Player Matchup

Baron Samedi
Baron Samedi
Blargaharga
Baron Samedi
Level 65
God Stats
0W - 2L
1,545 SR
Queue Stats
59W - 70L
1,533 Elo+
Party 1
Atlas
Atlas
OkayThatsFine
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,402 Elo+
Party 2
Bellona
Bellona
Yimmyyy
Bellona
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 36L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
Zaw32
Erlang Shen
Level 67
God Stats
2W - 1L
1,718 SR
Queue Stats
70W - 93L
1,479 Elo+
Party 1
Hercules
Hercules
liammcguire22
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,245 Elo+
Party 1
Team Averages
Level 62
1,553 SR
1,410 Elo+

VS

Team Averages
Level 138
1,442 SR
1,539 Elo+
Olorun
Olorun
Atlas6618
Olorun
Level 87
God Stats
2W - 0L
1,596 SR
Queue Stats
52W - 48L
1,446 Elo+
Solo
Cernunnos
Cernunnos
DaaNg1T
Cernunnos
Level 160
God Stats
21W - 15L
1,309 SR
Queue Stats
864W - 818L
1,591 Elo+
Solo
Persephone
Persephone
MardukK-05
Persephone
Level 160
God Stats
1W - 2L
1,515 SR
Queue Stats
185W - 143L
1,553 Elo+
Party 3
Cabrakan
Cabrakan
R3fL3x_Tvv1Nz
Cabrakan
Level 154
God Stats
3W - 2L
1,601 SR
Queue Stats
190W - 145L
1,560 Elo+
Party 3
Discordia
Discordia
RaayZiing
Discordia
Level 129
God Stats
5W - 1L
1,191 SR
Queue Stats
107W - 86L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blargaharga
Baron Samedi
16
4 / 4 / 3
9,604
873
12,392
8,393
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 4
8,146
741
8,392
14,168
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Yimmyyy
Bellona
13
1 / 7 / 4
7,656
696
7,677
13,577
10,970
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Zaw32
Erlang Shen
15
2 / 6 / 3
9,000
818
5,550
13,822
11,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
liammcguire22
Hercules
13
1 / 6 / 1
7,776
707
4,014
12,862
8,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Atlas6618
Olorun
15
6 / 3 / 17
9,693
881
10,158
11,861
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DaaNg1T
Cernunnos
13
4 / 3 / 19
9,408
855
8,841
10,022
5,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
MardukK-05
Persephone
16
4 / 2 / 23
9,951
905
11,496
8,153
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
R3fL3x_Tvv1Nz
Cabrakan
15
3 / 0 / 21
9,068
824
6,724
12,037
12,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
RaayZiing
Discordia
17
13 / 1 / 15
10,586
962
17,942
6,057
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
125
9
Kills
30
30
Deaths
9
15
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Olorun
Atlas6618
Olorun
6
3
17
4.83
L
Baron Samedi
Blargaharga
Baron Samedi
4
4
3
1.38
W
Cernunnos
DaaNg1T
Cernunnos
4
3
19
4.5
W
Persephone
MardukK-05
Persephone
4
2
23
7.75
L
1
7
4
0.43
W
Cabrakan
R3fL3x_Tvv1Nz
Cabrakan
3
0
21
13.5
W
Discordia
RaayZiing
Discordia
13
1
15
20.5
L
Bellona
Yimmyyy
Bellona
1
7
4
0.43
L
Erlang Shen
Zaw32
Erlang Shen
2
6
3
0.58
L
Hercules
liammcguire22
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
55,161
62,822
Taken
48,130
46,126
Mitigated
30,944
12,375
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Atlas6618
Olorun
10,158
7,347
2,232
3,230
11,861
5,988
1,716
5,529
6,332
18,118
0
L
Baron Samedi
Blargaharga
Baron Samedi
12,392
639
1,926
2,765
8,393
3,934
0
6,613
1,780
26,290
0
W
Cernunnos
DaaNg1T
Cernunnos
8,841
4,357
1,990
1,437
10,022
5,589
2,074
4,453
5,569
0
18,589
W
Persephone
MardukK-05
Persephone
11,496
509
2,501
1,146
8,153
3,741
635
3,138
5,013
35,164
0
L
8,392
1,935
472
640
14,168
10,838
0
9,649
4,519
13,380
0
W
Cabrakan
R3fL3x_Tvv1Nz
Cabrakan
6,724
1,304
568
2,566
12,037
12,624
254
5,451
6,586
7,822
0
W
Discordia
RaayZiing
Discordia
17,942
1,269
695
205
6,057
3,002
699
2,212
3,845
27,136
0
L
Bellona
Yimmyyy
Bellona
7,677
754
796
997
13,577
10,970
0
10,506
3,071
0
14,476
L
Erlang Shen
Zaw32
Erlang Shen
5,550
1,852
53
3,170
13,822
11,607
0
10,231
3,591
0
16,703
L
Hercules
liammcguire22
Hercules
4,014
808
359
1,197
12,862
8,777
0
9,321
3,541
0
13,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,182
Gold Earned
48,706
89
Minions Killed
109
0
Camps Cleared
0
926,928
Distance Traveled
1,103,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,693
881
19
2
0
196,763
0
L
Baron Samedi
9,604
873
35
3
0
193,045
0
W
Cernunnos
9,408
855
17
2
0
180,618
0
W
Persephone
9,951
905
50
5
0
224,686
1
L
Atlas
8,146
741
10
1
0
174,483
0
W
Cabrakan
9,068
824
1
0
0
246,000
1
W
Discordia
10,586
962
22
2
0
255,138
2
L
Bellona
7,656
696
12
1
0
182,108
3
L
Erlang Shen
9,000
818
20
2
0
195,794
0
L
Hercules
7,776
707
12
1
0
181,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role