Player Matchup

Ullr
Ullr
Silver III
BlickyBlacks
Ullr
Silver III
Level 105
God Stats
1W - 3L
1,380 SR
Queue Stats
107W - 124L
789 MMR
Solo
Olorun
Olorun
Silver V
JayyMann999
Olorun
Silver V
Level 122
God Stats
10W - 11L
1,157 SR
Queue Stats
263W - 286L
727 MMR
Solo
Janus
Janus
Silver III
Jonimtycu
Janus
Silver III
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
314W - 341L
842 MMR
Solo
Yemoja
Yemoja
Bronze IV
Lord_Raiveden
Yemoja
Bronze IV
Level 109
God Stats
5W - 8L
1,301 SR
Queue Stats
24W - 40L
853 MMR
Solo
Susano
Susano
Silver III
Second_Liam
Susano
Silver III
Level 69
God Stats
0W - 1L
1,727 SR
Queue Stats
58W - 80L
743 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,413 SR
791 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,389 SR
790 MMR
Achilles
Achilles
Silver IV
EnVy StaticzZ
Achilles
Silver IV
Level 68
God Stats
3W - 2L
1,279 SR
Queue Stats
94W - 85L
720 MMR
Solo
Hera
Hera
Silver II
Gambit4643
Hera
Silver II
Level 128
God Stats
2W - 1L
1,284 SR
Queue Stats
374W - 386L
951 MMR
Solo
Arachne
Arachne
Silver IV
Garbs99
Arachne
Silver IV
Level 99
God Stats
3W - 3L
1,685 SR
Queue Stats
59W - 89L
731 MMR
Solo
Hachiman
Hachiman
Silver III
iiBDE
Hachiman
Silver III
Level 109
God Stats
4W - 3L
1,516 SR
Queue Stats
74W - 85L
926 MMR
Solo
Cabrakan
Cabrakan
Silver V
thatdudejulio
Cabrakan
Silver V
Level 127
God Stats
9W - 6L
1,182 SR
Queue Stats
91W - 90L
624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 0
10,660
485
9,243
21,931
7,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
4 / 6 / 4
9,777
444
9,653
19,559
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
Jonimtycu
Janus
17
2 / 6 / 2
10,589
481
9,209
12,008
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 9 / 6
8,733
397
9,256
28,315
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
16
5 / 9 / 2
9,882
449
10,941
20,745
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ChaacKuzenboPoseidonBastetShiva

VS

Bans
CliodhnaJormungandrAthenaMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EnVy StaticzZ
Achilles
20
13 / 1 / 4
13,899
632
19,602
19,985
27,376
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 3 / 12
11,338
515
12,708
9,484
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Garbs99
Arachne
20
9 / 2 / 17
14,190
645
14,238
22,177
12,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
iiBDE
Hachiman
19
9 / 5 / 12
13,138
597
17,970
17,587
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
thatdudejulio
Cabrakan
18
5 / 4 / 19
12,834
583
16,348
21,729
18,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
15
Kills
37
37
Deaths
15
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Achilles
EnVy StaticzZ
Achilles
13
1
4
15
W
1
3
12
2.33
W
Arachne
Garbs99
Arachne
9
2
17
8.75
L
Olorun
4
6
4
1
L
Janus
Jonimtycu
Janus
2
6
2
0.5
L
1
9
6
0.44
L
Susano
5
9
2
0.67
W
Hachiman
iiBDE
Hachiman
9
5
12
3
W
Cabrakan
thatdudejulio
Cabrakan
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,302
Damage
80,866
102,558
Taken
90,962
43,924
Mitigated
67,447
21,167
Healing
35,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,243
3,758
0
2,610
21,931
7,780
1,234
3,462
18,469
0
67,469
W
Achilles
EnVy StaticzZ
Achilles
19,602
5,454
0
6,151
19,985
27,376
2,201
3,545
16,440
0
83,045
W
12,708
4,158
0
1,435
9,484
3,216
583
2,610
6,874
67,047
0
W
Arachne
Garbs99
Arachne
14,238
10,657
0
10,154
22,177
12,547
2,271
5,435
16,742
62
124,597
L
Olorun
9,653
3,495
628
7,520
19,559
5,617
2,451
5,867
13,692
54,163
1,636
L
Janus
Jonimtycu
Janus
9,209
60
102
1,698
12,008
4,242
0
3,656
8,352
94,835
0
L
9,256
1,696
977
3,553
28,315
18,178
260
11,995
16,320
31,255
0
L
Susano
10,941
1,471
0
4,079
20,745
8,107
0
4,138
16,607
0
59,349
W
Hachiman
iiBDE
Hachiman
17,970
7,963
0
6,932
17,587
6,213
6,345
7,711
9,048
0
93,473
W
Cabrakan
thatdudejulio
Cabrakan
16,348
2,096
664
10,206
21,729
18,095
1,209
10,337
11,392
54,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,641
Gold Earned
65,399
525
Minions Killed
575
0
Camps Cleared
0
1,866,822
Distance Traveled
2,228,739
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,660
485
124
6
0
332,246
5
W
Achilles
13,899
632
140
6
0
461,973
8
W
Hera
11,338
515
96
4
0
437,776
5
W
Arachne
14,190
645
160
7
0
474,409
3
L
Olorun
9,777
444
110
5
0
392,431
0
L
Janus
10,589
481
163
7
0
414,241
3
L
Yemoja
8,733
397
42
2
0
335,817
2
L
Susano
9,882
449
86
4
0
392,087
1
W
Hachiman
13,138
597
128
6
0
418,409
8
W
Cabrakan
12,834
583
51
2
0
436,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role