Player Matchup

Skadi
Skadi
Egoduardus
Skadi
Level 54
God Stats
9W - 16L
1,431 SR
Queue Stats
17W - 32L
1,361 Elo+
Solo
Guan Yu
Guan Yu
Logarzdoom
Guan Yu
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 167L
1,323 Elo+
Solo
Nu Wa
Nu Wa
홳횒횎횐횘
Nu Wa
Level 149
God Stats
12W - 19L
1,291 SR
Queue Stats
1,415W - 1,328L
1,494 Elo+
Solo
Team Averages
Level 102
1,407 SR
1,393 Elo+

VS

Team Averages
Level 115
1,504 SR
1,373 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
jairin88
Ullr
Level 80
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 5L
1,149 Elo+
Solo
He Bo
He Bo
xAstharotx
He Bo
Level 142
God Stats
2W - 4L
1,701 SR
Queue Stats
112W - 123L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 2 / 9
8,263
751
6,617
7,326
2,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Logarzdoom
Guan Yu
13
6 / 1 / 4
9,190
835
9,285
10,066
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 6
8,333
758
8,256
7,344
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 5 / 1
6,913
628
6,593
11,437
4,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
0 / 3 / 3
6,852
623
2,835
9,258
2,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

He Bo
12
2 / 5 / 1
7,789
708
9,865
8,314
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
1
0.3
W
Skadi
2
2
9
3.25
W
Guan Yu
Logarzdoom
Guan Yu
6
1
4
8
L
Ullr
0
3
3
0.5
L
He Bo
2
5
1
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
19,293
24,736
Taken
29,009
20,851
Mitigated
8,493
8,452
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,593
1,037
0
3,551
11,437
4,218
0
2,572
8,535
0
25,338
W
Skadi
6,617
3,126
0
2,169
7,326
2,320
424
2,027
5,299
0
23,216
W
Guan Yu
Logarzdoom
Guan Yu
9,285
1,581
1,305
4,053
10,066
12,615
149
4,009
6,057
53
22,916
L
Ullr
2,835
2,006
0
1,057
9,258
2,316
0
3,159
5,857
0
12,404
L
He Bo
9,865
634
0
500
8,314
1,959
0
2,196
5,972
31,932
0
W
8,256
2,164
0
925
7,344
5,916
46
4,083
3,261
24,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
21,554
113
Minions Killed
114
3
Camps Cleared
6
626,250
Distance Traveled
513,128
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,913
628
41
4
1
196,136
1
W
Skadi
8,263
751
44
4
0
197,665
0
W
Guan Yu
9,190
835
34
3
3
238,571
2
L
Ullr
6,852
623
20
2
0
148,566
2
L
He Bo
7,789
708
53
5
5
168,426
3
W
Nu Wa
8,333
758
35
3
0
190,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role