Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
domcio99
Loki
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 73L
1,638 Elo+
Party 1
Medusa
Medusa
rafarex120
Medusa
Level 104
God Stats
5W - 3L
1,490 SR
Queue Stats
126W - 131L
1,503 Elo+
Solo
Team Averages
Level 114
1,498 SR
1,528 Elo+

VS

Team Averages
Level 133
1,421 SR
1,488 Elo+
Skadi
Skadi
Aegol
Skadi
Level 155
God Stats
3W - 7L
1,500 SR
Queue Stats
37W - 29L
1,680 Elo+
Solo
Cthulhu
Cthulhu
Aktuos
Cthulhu
Level 107
God Stats
1W - 2L
1,284 SR
Queue Stats
3W - 6L
1,179 Elo+
Party 2
The Morrigan
The Morrigan
Arisone
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,744 Elo+
Solo
Awilix
Awilix
FrenchFreeze
Awilix
Level 150
God Stats
23W - 24L
1,539 SR
Queue Stats
335W - 365L
1,598 Elo+
Solo
Thoth
Thoth
byakuyaxgara
Thoth
Level 148
God Stats
1W - 2L
1,284 SR
Queue Stats
46W - 36L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 2
6,064
1,213
2,135
1,775
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
 
Anubis
11
2 / 0 / 3
5,912
1,182
2,027
1,124
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
 
Shiva
10
0 / 1 / 5
5,560
1,112
2,051
4,716
1,917
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
1 / 1 / 4
5,798
1,160
1,331
2,176
566
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
rafarex120
Medusa
10
1 / 1 / 3
5,939
1,188
2,158
2,846
759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

386

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aegol
Skadi
10
2 / 1 / 1
5,995
1,199
2,807
2,394
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Aktuos
Cthulhu
10
0 / 3 / 3
5,533
1,107
2,221
4,283
1,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Arisone
The Morrigan
8
0 / 0 / 0
3,322
664
0
0
0
Awilix
10
0 / 0 / 3
5,494
1,099
1,386
2,998
806
Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
5,750
1,150
3,049
2,236
438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
6
Kills
3
3
Deaths
6
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
2
3
W
Anubis
 
Anubis
2
0
3
3.5
W
Shiva
 
Shiva
0
1
5
2.5
L
Skadi
Aegol
Skadi
2
1
1
2.5
L
Cthulhu
Aktuos
Cthulhu
0
3
3
0.5
L
The Morrigan
Arisone
The Morrigan
0
0
0
0
L
Awilix
0
0
3
1.5
L
1
2
2
1
W
Loki
1
1
4
3
W
Medusa
rafarex120
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,702
Damage
9,463
12,637
Taken
11,911
4,219
Mitigated
3,611
3,017
Healing
381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,135
300
0
837
1,775
599
0
765
982
5,987
672
W
Anubis
 
Anubis
2,027
0
0
304
1,124
378
0
419
705
9,156
0
W
Shiva
 
Shiva
2,051
79
344
1,342
4,716
1,917
0
2,106
2,514
0
9,325
L
Skadi
Aegol
Skadi
2,807
1,253
0
231
2,394
572
0
571
1,741
0
8,779
L
Cthulhu
Aktuos
Cthulhu
2,221
106
0
150
4,283
1,795
0
2,148
2,043
13,419
0
L
The Morrigan
Arisone
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
1,386
258
0
0
2,998
806
0
857
2,089
0
12,002
L
3,049
65
0
0
2,236
438
0
247
1,947
14,795
0
W
Loki
1,331
138
0
0
2,176
566
0
110
2,066
0
6,250
W
Medusa
rafarex120
Medusa
2,158
710
0
190
2,846
759
0
1,654
1,100
0
20,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
26,094
99
Minions Killed
98
8
Camps Cleared
4
490,058
Distance Traveled
379,434
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,064
1,213
2
0
2
100,545
0
W
Anubis
5,912
1,182
19
4
1
101,452
0
W
Shiva
5,560
1,112
15
3
0
97,644
0
L
Skadi
5,995
1,199
28
6
2
77,582
1
L
Cthulhu
5,533
1,107
22
4
0
87,308
0
L
The Morrigan
3,322
664
0
0
0
0
0
L
Awilix
5,494
1,099
29
6
2
112,625
3
L
Thoth
5,750
1,150
19
4
0
101,919
1
W
Loki
5,798
1,160
11
2
4
100,357
0
W
Medusa
5,939
1,188
52
10
1
90,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role