Player Matchup

Shiva
Shiva
Brother Wag
Shiva
Level 46
God Stats
18W - 8L
1,482 SR
Queue Stats
116W - 121L
1,469 Elo+
Solo
Medusa
Medusa
Hockey868
Medusa
Level 103
God Stats
3W - 1L
1,800 SR
Queue Stats
58W - 67L
1,460 Elo+
Party 3
Arachne
Arachne
Ravengnome8
Arachne
Level 97
God Stats
6W - 7L
1,518 SR
Queue Stats
63W - 70L
1,441 Elo+
Party 3
Cerberus
Cerberus
SmokeyChair100
Cerberus
Level 29
God Stats
8W - 12L
1,447 SR
Queue Stats
26W - 29L
1,419 Elo+
Party 3
Merlin
Merlin
srkirk123
Merlin
Level 104
God Stats
3W - 1L
1,698 SR
Queue Stats
74W - 86L
1,466 Elo+
Party 3
Team Averages
Level 76
1,589 SR
1,451 Elo+

VS

Team Averages
Level 79
1,314 SR
1,408 Elo+
Bellona
Bellona
FoolishHunter
Bellona
Level 123
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 4L
1,563 Elo+
Party 1
Charybdis
Charybdis
Jhansel8787
Charybdis
Level 44
God Stats
5W - 9L
1,396 SR
Queue Stats
166W - 152L
1,491 Elo+
Party 2
Ares
Ares
Xiiidz
Ares
Level 23
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Scylla
Scylla
YeshuongDong
Scylla
Level 64
God Stats
6W - 7L
1,530 SR
Queue Stats
196W - 189L
1,475 Elo+
Party 2
Nemesis
Nemesis
whateverits2017
Nemesis
Level 142
God Stats
4W - 9L
1,111 SR
Queue Stats
608W - 649L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
11,203
509
11,521
13,497
14,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Hockey868
Medusa
17
8 / 4 / 4
11,194
509
10,365
17,043
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Ravengnome8
Arachne
19
4 / 2 / 9
11,951
543
9,595
18,156
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
3 / 4 / 10
11,129
506
7,079
16,022
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
srkirk123
Merlin
18
9 / 1 / 4
11,976
544
12,066
14,639
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 5 / 0
9,421
428
7,010
13,243
10,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Jhansel8787
Charybdis
17
5 / 6 / 3
11,108
505
19,224
17,582
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Xiiidz
Ares
12
1 / 10 / 3
8,192
372
4,258
18,928
10,391
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
17
2 / 8 / 3
10,419
474
19,350
15,509
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 0 / 3
11,183
508
3,759
11,797
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
29
Kills
12
12
Deaths
29
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Bellona
2
5
0
0.4
W
Medusa
Hockey868
Medusa
8
4
4
2.5
L
Charybdis
Jhansel8787
Charybdis
5
6
3
1.08
W
Arachne
Ravengnome8
Arachne
4
2
9
4.25
W
Cerberus
3
4
10
2
L
Ares
Xiiidz
Ares
1
10
3
0.25
L
Scylla
2
8
3
0.44
W
Merlin
srkirk123
Merlin
9
1
4
11
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,626
Damage
53,601
79,357
Taken
77,059
45,648
Mitigated
36,494
23,888
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,521
1,676
69
4,321
13,497
14,852
511
1,778
11,719
103
49,064
L
Bellona
7,010
2,712
0
1,732
13,243
10,956
0
1,434
11,238
0
46,211
W
Medusa
Hockey868
Medusa
10,365
4,826
0
5,583
17,043
4,875
1,852
5,340
11,703
0
74,486
L
Charybdis
Jhansel8787
Charybdis
19,224
8,948
0
6,816
17,582
5,013
0
6,488
10,965
0
77,868
W
Arachne
Ravengnome8
Arachne
9,595
7,209
0
7,262
18,156
8,105
1,409
3,883
14,273
0
92,435
W
Cerberus
7,079
521
424
3,107
16,022
12,982
1,056
4,103
11,919
29,217
4,359
L
Ares
Xiiidz
Ares
4,258
370
127
1,090
18,928
10,391
693
3,734
15,034
24,605
0
L
Scylla
19,350
1,180
0
1,196
15,509
4,548
603
5,777
9,732
78,843
0
W
Merlin
srkirk123
Merlin
12,066
292
0
3,122
14,639
4,834
2,434
8,504
6,135
70,730
0
L
3,759
721
0
6,548
11,797
5,586
585
1,299
10,380
0
89,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,453
Gold Earned
50,323
493
Minions Killed
533
0
Camps Cleared
0
2,177,231
Distance Traveled
2,017,391
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,203
509
79
4
0
419,205
4
L
Bellona
9,421
428
86
4
0
441,600
0
W
Medusa
11,194
509
121
6
0
425,141
0
L
Charybdis
11,108
505
119
5
0
365,090
3
W
Arachne
11,951
543
138
6
0
518,377
3
W
Cerberus
11,129
506
41
2
0
394,072
0
L
Ares
8,192
372
29
1
0
341,385
2
L
Scylla
10,419
474
136
6
0
373,753
3
W
Merlin
11,976
544
114
5
0
420,436
2
L
Nemesis
11,183
508
163
7
0
495,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role