Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BlueGeneral017
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 118L
1,532 Elo+
Solo
Charybdis
Charybdis
Darkasaur
Charybdis
Level 69
God Stats
2W - 3L
1,552 SR
Queue Stats
87W - 77L
1,580 Elo+
Solo
Loki
Loki
Drag Medic
Loki
Level 160
God Stats
12W - 10L
1,777 SR
Queue Stats
265W - 290L
1,523 Elo+
Solo
Hera
Hera
yuhboyyyyyyy
Hera
Level 129
God Stats
25W - 23L
1,733 SR
Queue Stats
193W - 196L
1,556 Elo+
Solo
Team Averages
Level 116
1,612 SR
1,538 Elo+

VS

Team Averages
Level 120
1,571 SR
1,621 Elo+
Ra
Ra
HaloVirtuosoBro
Ra
Level 157
God Stats
5W - 2L
1,493 SR
Queue Stats
273W - 192L
1,640 Elo+
Party 1
Thor
Thor
LilTopher
Thor
Level 160
God Stats
16W - 9L
1,391 SR
Queue Stats
549W - 448L
1,635 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PainHubDtCom
Kumbhakarna
Level 125
God Stats
2W - 3L
1,462 SR
Queue Stats
66W - 59L
1,575 Elo+
Party 1
Shiva
Shiva
Servoink
Shiva
Level 15
God Stats
3W - 0L
1,828 SR
Queue Stats
37W - 21L
1,661 Elo+
Solo
Danzaburou
Danzaburou
Vicped
Danzaburou
Level 142
God Stats
2W - 2L
1,679 SR
Queue Stats
146W - 144L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 5 / 4
9,046
603
8,982
8,119
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
BlueGeneral017
Erlang Shen
17
4 / 6 / 6
10,949
730
17,137
22,718
23,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Darkasaur
Charybdis
17
3 / 4 / 3
10,379
692
12,677
15,598
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 4
11,152
743
11,149
15,334
5,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 3
10,250
683
10,811
9,509
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 8
11,610
774
9,789
12,283
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
18
4 / 3 / 10
11,021
735
11,645
18,342
7,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
PainHubDtCom
Kumbhakarna
17
1 / 3 / 12
10,894
726
5,716
14,942
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shiva
Servoink
Shiva
20
12 / 1 / 6
13,138
876
20,925
21,426
20,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Vicped
Danzaburou
18
2 / 3 / 8
11,565
771
12,860
14,854
7,797
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
11
Kills
24
24
Deaths
11
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
4
0.4
L
Erlang Shen
BlueGeneral017
Erlang Shen
4
6
6
1.17
L
Charybdis
Darkasaur
Charybdis
3
4
3
1.13
L
4
5
4
1.2
W
5
1
8
9
W
Thor
4
3
10
3
W
Kumbhakarna
PainHubDtCom
Kumbhakarna
1
3
12
2.33
W
Shiva
Servoink
Shiva
12
1
6
15
W
Danzaburou
Vicped
Danzaburou
2
3
8
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,756
Damage
60,935
71,278
Taken
81,847
40,027
Mitigated
59,514
8,286
Healing
30,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,982
281
0
465
8,119
2,242
0
1,216
6,903
24,147
0
L
Erlang Shen
BlueGeneral017
Erlang Shen
17,137
9,076
916
4,509
22,718
23,364
0
5,773
16,744
0
27,160
L
Charybdis
Darkasaur
Charybdis
12,677
7,522
0
1,690
15,598
5,056
74
5,036
10,392
0
33,392
L
11,149
1,941
0
456
15,334
5,501
94
2,801
12,431
0
58,054
W
9,789
1,087
7,027
6,078
12,283
5,990
2,066
3,378
8,905
45,177
0
W
Thor
11,645
2,523
0
1,858
18,342
7,881
1,939
4,881
13,461
0
33,038
W
Kumbhakarna
PainHubDtCom
Kumbhakarna
5,716
230
0
3,093
14,942
17,244
0
3,823
11,119
13,225
0
W
Shiva
Servoink
Shiva
20,925
2,832
329
9,266
21,426
20,602
1,480
5,144
16,282
0
71,494
W
Danzaburou
Vicped
Danzaburou
12,860
4,388
0
2,885
14,854
7,797
2,398
2,567
12,287
0
49,232
L
10,811
2,702
0
250
9,509
3,864
0
554
8,899
47,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
58,228
288
Minions Killed
285
0
Camps Cleared
0
1,371,072
Distance Traveled
1,620,584
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,046
603
25
2
0
198,229
1
L
Erlang Shen
10,949
730
27
2
0
278,361
0
L
Charybdis
10,379
692
59
4
0
286,306
0
L
Loki
11,152
743
82
5
0
331,827
4
W
Ra
11,610
774
82
5
0
342,795
2
W
Thor
11,021
735
29
2
0
299,544
2
W
Kumbhakarna
10,894
726
12
1
0
334,994
2
W
Shiva
13,138
876
94
6
0
342,599
1
W
Danzaburou
11,565
771
68
5
0
300,652
2
L
Hera
10,250
683
95
6
0
276,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role