Player Matchup

Anubis
Anubis
Diagrepher
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 1
Charybdis
Charybdis
FERDJAMMER
Charybdis
Level 141
God Stats
55W - 75L
1,466 SR
Queue Stats
270W - 350L
1,400 Elo+
Solo
Atlas
Atlas
UnsocialCentaur
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 1
Team Averages
Level 76
1,489 SR
1,489 Elo+

VS

Team Averages
Level 65
1,536 SR
1,416 Elo+
Anubis
Anubis
Dra9unX
Anubis
Level 41
God Stats
5W - 12L
1,323 SR
Queue Stats
67W - 92L
1,399 Elo+
Solo
Chiron
Chiron
KoUnTrY2445
Chiron
Level 66
God Stats
2W - 1L
1,708 SR
Queue Stats
35W - 47L
1,339 Elo+
Party 2
Sobek
Sobek
OshunMann
Sobek
Level 89
God Stats
8W - 14L
1,577 SR
Queue Stats
160W - 227L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diagrepher
Anubis
15
1 / 4 / 4
10,834
637
12,330
9,401
3,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
FERDJAMMER
Charybdis
15
4 / 5 / 2
11,399
671
8,332
13,171
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 4
10,262
604
8,955
14,188
15,666
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dra9unX
Anubis
18
10 / 2 / 2
12,521
737
15,550
10,273
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
2 / 4 / 8
10,470
616
7,566
10,263
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
OshunMann
Sobek
16
1 / 0 / 11
10,889
641
6,968
14,807
18,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
Diagrepher
Anubis
1
4
4
0.75
W
Anubis
Dra9unX
Anubis
10
2
2
5.5
L
Charybdis
FERDJAMMER
Charybdis
4
5
2
1
W
Chiron
2
4
8
1.5
W
Sobek
OshunMann
Sobek
1
0
11
6.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,617
Damage
30,084
36,760
Taken
35,343
23,025
Mitigated
27,376
4,840
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Diagrepher
Anubis
12,330
144
392
2,066
9,401
3,637
156
6,278
3,033
46,232
0
W
Anubis
Dra9unX
Anubis
15,550
290
0
4,817
10,273
4,864
612
7,422
2,851
72,823
0
L
Charybdis
FERDJAMMER
Charybdis
8,332
4,116
413
1,452
13,171
3,722
1,323
9,113
4,058
0
34,355
W
Chiron
7,566
3,096
244
2,816
10,263
4,414
768
6,115
4,148
0
24,702
W
Sobek
OshunMann
Sobek
6,968
553
600
5,074
14,807
18,098
241
8,308
6,499
17,982
0
L
8,955
2,626
138
379
14,188
15,666
0
7,452
6,592
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
33,880
170
Minions Killed
190
6
Camps Cleared
9
832,984
Distance Traveled
862,690
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,834
637
56
3
2
285,896
5
W
Anubis
12,521
737
129
8
4
289,092
1
L
Charybdis
11,399
671
76
4
3
258,228
1
W
Chiron
10,470
616
38
2
3
254,497
2
W
Sobek
10,889
641
23
1
2
319,101
5
L
Atlas
10,262
604
38
2
1
288,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role