Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DBDfrance
Discordia
Level 152
God Stats
11W - 14L
1,143 SR
Queue Stats
821W - 898L
1,411 Elo+
Party 1
Team Averages
Level 150
1,381 SR
1,470 Elo+

VS

Team Averages
Level 58
1,616 SR
1,452 Elo+
Yemoja
Yemoja
MariusXXI
Yemoja
Level 69
God Stats
1W - 1L
1,848 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 2
Zeus
Zeus
SATT_Diego
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,590 Elo+
Party 2
Merlin
Merlin
iTzDan2k04
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 92L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 2 / 8
10,995
733
9,158
12,486
5,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
 
Bacchus
14
1 / 0 / 10
9,758
651
5,920
11,009
10,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
DBDfrance
Discordia
18
9 / 0 / 3
12,045
803
17,734
8,462
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MariusXXI
Yemoja
12
1 / 4 / 1
9,109
607
6,537
15,525
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 6 / 1
8,960
597
9,226
12,366
2,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
iTzDan2k04
Merlin
11
0 / 5 / 1
8,046
536
2,011
8,123
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
2
2
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
8
4.5
W
Bacchus
 
Bacchus
1
0
10
6
W
Discordia
DBDfrance
Discordia
9
0
3
10.5
L
Yemoja
MariusXXI
Yemoja
1
4
1
0.38
L
1
6
1
0.25
L
Merlin
iTzDan2k04
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
17,774
31,957
Taken
36,014
18,914
Mitigated
16,618
6,210
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,158
3,717
0
797
12,486
5,480
892
7,376
5,110
0
37,359
W
Bacchus
 
Bacchus
5,920
417
91
4,045
11,009
10,413
273
5,509
5,500
22,433
0
W
Discordia
DBDfrance
Discordia
17,734
740
0
1,277
8,462
3,021
1,051
5,601
2,861
63,795
0
L
Yemoja
MariusXXI
Yemoja
6,537
941
1,012
2,274
15,525
12,572
63
10,700
4,825
19,732
0
L
9,226
1,045
0
250
12,366
2,299
0
8,331
4,035
40,274
0
L
Merlin
iTzDan2k04
Merlin
2,011
152
167
779
8,123
1,747
0
4,875
3,248
14,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
26,115
176
Minions Killed
129
10
Camps Cleared
4
838,089
Distance Traveled
644,999
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,995
733
39
3
1
259,365
0
W
Bacchus
9,758
651
28
2
2
291,491
4
W
Discordia
12,045
803
109
7
7
287,233
1
L
Yemoja
9,109
607
10
1
0
256,270
3
L
Zeus
8,960
597
89
6
3
229,174
2
L
Merlin
8,046
536
30
2
1
159,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role