Player Matchup

Sobek
Sobek
Platinum II
Azreill
Sobek
Platinum II
Level 160
God Stats
9W - 13L
1,662 SR
Queue Stats
396W - 389L
1,989 MMR
Party 3
Scylla
Scylla
Masters
IGloomyI
Scylla
Masters
Level 160
God Stats
3W - 4L
1,796 SR
Queue Stats
172W - 153L
2,052 MMR
Party 1
Bellona
Bellona
Platinum I
MeerCon
Bellona
Platinum I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,983 MMR
Solo
Ullr
Ullr
Diamond V
Ralmann
Ullr
Diamond V
Level 83
God Stats
7W - 7L
1,761 SR
Queue Stats
84W - 70L
2,230 MMR
Party 3
Hun Batz
Hun Batz
Diamond V
mo3tasem
Hun Batz
Diamond V
Level 158
God Stats
5W - 3L
1,772 SR
Queue Stats
143W - 142L
1,859 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,698 SR
2,023 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,707 SR
2,019 MMR
Fenrir
Fenrir
Platinum I
Escopetas
Fenrir
Platinum I
Level 79
God Stats
6W - 6L
1,595 SR
Queue Stats
200W - 180L
2,147 MMR
Solo
Da Ji
Da Ji
Diamond V
IrrationalFear
Da Ji
Diamond V
Level 156
God Stats
4W - 1L
1,752 SR
Queue Stats
279W - 251L
2,009 MMR
Solo
Medusa
Medusa
Platinum III
Smitememer
Medusa
Platinum III
Level 85
God Stats
4W - 1L
1,841 SR
Queue Stats
29W - 10L
2,051 MMR
Party 2
Chang'e
Chang'e
Platinum I
google01
Chang'e
Platinum I
Level 157
God Stats
5W - 2L
1,434 SR
Queue Stats
193W - 197L
1,928 MMR
Solo
Eset
Eset
Platinum I
jmalll
Eset
Platinum I
Level 128
God Stats
1W - 1L
1,911 SR
Queue Stats
113W - 88L
1,960 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azreill
Sobek
17
2 / 2 / 12
12,088
432
12,083
26,065
36,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
IGloomyI
Scylla
20
8 / 8 / 4
13,740
491
19,403
19,588
8,148
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MeerCon
Bellona
19
4 / 7 / 3
12,551
448
13,522
33,274
41,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Ralmann
Ullr
20
5 / 5 / 6
13,313
475
12,995
21,846
8,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
mo3tasem
Hun Batz
19
2 / 8 / 7
12,327
440
14,244
23,525
9,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
IzanamiBastetThothAtlas

VS

Bans
GebCliodhnaShivaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Escopetas
Fenrir
20
6 / 2 / 13
15,786
564
16,501
33,894
48,019
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 9 / 8
15,912
568
16,248
27,364
15,631
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Smitememer
Medusa
20
4 / 4 / 10
15,866
567
19,504
19,260
8,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
google01
Chang'e
20
4 / 5 / 12
15,873
567
29,432
30,054
13,065
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
jmalll
Eset
20
7 / 1 / 12
16,642
594
23,919
12,308
10,226
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
21
Kills
30
30
Deaths
21
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sobek
Azreill
Sobek
2
2
12
4
W
Fenrir
Escopetas
Fenrir
6
2
13
6.25
L
Scylla
IGloomyI
Scylla
8
8
4
1.25
W
9
9
8
1.44
L
Bellona
MeerCon
Bellona
4
7
3
0.79
L
Ullr
Ralmann
Ullr
5
5
6
1.6
W
Medusa
Smitememer
Medusa
4
4
10
2.25
W
Chang'e
google01
Chang'e
4
5
12
2
W
Eset
jmalll
Eset
7
1
12
13
L
Hun Batz
mo3tasem
Hun Batz
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,247
Damage
105,604
124,298
Taken
122,880
104,871
Mitigated
95,604
17,300
Healing
46,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Azreill
Sobek
12,083
1,296
0
5,935
26,065
36,861
0
11,471
14,386
25,685
0
W
Fenrir
Escopetas
Fenrir
16,501
3,972
2,767
7,729
33,894
48,019
1,232
9,338
24,136
849
56,399
L
Scylla
IGloomyI
Scylla
19,403
2,491
0
1,514
19,588
8,148
0
7,045
12,493
116,464
0
W
16,248
3,959
0
1,516
27,364
15,631
0
8,029
19,335
0
109,336
L
Bellona
MeerCon
Bellona
13,522
2,549
0
6,993
33,274
41,555
0
14,284
18,216
0
74,944
L
Ullr
Ralmann
Ullr
12,995
5,405
0
1,968
21,846
8,800
636
8,129
13,629
0
99,777
W
Medusa
Smitememer
Medusa
19,504
9,339
0
5,765
19,260
8,663
6,378
5,711
12,679
0
143,929
W
Chang'e
google01
Chang'e
29,432
703
3,871
16,366
30,054
13,065
1,537
9,145
20,909
122,019
0
W
Eset
jmalll
Eset
23,919
3,074
4,541
4,158
12,308
10,226
2,255
3,497
8,811
137,427
0
L
Hun Batz
mo3tasem
Hun Batz
14,244
3,835
0
890
23,525
9,507
0
12,416
10,947
0
97,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,019
Gold Earned
80,079
675
Minions Killed
740
0
Camps Cleared
0
2,710,155
Distance Traveled
2,769,766
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,088
432
21
1
0
643,859
8
W
Fenrir
15,786
564
40
1
0
574,411
11
L
Scylla
13,740
491
194
7
0
505,328
7
W
Da Ji
15,912
568
116
4
0
527,169
9
L
Bellona
12,551
448
137
5
0
513,934
3
L
Ullr
13,313
475
169
6
0
483,666
10
W
Medusa
15,866
567
177
6
0
552,195
6
W
Chang'e
15,873
567
181
6
0
556,626
1
W
Eset
16,642
594
226
8
0
559,365
10
L
Hun Batz
12,327
440
154
6
0
563,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role