Player Matchup

Kali
Kali
Beasty Ix
Kali
Level 33
God Stats
6W - 21L
1,213 SR
Queue Stats
222W - 306L
1,225 Elo+
Party 2
Medusa
Medusa
WiseVenom
Medusa
Level 24
God Stats
8W - 7L
1,559 SR
Queue Stats
90W - 136L
1,249 Elo+
Party 2
Zeus
Zeus
ghost-soldier030
Zeus
Level 42
God Stats
5W - 13L
1,496 SR
Queue Stats
13W - 33L
1,181 Elo+
Solo
Team Averages
Level 33
1,422 SR
1,218 Elo+

VS

Team Averages
Level 37
1,260 SR
1,265 Elo+
Odin
Odin
BWarwalker
Odin
Level 7
God Stats
0W - 3L
1,161 SR
Queue Stats
3W - 10L
1,087 Elo+
Party 1
Achilles
Achilles
Mute Revenge
Achilles
Level 37
God Stats
0W - 2L
1,256 SR
Queue Stats
25W - 36L
1,186 Elo+
Party 1
Raijin
Raijin
Reequiz
Raijin
Level 67
God Stats
3W - 3L
1,364 SR
Queue Stats
43W - 44L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
6 / 4 / 11
14,302
753
9,947
17,594
7,026
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
WiseVenom
Medusa
20
8 / 4 / 10
14,683
773
16,940
15,233
5,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 5 / 11
15,000
789
26,388
11,532
3,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 8
11,258
593
2,458
18,704
10,494
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Mute Revenge
Achilles
18
2 / 3 / 10
12,066
635
11,321
20,806
20,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
Reequiz
Raijin
19
10 / 8 / 1
14,476
762
22,196
20,845
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
22
Kills
12
13
Deaths
22
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
11
8
0.36
W
Kali
6
4
11
2.88
L
Achilles
Mute Revenge
Achilles
2
3
10
2.33
L
Raijin
Reequiz
Raijin
10
8
1
1.31
W
Medusa
WiseVenom
Medusa
8
4
10
3.25
W
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,275
Damage
35,975
44,359
Taken
60,355
16,024
Mitigated
40,161
9,256
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,458
613
367
504
18,704
10,494
162
7,508
10,749
0
19,769
W
Kali
9,947
6,094
0
5,055
17,594
7,026
654
6,497
11,097
0
44,273
L
Achilles
Mute Revenge
Achilles
11,321
1,283
227
1,472
20,806
20,333
184
8,759
11,582
0
31,646
L
Raijin
Reequiz
Raijin
22,196
1,540
688
4,137
20,845
9,334
1,019
9,476
11,017
71,201
0
W
Medusa
WiseVenom
Medusa
16,940
7,801
0
1,724
15,233
5,461
740
7,825
7,408
0
58,937
W
26,388
1,372
213
2,264
11,532
3,537
165
8,628
2,904
65,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
37,800
222
Minions Killed
181
11
Camps Cleared
6
983,088
Distance Traveled
879,521
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,258
593
40
2
0
278,541
0
W
Kali
14,302
753
58
3
2
339,438
4
L
Achilles
12,066
635
44
2
2
346,646
0
L
Raijin
14,476
762
97
5
4
254,334
2
W
Medusa
14,683
773
86
5
3
344,265
0
W
Zeus
15,000
789
78
4
6
299,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role