Player Matchup

Hachiman
Hachiman
DUKE_NETS58
Hachiman
Level 109
God Stats
24W - 21L
1,580 SR
Queue Stats
394W - 389L
1,475 Elo+
Solo
Nu Wa
Nu Wa
NoAce3
Nu Wa
Level 123
God Stats
2W - 0L
1,960 SR
Queue Stats
47W - 40L
1,539 Elo+
Solo
Thor
Thor
oBraxi
Thor
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 147L
1,443 Elo+
Solo
Khepri
Khepri
x II Gotay II x
Khepri
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,441 Elo+
Solo
Osiris
Osiris
xXBloodyNinja
Osiris
Level 103
God Stats
4W - 5L
1,401 SR
Queue Stats
104W - 107L
1,499 Elo+
Solo
Team Averages
Level 113
1,588 SR
1,479 Elo+

VS

Team Averages
Level 124
1,564 SR
1,484 Elo+
Scylla
Scylla
MokonaModokl
Scylla
Level 143
God Stats
62W - 63L
1,521 SR
Queue Stats
399W - 412L
1,558 Elo+
Party 1
Fenrir
Fenrir
MuthaQuaker
Fenrir
Level 119
God Stats
15W - 13L
1,522 SR
Queue Stats
216W - 238L
1,428 Elo+
Party 1
Ares
Ares
TampaRyley
Ares
Level 123
God Stats
28W - 32L
1,460 SR
Queue Stats
192W - 216L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheRavenl11
Ah Muzen Cab
Level 108
God Stats
27W - 17L
1,720 SR
Queue Stats
286W - 275L
1,518 Elo+
Solo
Ymir
Ymir
ruizluna
Ymir
Level 129
God Stats
58W - 60L
1,597 SR
Queue Stats
308W - 290L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DUKE_NETS58
Hachiman
18
8 / 2 / 2
11,027
580
10,496
13,037
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
NoAce3
Nu Wa
18
9 / 4 / 8
11,259
593
19,222
13,182
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
oBraxi
Thor
17
6 / 2 / 12
10,685
562
11,203
17,984
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 10
8,597
452
5,729
15,662
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 2 / 4
10,668
561
15,219
20,205
16,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 4 / 5
9,936
523
13,571
9,829
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
15
4 / 7 / 4
9,692
510
5,937
17,493
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 6 / 4
8,876
467
8,576
17,503
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
TheRavenl11
Ah Muzen Cab
14
2 / 6 / 0
8,730
459
9,541
15,349
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
16
1 / 9 / 4
10,100
532
14,010
22,172
17,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
32
Kills
13
14
Deaths
32
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DUKE_NETS58
Hachiman
8
2
2
4.5
L
Scylla
4
4
5
1.63
L
Fenrir
4
7
4
0.86
W
Nu Wa
NoAce3
Nu Wa
9
4
8
3.25
L
2
6
4
0.67
L
Ah Muzen Cab
TheRavenl11
Ah Muzen Cab
2
6
0
0.33
W
Thor
oBraxi
Thor
6
2
12
6
L
Ymir
1
9
4
0.33
W
1
4
10
1.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,869
Damage
51,635
80,070
Taken
82,346
49,609
Mitigated
40,498
22,582
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DUKE_NETS58
Hachiman
10,496
4,714
0
5,608
13,037
4,969
1,615
4,369
8,668
0
87,988
L
Scylla
13,571
785
0
474
9,829
2,518
0
4,253
5,576
64,938
0
L
Fenrir
5,937
416
0
3,690
17,493
5,212
44
5,898
11,595
0
50,948
W
Nu Wa
NoAce3
Nu Wa
19,222
6,374
0
4,033
13,182
4,958
1,591
6,054
7,128
66,402
0
L
8,576
87
542
3,855
17,503
11,774
0
8,023
9,480
20,506
0
L
Ah Muzen Cab
TheRavenl11
Ah Muzen Cab
9,541
3,598
0
3,788
15,349
3,778
528
3,858
11,491
0
72,358
W
Thor
oBraxi
Thor
11,203
3,316
0
2,378
17,984
6,869
396
8,494
9,490
0
69,637
L
Ymir
14,010
4,226
0
4,353
22,172
17,216
0
2,919
19,253
78,131
0
W
5,729
479
195
2,003
15,662
16,284
0
6,482
9,180
23,944
0
W
15,219
7,448
0
8,365
20,205
16,529
240
10,758
9,447
0
58,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
47,334
505
Minions Killed
494
0
Camps Cleared
0
1,785,070
Distance Traveled
1,710,084
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,027
580
158
8
0
337,195
5
L
Scylla
9,936
523
104
5
0
351,743
6
L
Fenrir
9,692
510
82
4
0
372,607
2
W
Nu Wa
11,259
593
95
5
0
331,453
2
L
Ares
8,876
467
25
1
0
365,249
6
L
Ah Muzen Cab
8,730
459
130
7
0
341,039
1
W
Thor
10,685
562
118
6
0
399,267
4
L
Ymir
10,100
532
153
8
0
279,446
2
W
Khepri
8,597
452
34
2
0
341,472
5
W
Osiris
10,668
561
100
5
0
375,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role