Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IcyDaddysSucc
Morgan Le Fay
Level 125
God Stats
3W - 3L
1,236 SR
Queue Stats
15W - 20L
1,571 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NocFortuna
Kumbhakarna
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 119
1,412 SR
1,524 Elo+

VS

Team Averages
Level 65
1,470 SR
1,241 Elo+
Hercules
Hercules
Balboa92
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
Snøsokk
Baron Samedi
Level 57
God Stats
1W - 4L
1,662 SR
Queue Stats
2W - 12L
1,229 Elo+
Party 1
Danzaburou
Danzaburou
nomoneygaming
Danzaburou
Level 24
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 10
7,835
784
6,903
4,576
1,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
IcyDaddysSucc
Morgan Le Fay
14
10 / 0 / 3
9,132
913
14,378
6,589
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NocFortuna
Kumbhakarna
12
1 / 1 / 10
7,596
760
2,880
7,730
8,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Balboa92
Hercules
10
1 / 5 / 0
6,219
622
4,725
11,914
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Snøsokk
Baron Samedi
10
0 / 5 / 1
6,335
634
3,461
7,742
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
nomoneygaming
Danzaburou
10
0 / 3 / 1
6,255
626
2,399
7,252
2,712
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
10
7
L
Hercules
Balboa92
Hercules
1
5
0
0.2
W
Morgan Le Fay
IcyDaddysSucc
Morgan Le Fay
10
0
3
11.5
W
Kumbhakarna
NocFortuna
Kumbhakarna
1
1
10
6
L
Baron Samedi
Snøsokk
Baron Samedi
0
5
1
0.1
L
Danzaburou
nomoneygaming
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
10,585
18,895
Taken
26,908
12,791
Mitigated
15,825
2,832
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,903
5,964
0
356
4,576
1,447
1,273
713
3,714
0
19,020
L
Hercules
Balboa92
Hercules
4,725
954
0
3,090
11,914
10,328
0
6,204
5,326
0
9,007
W
Morgan Le Fay
IcyDaddysSucc
Morgan Le Fay
14,378
1,313
144
2,116
6,589
2,456
1,034
1,288
5,056
38,946
0
W
Kumbhakarna
NocFortuna
Kumbhakarna
2,880
130
0
216
7,730
8,888
244
2,061
5,612
14,589
0
L
Baron Samedi
Snøsokk
Baron Samedi
3,461
196
570
1,066
7,742
2,785
0
5,413
2,047
23,802
0
L
Danzaburou
nomoneygaming
Danzaburou
2,399
710
0
272
7,252
2,712
0
4,877
2,181
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
18,809
134
Minions Killed
88
6
Camps Cleared
3
599,372
Distance Traveled
527,414
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,835
784
52
5
1
207,340
0
L
Hercules
6,219
622
12
1
0
179,492
4
W
Morgan Le Fay
9,132
913
62
6
4
195,784
1
W
Kumbhakarna
7,596
760
20
2
1
196,248
3
L
Baron Samedi
6,335
634
43
4
2
172,514
3
L
Danzaburou
6,255
626
33
3
1
175,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role