Player Matchup

Ah Puch
Ah Puch
Roc Daddi
Ah Puch
Level 143
God Stats
41W - 27L
1,726 SR
Queue Stats
287W - 314L
1,507 Elo+
Solo
Jing Wei
Jing Wei
TTV RoyalB
Jing Wei
Level 107
God Stats
0W - 1L
1,819 SR
Queue Stats
55W - 43L
1,567 Elo+
Solo
Thanatos
Thanatos
TuskedPaprika6
Thanatos
Level 108
God Stats
0W - 4L
1,322 SR
Queue Stats
265W - 253L
1,435 Elo+
Solo
Jormungandr
Jormungandr
Zelgius6532
Jormungandr
Level 111
God Stats
4W - 3L
1,945 SR
Queue Stats
173W - 186L
1,466 Elo+
Solo
Raijin
Raijin
kmsedu7
Raijin
Level 109
God Stats
3W - 8L
1,607 SR
Queue Stats
583W - 599L
1,495 Elo+
Solo
Team Averages
Level 116
1,684 SR
1,494 Elo+

VS

Team Averages
Level 105
1,333 SR
1,423 Elo+
Neith
Neith
BigWorldLilBup
Neith
Level 88
God Stats
3W - 1L
1,362 SR
Queue Stats
84W - 79L
1,492 Elo+
Party 2
Merlin
Merlin
Buttah2x-YT
Merlin
Level 128
God Stats
1W - 3L
1,177 SR
Queue Stats
168W - 165L
1,460 Elo+
Party 2
Osiris
Osiris
Noah_finesse8
Osiris
Level 107
God Stats
20W - 21L
1,502 SR
Queue Stats
142W - 149L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
mailly23
Sun Wukong
Level 100
God Stats
8W - 6L
1,511 SR
Queue Stats
25W - 49L
1,341 Elo+
Party 1
Jormungandr
Jormungandr
shefarout
Jormungandr
Level 101
God Stats
3W - 6L
1,114 SR
Queue Stats
25W - 51L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Roc Daddi
Ah Puch
17
5 / 7 / 3
10,802
514
17,942
16,921
9,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
TTV RoyalB
Jing Wei
16
1 / 1 / 5
9,762
465
5,931
10,828
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
18
6 / 6 / 3
10,884
518
13,597
17,739
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Zelgius6532
Jormungandr
15
4 / 4 / 5
9,291
442
13,012
13,783
16,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
kmsedu7
Raijin
17
1 / 6 / 2
9,969
475
3,673
14,975
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,505
405
7,546
14,303
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
4 / 3 / 2
11,576
551
12,539
12,336
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 2 / 4
11,548
550
7,424
16,216
13,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mailly23
Sun Wukong
19
10 / 4 / 3
12,390
590
16,533
22,946
17,232
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
shefarout
Jormungandr
17
4 / 3 / 3
10,432
497
9,667
15,051
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
17
Kills
23
24
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
W
Merlin
4
3
2
1.67
W
5
2
4
3.5
L
Ah Puch
Roc Daddi
Ah Puch
5
7
3
0.93
L
Jing Wei
TTV RoyalB
Jing Wei
1
1
5
3.5
L
Thanatos
6
6
3
1.25
L
Jormungandr
Zelgius6532
Jormungandr
4
4
5
1.63
L
Raijin
kmsedu7
Raijin
1
6
2
0.33
W
Sun Wukong
mailly23
Sun Wukong
10
4
3
2.88
W
Jormungandr
shefarout
Jormungandr
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,155
Damage
53,709
74,246
Taken
80,852
43,634
Mitigated
48,677
31,811
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,546
3,667
0
5,901
14,303
3,817
116
7,606
6,469
0
44,095
W
Merlin
12,539
953
0
990
12,336
3,777
402
3,224
9,035
103,232
507
W
7,424
3,837
0
3,463
16,216
13,824
19
6,152
10,001
0
108,975
L
Ah Puch
Roc Daddi
Ah Puch
17,942
672
0
6,796
16,921
9,591
69
671
16,250
77,763
0
L
Jing Wei
TTV RoyalB
Jing Wei
5,931
4,267
0
2,523
10,828
3,783
378
4,646
6,182
0
47,424
L
Thanatos
13,597
3,759
0
15,541
17,739
7,941
0
5,307
12,432
0
70,329
L
Jormungandr
Zelgius6532
Jormungandr
13,012
3,148
409
2,291
13,783
16,615
0
3,566
10,217
63,153
0
L
Raijin
kmsedu7
Raijin
3,673
211
0
4,251
14,975
5,704
0
7,840
7,135
83,474
0
W
Sun Wukong
mailly23
Sun Wukong
16,533
4,728
329
3,873
22,946
17,232
753
10,602
12,111
0
73,678
W
Jormungandr
shefarout
Jormungandr
9,667
2,315
0
2,211
15,051
10,027
0
5,852
8,609
55,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
54,451
571
Minions Killed
661
0
Camps Cleared
0
1,792,542
Distance Traveled
1,909,907
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,505
405
86
4
0
319,803
0
W
Merlin
11,576
551
185
9
0
362,532
7
W
Osiris
11,548
550
169
8
0
453,943
0
L
Ah Puch
10,802
514
125
6
0
369,387
5
L
Jing Wei
9,762
465
92
4
0
348,044
1
L
Thanatos
10,884
518
100
5
0
384,529
0
L
Jormungandr
9,291
442
114
5
0
344,191
2
L
Raijin
9,969
475
140
7
0
346,391
8
W
Sun Wukong
12,390
590
143
7
0
380,986
0
W
Jormungandr
10,432
497
78
4
0
392,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role