2,396
664
0
308
5,786
2,346
115
909
4,877
0
13,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
17,530
129
Minions Killed
71
5
Camps Cleared
3
641,157
Distance Traveled
505,896
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,718
572
15
2
1
167,715
0
W
Cthulhu
8,555
856
30
3
1
214,875
2
W
Hel
8,873
887
68
7
4
209,143
1
L
Charybdis
5,952
595
32
3
1
174,736
1
L
King Arthur
5,860
586
24
2
1
163,445
0
W
Mercury
7,323
732
31
3
0
217,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role