Player Matchup

Athena
Athena
Masters
 
Athena
Masters
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond I
 
Awilix
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond II
Erdite
Sol
Diamond II
Level 160
God Stats
3W - 4L
1,566 SR
Queue Stats
216W - 217L
2,303 MMR
Solo
Janus
Janus
Masters
Noctros
Janus
Masters
Level 61
God Stats
3W - 1L
1,805 SR
Queue Stats
114W - 93L
2,268 MMR
Party 1
Shiva
Shiva
Masters
ghgfddrt
Shiva
Masters
Level 157
God Stats
7W - 5L
1,278 SR
Queue Stats
319W - 281L
2,590 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,530 SR
2,032 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,570 SR
2,437 MMR
Atlas
Atlas
Masters
Chzyo
Atlas
Masters
Level 160
God Stats
4W - 3L
1,551 SR
Queue Stats
203W - 196L
2,219 MMR
Solo
Chaac
Chaac
Diamond IV
Danidu9
Chaac
Diamond IV
Level 158
God Stats
4W - 4L
1,611 SR
Queue Stats
376W - 362L
2,188 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Isshikì
Ao Kuang
Masters
Level 63
God Stats
8W - 4L
1,691 SR
Queue Stats
332W - 332L
2,616 MMR
Solo
Charybdis
Charybdis
Diamond II
Kyhzo
Charybdis
Diamond II
Level 148
God Stats
0W - 2L
1,306 SR
Queue Stats
389W - 384L
2,246 MMR
Solo
Neith
Neith
Masters
OxleyV2
Neith
Masters
Level 160
God Stats
11W - 8L
1,692 SR
Queue Stats
338W - 267L
2,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 2
3,638
728
1,526
3,327
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
 
Awilix
6
0 / 1 / 0
3,440
688
166
2,849
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Erdite
Sol
7
1 / 0 / 0
4,387
877
1,508
1,297
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Janus
Noctros
Janus
7
0 / 0 / 1
3,930
786
1,160
1,349
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ghgfddrt
Shiva
7
1 / 0 / 0
4,072
814
3,426
2,941
839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
FenrirGebBastetThothArachne

VS

Bans
MedusaCliodhnaKaliPersephoneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chzyo
Atlas
5
0 / 0 / 0
3,244
649
343
2,192
745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Danidu9
Chaac
6
0 / 1 / 0
3,347
669
985
4,136
2,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Isshikì
Ao Kuang
6
1 / 0 / 0
3,649
730
890
2,471
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Kyhzo
Charybdis
5
0 / 1 / 0
3,230
646
985
2,573
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
OxleyV2
Neith
7
0 / 0 / 1
3,687
737
1,605
1,329
390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
2
1
W
Awilix
 
Awilix
0
1
0
0
L
Atlas
Chzyo
Atlas
0
0
0
0
L
Chaac
Danidu9
Chaac
0
1
0
0
W
Sol
Erdite
Sol
1
0
0
1
L
Ao Kuang
Isshikì
Ao Kuang
1
0
0
1
L
Charybdis
Kyhzo
Charybdis
0
1
0
0
W
Janus
Noctros
Janus
0
0
1
0.5
L
Neith
OxleyV2
Neith
0
0
1
0.5
W
Shiva
ghgfddrt
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,786
Damage
4,808
11,763
Taken
12,701
3,704
Mitigated
4,603
4,864
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,526
712
0
1,594
3,327
1,310
0
769
2,558
8,262
0
W
Awilix
 
Awilix
166
0
0
1,468
2,849
625
0
160
2,689
0
13,690
L
Atlas
Chzyo
Atlas
343
176
90
1,179
2,192
745
0
1,195
973
6,308
0
L
Chaac
Danidu9
Chaac
985
0
0
1,954
4,136
2,297
0
210
3,926
0
13,503
W
Sol
Erdite
Sol
1,508
862
0
478
1,297
676
0
137
1,160
24,226
0
L
Ao Kuang
Isshikì
Ao Kuang
890
211
0
1,566
2,471
595
0
679
1,760
13,787
0
L
Charybdis
Kyhzo
Charybdis
985
803
0
1,160
2,573
576
0
1,559
990
0
11,153
W
Janus
Noctros
Janus
1,160
220
0
547
1,349
254
0
0
1,349
22,386
0
L
Neith
OxleyV2
Neith
1,605
719
0
892
1,329
390
0
419
858
0
23,875
W
Shiva
ghgfddrt
Shiva
3,426
946
67
710
2,941
839
0
167
2,774
0
19,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,467
Gold Earned
17,157
198
Minions Killed
150
0
Camps Cleared
0
591,413
Distance Traveled
478,108
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,638
728
19
4
0
128,000
2
W
Awilix
3,440
688
33
7
0
138,319
2
L
Atlas
3,244
649
7
1
0
83,962
2
L
Chaac
3,347
669
28
6
0
98,732
1
W
Sol
4,387
877
55
11
0
99,026
0
L
Ao Kuang
3,649
730
47
9
0
121,276
1
L
Charybdis
3,230
646
27
5
0
72,398
1
W
Janus
3,930
786
49
10
0
113,630
2
L
Neith
3,687
737
41
8
0
101,740
2
W
Shiva
4,072
814
42
8
0
112,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role