Player Matchup

Hercules
Hercules
Bronze IV
Jarhead621
Hercules
Bronze IV
Level 78
God Stats
0W - 1L
1,328 SR
Queue Stats
13W - 14L
1,455 MMR
Party 2
Merlin
Merlin
Bronze IV
SmurfingLater
Merlin
Bronze IV
Level 51
God Stats
0W - 3L
1,319 SR
Queue Stats
4W - 8L
1,455 MMR
Party 2
Hades
Hades
Bronze IV
supapie2
Hades
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,455 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 66
1,383 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,564 SR
1,517 MMR
Geb
Geb
Silver IV
Marg117
Geb
Silver IV
Level 101
God Stats
8W - 6L
1,622 SR
Queue Stats
13W - 13L
1,379 MMR
Party 1
Bastet
Bastet
Gold V
Zaps11
Bastet
Gold V
Level 129
God Stats
1W - 0L
1,333 SR
Queue Stats
10W - 6L
1,592 MMR
Party 1
Agni
Agni
Silver I
mauricio6409
Agni
Silver I
Level 139
God Stats
2W - 1L
1,736 SR
Queue Stats
8W - 3L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jarhead621
Hercules
13
0 / 5 / 5
8,886
592
6,804
15,997
16,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 3 / 1
10,116
674
12,560
8,243
2,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
supapie2
Hades
14
1 / 4 / 4
9,915
661
5,940
14,889
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneAh Muzen CabKing ArthurGilgameshAnhur

VS

Bans
ThothKuzenboOdinAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 0 / 12
9,749
650
5,769
14,609
15,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Zaps11
Bastet
15
6 / 3 / 5
10,803
720
13,160
12,253
4,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 5
11,520
768
15,229
9,101
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
12
12
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Jarhead621
Hercules
0
5
5
0.5
W
Geb
0
0
12
6
L
4
3
1
1.5
W
Bastet
Zaps11
Bastet
6
3
5
2.83
W
6
2
5
4.25
L
Hades
supapie2
Hades
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
34,158
39,129
Taken
35,963
36,457
Mitigated
23,433
6,346
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Jarhead621
Hercules
6,804
954
36
2,538
15,997
16,382
0
8,610
7,387
0
15,008
W
Geb
5,769
604
173
1,084
14,609
15,112
434
7,755
6,278
16,083
0
L
12,560
850
0
692
8,243
2,483
0
3,490
4,753
43,909
0
W
Bastet
Zaps11
Bastet
13,160
3,319
0
2,210
12,253
4,268
793
7,052
4,819
0
42,596
W
15,229
1,493
0
454
9,101
4,053
1,184
3,022
5,945
57,648
0
L
Hades
supapie2
Hades
5,940
961
335
2,745
14,889
17,592
0
9,558
5,331
23,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
32,072
163
Minions Killed
178
5
Camps Cleared
8
782,904
Distance Traveled
872,117
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,886
592
24
2
3
268,742
1
W
Geb
9,749
650
19
1
1
294,728
3
L
Merlin
10,116
674
90
6
0
245,853
1
W
Bastet
10,803
720
60
4
4
294,187
6
W
Agni
11,520
768
99
7
3
283,202
2
L
Hades
9,915
661
49
3
2
268,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role