Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Arrumbakadee
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,879 Elo+
Party 1
Arachne
Arachne
Nate D Law
Arachne
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 243L
1,607 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,662 Elo+

VS

Team Averages
Level 70
1,493 SR
1,362 Elo+
Shiva
Shiva
Fionliss4174
Shiva
Level 135
God Stats
3W - 7L
1,390 SR
Queue Stats
54W - 98L
1,386 Elo+
Party 2
Thanatos
Thanatos
KnDG0B
Thanatos
Level 65
God Stats
0W - 1L
1,689 SR
Queue Stats
12W - 32L
1,369 Elo+
Party 2
Thoth
Thoth
PapiCap0ne
Thoth
Level 10
God Stats
1W - 6L
1,399 SR
Queue Stats
2W - 13L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
10 / 2 / 8
8,997
1,000
10,034
7,428
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
4 / 3 / 12
8,071
897
9,839
6,800
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Nate D Law
Arachne
12
7 / 2 / 10
8,428
936
7,161
9,598
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 4
6,958
773
9,743
12,802
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
KnDG0B
Thanatos
12
3 / 5 / 2
7,613
846
3,502
9,314
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
10
1 / 9 / 6
6,982
776
2,802
9,152
2,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
6
7
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
2
8
7
W
Vulcan
4
3
12
3.33
L
2
7
4
0.57
L
Thanatos
KnDG0B
Thanatos
3
5
2
0.8
W
Arachne
Nate D Law
Arachne
7
2
10
6
L
Thoth
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
16,047
23,826
Taken
31,268
12,549
Mitigated
11,357
5,659
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,034
4,103
301
1,701
7,428
3,715
312
1,609
5,683
0
21,452
W
Vulcan
9,839
5,834
194
1,910
6,800
2,301
1,389
1,213
5,381
32,099
0
L
9,743
1,425
96
1,002
12,802
5,695
0
4,228
8,255
0
23,085
L
Thanatos
KnDG0B
Thanatos
3,502
569
0
3,003
9,314
3,628
0
1,980
7,023
0
16,066
W
Arachne
Nate D Law
Arachne
7,161
5,092
120
1,433
9,598
6,533
161
391
8,810
0
13,661
L
Thoth
2,802
382
0
222
9,152
2,034
0
3,425
5,308
8,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
21,553
79
Minions Killed
73
3
Camps Cleared
4
544,791
Distance Traveled
455,479
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,997
1,000
19
2
1
189,017
1
W
Vulcan
8,071
897
46
5
1
166,376
0
L
Shiva
6,958
773
32
4
0
153,610
3
L
Thanatos
7,613
846
24
3
3
171,721
1
W
Arachne
8,428
936
14
2
1
189,398
3
L
Thoth
6,982
776
17
2
1
130,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role